Recent content by Kuldahar

  1. Kuldahar

    General (MAT) March of the Machine Aftermath Previews

    One of the cool things about the old border cards, is that the artists on these cards are all "old school" mtg artists!
  2. Kuldahar

    General Secret Lair Spoilers

    Happy to be corrected, but my understanding is that they will be reprinted as part of the List. So you know, not a meaningful reprint so doesn't solve the problem. I hate it here.
  3. Kuldahar

    General What is "higher power level"?

    A Timmy aka me, wants to play those Baneslayers, and a spike wants to kill it with the most efficient removal in the game. I know what you are saying, but in the context of Timmy vs Spike I was exaggerating the scenario of uselessness because I am the Timmy... and I want to play my...
  4. Kuldahar

    General What is "higher power level"?

    I think my favourite mechanic of recent times is the controversial mutate mechanic. The idea of growing my creatures into bigger, more bad ass creatures appeals haha. In terms of design, it usually requires me to check myself a lot haha. My playgroup is made up of Johnny mostly with some...
  5. Kuldahar

    General What is "higher power level"?

    I think this is what I actually meant. I see a lot of discussions of 'this is better in a low/high power environment' but this gives me a better understanding of what people are generally eluding to. I am such a Timmy at heart that I don't always see the Johnny/Spike.
  6. Kuldahar

    General What is "higher power level"?

    That is a pretty good answer. I guess it is difficult because everyone has different ideas on what they consider low and high power. Thanks for the link :)
  7. Kuldahar

    General What is "higher power level"?

    Hey guys. I'm curious and kinda need you to explain what you mean by a 'higher powered environment' or a 'lower powered environment'. So when you are talking about 'this wont work in a high powered environment', are you talking vintage level? Legacy? Modern? Is it based on how many turns to...
  8. Kuldahar

    General Landfall and Landfall Aggro

    Thank you for the amazing detailed response. You have given me much to work with/think about.
  9. Kuldahar

    Card/Deck Elite Equipments

    So with Zendikar Rising having a equipment subtheme and an equipment planeswalker, how is this looking now? Do we get many new toys to play with?
  10. Kuldahar

    General Landfall and Landfall Aggro

    Hey guys! So with Zendikar Rising coming, it is clear that a bunch of playable landfall cards are coming. Landfall also is the showcase theme and there is some amazing art with them. I thought ikoria's comic book was the height but this is just as great. Battle for Zendikar was more midrange...
  11. Kuldahar

    Kuldahar's Main Cube

    Big revamp time. http://www.cubetutor.com/visualspoiler/65822 As I said above, my cube was old and stale. So now it has had a major facelift. We are usually only a group of three, but sometimes there are four of us. I've designed this cube specifically with us in mind, so perhaps some...
  12. Kuldahar

    Sets [KLD] Kaladesh Spoilers Thread

    I actually found her to be pretty strong. We tend to do U/R control or similar and obviously she shines there. I found she also helps give aggro some reach or helps punch through, in those games where control or midrange has managed to unfortunately stabilize. I'm keeping her in at this stage...
  13. Kuldahar

    Kuldahar's Main Cube

    ugh i was in the wrong forum *sigh*
  14. Kuldahar

    Kuldahar's Main Cube

    Hi all. Below is my cube in it's current status. Like I mentioned in a previous thread it is feeling a bit disjointed atm. http://www.cubetutor.com/cubeblog/51587 The original cube was a direct copy of Jason's cube when I first discovered Riptide after dealing with the abomination of a...
  15. Kuldahar

    General Stale Cube - What Do You Do To Refresh It?

    That's a good point. It isn't from feedback from my group, but a self-diagnosed problem. I've done some ad-hoc changes along the way, and to me it now feels disjointed. I'm still going to play with a list (half the fun for the cube designer) but speak to my group before making the changes...
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