Category: Jason Waddell

ChannelFireball: Ghost of Cubing Future

by: Jason Waddell

Happy new year! To celebrate, I’ve written a ChannelFireball article on the future of cubing, where things stand and directions designers can take things in the future. It’s a bit unlike past articles I’ve written, so do let me know if you’d to see more in this vein from time to time.

ChannelFireball: Microsealed

by: Jason Waddell

This morning my latest ChannelFireball article went online, detailing a format I invented called “microsealed”, which revolves around two players slugging it out with 15-card decks. Give it a read, then let me know your thoughts in the article comments or in our cube draft forum.

Stand-Up Comedy Deflowering

by: Jason Waddell

It started with cracking inappropriate jokes about roofies on a blind date while playing Cards Against Humanity.

“Hey, you should do stand-up sometime!”

Apparently the cafe I was sitting in played host to regular open mic comedy nights. Later in the week, two other friends independently and unknowingly echoed the suggestion that I make a foray into the world of stand-up comedy, and ten days later I found myself standing on stage.

It went well for a first venture! I didn’t suffer any serious nerves, or make any sequencing errors or skip any segments. I even managed a couple laughs along the way, so my baseline expectations were already exceeded. The host of the open mic night sat down with me after the show.

“So, tonight you told seven minutes of jokes about shaving your balls, and from here you should boil that down to a good three minutes and start working on other topics. Keep doing that, and eventually you’ll have 15 or so really solid minutes, and places will start inviting you out to perform.”

It was good advice, and as I re-watched the film I realized how right he was. There was too much exposition, too much long-windedness and unnecessary detail that doesn’t heighten the comedy. One could easily cut a few minutes without even dropping any of the punchlines.

Having gone through the process once, I see sets like those produced by Louis CK in a whole new light. The joke density of his sets is absurd, and that comes from months and months of boiling down something raw into something tight and distilled.

Perhaps what most surprised me was the sheer time commitment involved. I spent days laboring over a very mediocre seven minutes which, with further work, may become a respectable three minutes.

It can be a difficult process, as, although I have a fairly refined taste in the type of comedy I enjoy, the quality of what I can produce is nowhere near that caliber. It reminds me of this famous Ira Glass quote.

“Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know its normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take awhile. You’ve just gotta fight your way through.”
-Ira Glass

I don’t know how long I’ll stick with it, but I do know that, when I woke up this morning, my brain was already churning out new ideas. Better ideas than I had last week.

Discuss this article in our forums.

CFB Store Credit Contest Entries

by: Jason Waddell

Last month I announced a cube design contest, where contestants were asked to propose a card that could work well in multiples in a cube draft environment, and explain what changes would need to be made to said environment in order to execute the design properly.

The contest closed on Friday, and the entries are in! Eric Chan and I wrote our critiques of each of the seven submissions, found below.

Entry 1 – Green Sun’s Zenith and Knight of the Reliquary

Entry 2 – Accumulated Knowledge and Kindle

Entry 3 – Splinter Twin

Entry 4 – Young Pyromancer

Entry 5 – Scuttlemutt

Entry 6 – Phyrexian Metamorph

Entry 7 – Tinker

After you’ve reviewed each submission, visit this forum thread to debate the entries and vote for the winner of the contest. Voting for the contest will close Friday, after which we will open a new thread to vote for the contest runner-up.

Paprika [Book Review]

by: Jason Waddell

I’ve long regarded as Haruki Murakami my favorite author, ever since my high school English teacher assigned as to read Wind-Up Bird Chronicles, a novel with a heady mixture of magical realism, disturbing imagery and sexuality. I spent the summer plowing through his works, including the overly protracted IQ84, coming of age tale Norwegian Wood and collection of short stories The Elephant Vanishes.

I was looking to branch out and broaden my horizons, and solicited book recommendations from friends and family. I didn’t branch very far, as my brother sold me on the recommendation of Paprika, billed as a “surreal Japanese book”.

Yasutaka Tetsui’s Paprika follows female protagonist Atsuko Chiba, a psychotherapist who treats patients by entering their dreams through use of devices invented by her unsightly colleague Kōsaku Tokita. The two have been shortlisted for a Nobel Prize, to the ire of certain rivals at the medical institution.

The book unfolds as hospital drama, with the requisite animosity-filled board meetings and political jockeying. Battle lines are drawn. Although Atsuko Chiba is conducting therapy via the dream-entering devices, it’s not clear for much of the book that anything all that surreal is occurring.

Little by little things start to unravel. Therapists go missing and succumb to mental illness. Tetsui deftly cranks the action from a simmer to a rolling boil, as the membrane between dreams and reality begin to fade and disappear altogether. The mundane opening serves to set up the pandemonium of the book’s second act. Paprika‘s ending delivers absurd imagery and surrealism in droves, and, despite the slow opening, the book grows into a genuine “can’t put down” page turner.

Paprika captures the imagination, and has since been adapted as a feature-length 2006 anime film. Further, the novel served as inspiration for Christopher Nolan’s film Inception.

The book doesn’t share Murakami’s meandering pacing and plots, but for a “thriller” take on the surreal Japanese genre, look no further.