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  1. Toan

    The Dandy Cube (Chris Taylor's Cube)

    Man that is a lot of things to track and a lot of abilities. I think it needs to at least be two colours. Maybe UG or UB for a 2/1. Clues seem like good balance. A 2 drop that punishes you harder than Topan Freeblade seems kinda sketchy. Or maybe make it a 1/2 or 1/1, so it relies on synergy to...
  2. Toan

    Kamigawa cube

    Just so I don't forget: Nezumi Smuggler 1UB, 3/1, Rat Rogue When Nezumi Smuggler enters the battlefield, target creature can't be blocked this turn. T: Target creature with power 2 or less can't be blocked this turn. Nezumi Thief 1B, 1/2, Rat Rogue Skulk When Nezumi Thief deals combat damage...
  3. Toan

    Kamigawa cube

    Idea: Nezumi revolving around the Skulk mechanic, being sneaky, Ophidian-style triggers (Ie something sweet happening when they connect with the opponent).
  4. Toan

    Kamigawa cube

    I'm back and now with more motivation to pick this up again. Open question to anyone fond of (or hated kamigawa), what were the most fun and least fun aspects of the block? And more specifically, how fun was bushido, splice, the wisdom mechanic, ninja, etc? My quick thoughts: Bushido seems...
  5. Toan

    General Revisiting "Squadroning"

    Bit late to the party, and this is super rough, but maybe this might be helpful? Someone can probably refine the idea, but basically you take this card for free if you take an artifact or a creature. Should probably add in wording that says you reveal both cards. Honestly not sure how to...
  6. Toan

    Kamigawa cube

    I distinctly remember MaRo saying somewhere that DFC tech is what Flip wants to be. I think having two seperate card arts really helps with making each side feel cool.
  7. Toan

    Kamigawa cube

    Part of attempting to focus the archtypes means forgoing a lot of the variety, yea. Furthermore, a lot of the mechanics and archtypes in Kamigawa block don't really do well by today's play standards (Sweep, "Wisdom", Soratami, Orochi venom, Ninja w/o ETB creatures). Also me aggressively...
  8. Toan

    Kamigawa cube

    Little bit of archtype crossover cause that's still all the rage, right? Right.?
  9. Toan

    Kamigawa cube

    Another card to reinforce the theme: I think it could do with flavour text, but maybe the mechanics tell the story well enough. And just for fun, sample R/W list: www.cubetutor.com/cubedeck/639093[/url]"] Twos 1 Battle-Mad Ronin 1 Battle-Mad Ronin 1 Battle-Mad Ronin 1 Call to Glory 1...
  10. Toan

    Min/Max Midrange Cube Experiment

    Somewhat unrelatedly, I feel like Stingscourger should be approached as a 3.5 drop creature, or a 2-drop sorcery. In decks like these which really want the body, you're very rarely playing it on turn 2.
  11. Toan

    Kamigawa cube

    In an attempt to add playable black samurai into the format (so cards like Nezumi Ronin can come back in): Fills the gap of not having many good 2-drops in the block, fills Spirits wanting a good 2-drop, makes R/B or W/B samurai a consideration and is an excuse to make more cards with edgy art.
  12. Toan

    Kamigawa cube

    Pssh, not being able to tell the difference between a tapped, flipped creature and a tapped, unflipped creature (not to mention, some people tap anti-clockwise) is worse than finding worse art, having more textbox space (which means more flavour text) and looking less cluttered :P
  13. Toan

    Kamigawa cube

    Super quick reimagining of a cool card from CHK: I don't know how this card would fare by today's standards, but it's pretty cool nonetheless from a lore standpoint.
  14. Toan

    The Penny Pincher Cube (360)

    Would this help at all? (Double chevron is because that particular file is looking at "patching" or reworking previous designs and giving them an "upgrade")
  15. Toan

    Kamigawa cube

    Figured I might as well post this here just in case someone is interested: Kamigawa Cube on Cube Tutor The idea is to emulate 3xChampions draft, but with extra support for R/W Samurai and R/B Ogre/Demons, and to a lesser extent, W/B Spirits. I don't know if the lands balance is correct, or...
  16. Toan

    General Gold aggro and rethinking colour roles

    I feel like I should try making some more custom cards with cascade. Stuff more in line with Shardless Agent though (Ie; Vanilla creatures/"vanilla" non-creatures that have cascade on them). The current cascade offering is modest at best, and I suspect it's due to power level concerns.
  17. Toan

    General Why I'm going low power

    Higher power cubes without a solid vision tend towards MTGO cubes. They're nice for the first 10 games, but after that, you just get sick of games being practically non-interactive nonsense.
  18. Toan

    The Dandy Cube (Chris Taylor's Cube)

    Oh my word. Stop it guys. I'm trying to work. I don't want to try and theorycraft a cube without playtesters or make more custom cards >_<
  19. Toan

    General Pete's 540 Contest Entry Cube

    "No-gimmick Cube"? (Kappa)
  20. Toan

    General The Cube Contest

    I mean, that does make some sense. Does that mean we remove strong archtype cards like Birthing Pod and Gifts Ungiven and call that our limitation?
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