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  1. Coke No Ice

    Genericco's Generic Cube Blog Spotlight Shitpost Megathread

    I came for the shitposting and stayed for the Undying Evil. I am interested in your Puppeteer Clique experiences because I have like 80 of that card and I want it to be cool and good in something but every time it's just kind of bad. The first pluck-from-the-yard is fine, but unless you've got...
  2. Coke No Ice

    Coke No Ice's A Gravecube for Lunatics

    http://www.cubetutor.com/visualspoiler/50386 The above is the first draft I have put together for a graveyard-centric cube. Madness, cycling, morbid, devour, flashback, persist, undying... all of that good stuff. Let's talk archetypes: I don't know what they are. Well ok allow me to...
  3. Coke No Ice

    The Video Game Thread

    I've played one or two and I own the version that was $7 the other week on steam. I tend to get caught up on having my own grafix though because something about the default stuff rangles my jimbobs. And then I start to think about how I'm not an artist even though I used to draw and really that...
  4. Coke No Ice

    The Video Game Thread

    I purchased the previously mentioned Hyper Light Drifter and have enjoyed it immensely. It plays like a some kind of weird blacklight Zelda 2, and there are lots of little hidden things that reward thoughtful exploration. Also the game is difficult without being punishing, and, once more...
  5. Coke No Ice

    Sets Spoilers Over Innistrad (Digest)

    I imagine it has to do with the way they're doing rare/mythic flip cards, I think there's something weird with the math there In the unreasonable bombs category I would put Accursed Witch. My buddy and I both opened one and they did lots of work. The fellas at the store told us that every time...
  6. Coke No Ice

    General CBS

    Grats on the cubetutor feature Onderzeeboot!
  7. Coke No Ice

    General The Constructed thread

    pay 7 life: dredge 7 times
  8. Coke No Ice

    Sets Spoilers Over Innistrad (Digest)

    You're right that Madness needs parts A and B to work but you can also replace cards with Madness with cards that have other functions in the graveyard, like flashback, unearth, and scavenge. Then you need other ways to capitalize on the graveyard so that even if you ditch something that doesn't...
  9. Coke No Ice

    General Custom Cards: The Lab

    I agree that experience counters are bogus in that they have that special flavor that would make somebody who used to play this game ten+ years ago and who you finally managed to have over to your house to cube draft look at the card and then look at you and then narrow their eyes. But from a...
  10. Coke No Ice

    Card/Deck Werewolves

    Werewolves are at this weird spot where they're at their best when either a.) your opponent stumbles and all your duders flip and OP gets wrecked or b.) you time walk yourself to flip your duders and OP is incentivized to surge out something to wreck you. Neither of those is where I want to be...
  11. Coke No Ice

    General Custom Cards: The Lab

    contest fodder? seems like it could lead to some weirdo stuff
  12. Coke No Ice

    The Video Game Thread

    speaking of kickstarter games presumed defunct I hear hyper light drifter comes out in 2 days. radio the universe still duke nukem status
  13. Coke No Ice

    Sets Shadows over Innistrad Spoilers Thread

    I'm developing a new cube. It'll be a minute before I finish it enough to post (waiting for mtgjson and cubetutor among other things) and even longer before it gets to paper for me to post results/impressions but for what it's worth I'm going to try it out. The goal is for River Kelpie to be...
  14. Coke No Ice

    Sets Shadows over Innistrad Spoilers Thread

    I now pronounce you Mephidross Vampire and Triskelion Best buds with Buried Alive, obviously
  15. Coke No Ice

    Sets Shadows over Innistrad Spoilers Thread

    Pack Guardian seems to be fine with the race mixing creature type synergy. I don't see why this thing couldn't be a zimbob or a vampire. OR A HUMAN LETS NOT BE PREJUDICED ABOUT THIS One of the things that makes morningtide so brilliant to me is that it makes you think about lorwyn cards...
  16. Coke No Ice

    Card/Deck Shit Thread: Planeswalker Tier List

    I could't get anybody to draft Tezzeret the Seeker, no matter what I put in my cube. Myr, artifact lands, Master of Etherium/Sharding Sphinx/Glassdust Hulk, doesn't matter I think the rest of Meltyman's list matches performance in environments I've run. Also, thanks for going through the time...
  17. Coke No Ice

    Sets Shadows over Innistrad Spoilers Thread

    Sin Prodder is interesting in that it wants you to have higher-cost cards in your deck. It plays better with Fiery Temper than with Lightning Bolt, for example. As a punisher card it's worse than its two options, i.e., a card that reads "At the beginning of your upkeep, put the top card of your...
  18. Coke No Ice

    Sets Shadows over Innistrad Spoilers Thread

    Oh good, it isn't just me. I feel like this set provides a lot of missing pieces for certain graveyard-centric interactions. as far as recent spoilers go I'm not wild about the lands for my cube(s) but I think they're pretty nice otherwise. But if I thought sequencing with tangos was hard...
  19. Coke No Ice

    Sets Shadows over Innistrad Spoilers Thread

    I can't tell if this does the same thing or different things than Dakmor Salvage. It clearly doesn't play as well with retrace or what have you but it still lets you get value (possibly even colorless ramp) from discarding it. I will probably sneak this card into my cube and see what happens...
  20. Coke No Ice

    Sets Shadows over Innistrad Spoilers Thread

    kinda a blue spider spawning thing going on I've seen elsewhere that the zombies enter tapped, I don't know who to believe I can't read Japanese I think this would be an interesting reward/payoff kind of thing for ye old Talrand, Sky Summoner sort of archetype, though I'll be honest nobody...
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