Search results

  1. Nanonox

    General Fight Club

    I would vote for Beast Attack but with a twist: you swap your Nature’s Chant with Sundering Growth. This gives you a novel interaction your players can chase. Why the beast? It’s a surprise blocker making combat dynamic. It can slot into decks that don’t care about the GY (Green ramp). What I...
  2. Nanonox

    General "Looking for a card"-Thread

    This is so annoying. I've tried to make Leonin Lightscribe work, but it can be tough to find enough proactive cards to cast on curve. Devouring Sugarmaw Virtue of Loyalty These two adventure modes are actually really decent at supporting that theme, but I don't have a ton of others to suggest.
  3. Nanonox

    [500] CCC - Casual Champions Cube

    Yeah, figured White was a pivot color, but I had to plug the card, I think it's a cool one. Love it! Perfect fit for your environment in my eyes. Decent floor, high ceiling and a mashing of themes. One thing I did notice during my drafts is that I would have loved one extra artifact matters...
  4. Nanonox

    [500] CCC - Casual Champions Cube

    Love reading draft reports, thanks for sharing. Thoughts on life gain: I feel like there might be some traps regarding the aggressive life gain deck. Cards like Daxos, Dawn of Hope, Faith Fetters seem to be encouraging a more controlling build, while the other cards are all slanted...
  5. Nanonox

    Nanonox's 1vs1 cube

    I like this aggressive cheat strategy and think it opens the door to cards like these Kaldra Compleat Embercleave Batterskull Dragonwing Glider. With SFM, Cage and Heights, you have very real ways to use an aggressive high mana value card and not have it be dead. Tinker and Goblin Welder could...
  6. Nanonox

    Nanonox's 1vs1 cube

    I got to draft a cool deck from Erik Twice's cube that is very similar to what I could draft in mine: Ones 1 Stonecoil Serpent 1 Hangarback Walker 1 Walking Ballista 2 Mishra's Bauble 1 Mox Opal 1 Retrofitter Foundry 1 The Ozolith 1 Chromatic Star 1 Thraben Inspector 1 Path to Exile Twos 1...
  7. Nanonox

    Card/Deck Single Card Spotlight

    Cloudstone Curio This screams broken engine possibility to me, just unsure how to maximize it. The obvious way is with "free" creatures like Cloud of Faeries Burning-Tree Emissary Priest of Gix Priest of Urabrask Dockside Extortionist I'm a fan of the Emissary and the Faeries, but the others...
  8. Nanonox

    "Fast" multiplayer cube

    I had Temples and Bouncelands among the first iterations of my cube back in 2013. The idea was to offer card advantage and draw smoothing for MP games where mana screw is a death sentence and watching others play for another because you couldn't play MTG sucks. It was good but there were two big...
  9. Nanonox

    General CBS

    I think they are really neat in the right cube. I would probably want some bouncelands to include the ones you’ve listed, but some like Tithe and Weathered Wayfarer can be good especially with fetchlands (though, they don’t ramp you).
  10. Nanonox

    Card/Deck Low Power Card Spotlight

    Ichor Drinker Didn’t know this card existed, but it’s such a great glue card. The lifelink makes it an interesting creature to suits/pants up or use as a lifegain enabler if that’s your thing. You can discard/mill/sacrifice it for value and then get rewarded with artifact and counter synergies...
  11. Nanonox

    General Custom Cards: The Lab

    Random elf
  12. Nanonox

    Brirro's Variant Cube

    Some spicy build arounds in Genesis Chamber and Insidious Roots. What type of decks would you slot the Chamber in? It’s a powerful double edged card.
  13. Nanonox

    General Custom Cards: The Lab

    Not sure if these do it for you. Either way 2 random birds!
  14. Nanonox

    Nanonox's 1vs1 cube

    Thanks for the feedback, great stuff as usual. I was actually eyeing Sun Titan despite the high mana value. As you say, it fits pretty much in all grindy decks and I've been liking the few control/slower oriented cards I've added recently. I actually like it more than Sevinne's Reclamation...
  15. Nanonox

    General Fight Club

    It is, but I don’t care about breaking cycles. I even run Celestial Colonnade and Creeping Tar Pit as extra lands in the guild slot.
  16. Nanonox

    General Fight Club

    I agree with the Dowser. Attacking gives players more agency (compared to walls) and the Prowess adds even more chances for combat to be relevant. Irrigated Farmland vs Meticulous ARCHIVE I have 5 sets of fixing lands per guild. 2 fetches, 2 shocks and 1 basic-typed dual slot. For this 5th...
  17. Nanonox

    Sets (PIP) Fallout Commander Previews

    Brotherhood Vertibird I missed this one, but it seems like it could have potential. It has a big butt, evasion and can hit like a truck in the right deck. It's like an Urza's Saga token that has flying which seems well worth the 3 mana and crew 2 cost. Has anyone tried this?
  18. Nanonox

    Sets (OTJ/BIG/OTC/OTP) Outlaws of Thunder Junction & The Big Score Mega Testing and Includes Thread!

    I shit on the flavor and characters of the set, but I find myself liking a lot of individual card designs. Oops! That said, I don't know yet if I want to include Crime, Plot or Saddle, but they seem fairly intuitive and fun. Include Geralf, the Fleshwright This guy is looking really good to...
  19. Nanonox

    Nanonox's 1vs1 cube

    The issue with my heavy artifact theme I have a very heavy artifact theme in the cube, to the point where I run more colorless cards than cards of any individual color. I have 2 kinds of artifact payoffs: 1. open-ended (think “whenever you cast a noncreature spell” for example) 2. Artifact...
  20. Nanonox

    Sets (OTJ) Outlaws of Thunder Junction Previews

    I missed the Tumblewagg, but that extra mana is rough! Siege Veteran is a lot worse than the Aspirant for example, even though that second line of text isn't nothing of that majestic mount. Not sure I see the Tarmogoyf analogy for Cactus Bill. How do you figure?
Top