Recent content by Nemo

  1. Nemo

    General Premodern

    I think it's great to have more formats like this, as long as a critical mass of players is having enough fun to make it work. It gives more cards a home and more different decks that people can play. If the games are fun and people like it, that's all that really matters. Making an old format...
  2. Nemo

    General [SPM] Spooder Man Testing/Inclues Thread

    I forgot about the welcome decks. I also like these designs (functionally): Lethal ProtectionGhost-Spider, Gwen StacyThe Mary Janes Lethal Protection is a little too slow, but it's not actually that far off for my cube. I really like menace as an evasion mechanic. It's so much more...
  3. Nemo

    General [SPM] Marvel's Spider-Man

    Best of luck with the new chapter! This seems like a great approach. When you're pretty content with the cube anyway, you can hang back and wait for the one new card that really appeals to you instead of trying to do a lot.
  4. Nemo

    General [SPM] Spooder Man Testing/Inclues Thread

    Cards that I like apart from the flavor: Swarm, Being of BeesAgent VenomHobgoblin, Mantled MarauderRaging GoblinoidsSpider IslandersMultiversal PassageVillainous Wrath Swarm's stats and rules text are appealing to me. Kitchen Imp really needed to be a 3 drop instead of a 4 drop. This set's...
  5. Nemo

    General [SPM] Marvel's Spider-Man

    Yeah, me too. I think I'm gonna have to look into the universes within thing after seeing this card.
  6. Nemo

    Card/Deck Low Power Card Spotlight

    Japahn once remarked that Languish is actually better than Damnation in some situations since you can abuse the symmetry with a big creature on your side. In your cube, it looks like the black creatures that can abuse that would include Carrion Feeder, Fallen Angel, Nightmare, Gurmag Angler, and...
  7. Nemo

    General Fight Club

    I think Kayla is fine and interesting for occasionals. This is where it needs the italics rules/flavor text that I usually hate. "Draft Weenies - 4, T, Discard all the cards in your hand...." On the Blue stun creatures, I would be ok with the Kraken in my cube but wouldn't want a 4/5 flier for...
  8. Nemo

    General CBS

    I actually just put Arbiter of Woe on my shopping list today. I like it. I think it's my favorite of the 6 MV fliers, but I wanted to look at my options. I do like the idea of multi-purpose fatties, or fatties that have an ability from the graveyard. GravewakerKokusho, the Evening StarMiasma...
  9. Nemo

    Medium Complexity 3-5 Player Non-Blue Cube

    We had another 4 player draft, this time with a slightly increased cube size of 240 using 5 packs of 12 cards each (previously 11), burning 4 per pack, still resulting in 40 card pools. We could do 44 card pools, but I think the 40 card pools help us build decks a little faster with no shortage...
  10. Nemo

    General CBS

    Related to the talk about ramping to 6 MV instead of 8+, what is people's thoughts on reanimating at more of a 6-7 MV level? I'd like to run 2-3 cards like Blood for Bones, Dread Return, and Diabolical Servitude as midrange value spells that target stuff like Pentavus, Tyrant of Kher Ridges. I...
  11. Nemo

    General CBS

    Speaking of Remand, they committed a crime by increasing the text from 3 lines to 5 lines in every version after the original. I was happy to finally see a reprint with M15 border and original art, but the oracle text is ugly by comparison.
  12. Nemo

    General Embrace the Chaos / Cube Occasionals

    Desecrated TombAltar of DementiaMesmeric OrbMonument to EnduranceMirror of Life Trapping
  13. Nemo

    General [TLA/TLE] [UB] Avatar: The Last Airbender

    It's a Flametongue Kavu of sorts in the blink-est color. This is something we haven't had before. Momo, Rambunctious Rascal
  14. Nemo

    General [TLA/TLE] [UB] Avatar: The Last Airbender

    Cool, that last mountain is a nice one.
  15. Nemo

    General What are the hallmarks of a "riptide-style" cube to you?

    This is my thing. I could try to dial up the rest of the cube to make 3/2 for 2 okay, but I don't think I want that. I don't want the format to be so fast that you can never afford to whiff on an early turn. I also don't think I'd be able to find enough cards at that power level without dozens...
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