Onderzeeboot
Ecstatic Orb
Welcome aboard! Always nice to see new people drop in!Hi! Long time lurker here, first time posting.
Welcome aboard! Always nice to see new people drop in!Hi! Long time lurker here, first time posting.
Damn it. I thought of basically this exact mechanic for GU. I hope no one pre-steals my other current idea.
I could argue about the power and rarity of these designs, but I think we're more focused on the keyword here, which seems excellent for UR. Nice one!
This seems cool. Since you're straying from the traditional "colorless 2/2 face down," I wonder if it's more interesting to use a different P/T. The creature already requires a distinction for being BW. I do like the 1 drop as a 2/2, though. I even wonder if it's a bit much, assuming these are for standard. Overall, I like the name of the keyword and the idea.A new mechanic for the Orzhov guild.
Eclipse: Turn target creature you control face down. It's a 2/2 white and black Shadow creature.
Occult Lumimancer -
Creature - Human Warlock (r)
At the beginning of your end step, eclipse.
0/1
Rebirth to Darkness -
Instant (c)
Return target creature from your creature card from your graveyard to the battlefield, then eclipse it.
Shadow Collector -
Creature - Human Warlock (u)
When Shadow Collector enters the battlefield, create a 0/0 white and black Shadow creature token.
Shadows you control get +1/+1
2/2
I figured that since Morph, Manifest, Ixidron and even Cyber Conversion (which adds the artifact type) are all 2/2, it might be easier to remember. That being said, you might still be right. It would open different card design possibilities.This seems cool. Since you're straying from the traditional "colorless 2/2 face down," I wonder if it's more interesting to use a different P/T. The creature already requires a distinction for being BW.
I did have standard in mind. Since most one mana 2/1s are at uncommon, I figured that a 2/2 would be acceptable at rare.I do like the 1 drop as a 2/2, though. I even wonder if it's a bit much, assuming these are for standard.
Thanks, looking forward to your designs if you participate!Overall, I like the name of the keyword and the idea.
Well, working in an old border cube and having battleforge angel which invalidates all other creatures in that cube does that.This is a really fun design prompt! I'm taking a swing at my favorite guild: Boros. These guys have an interesting record with guild mechanics. Radiance sucked bad (maybe it was good in limited? I didn't play draft at that time), Battalion was cool, Mentor was somewhere in the middle. The guild has contributed some iconic cards to the game and basically gave this color pair its identity, but their mechanics don't seem to find much life outside of their sets (unlike Surveil, Evolve, Populate, etc.) So this is my attempt to give them a mechanic that feels right for them, but could be expanded to other planes and other colors.
Proficient is a creature keyword that means: "Whenever this creature attacks or blocks, add one mana of any of its colors. Spend this mana only to activate abilities."
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Just realized my Viashino uses the long-form version of adding mana in its reminder text. That's what I get for working on an old-border cube before jumping into this challenge!
I thought it would be fun to try for all ten lol.
I have two counter mechanics right now and have RG and GW left. I thought of a counter mechanic for both.I had a similar thought, but apparently my brain only wants to think of dumb counter-based mechanics, which is kinda boring to spread out to all ten guilds (though doing something with Finality counters might be interesting for Orzhov...)
Nope. Well, kind of. But sometimes your Rally the Righteous couldn't hit your entire board and so you failed to kill when a simple Trumpet Blast would have done.Radiance sucked bad (maybe it was good in limited? I didn't play draft at that time)
Oh, and also because sometimes you happen to play the same colors as your opponent, and the fact that a positive or negative effect affects the whole board instead of just your side or their side really hurts.Yeah, Radiance is definitely one of those mechanics that primarily sucks because it was put on cards that are absolute garbage.
I think this is awesome and I can't wait to see them Make sure to pick your two favorites for me to judge thoughHere's my "first entry." Still aiming to do ten. Have three ready so far.
Some alternatives: overdo, dramatize, sensationalize, hype up ("if ~ was hyped up"). These all play into Rakdos going the extra, extra mile while putting on a show.I also considered naming it Dark Bargain, but that's a two word name as well as being the name of another card. I still might change the name. Not sure.
Maybe the mechanic could be called “hype” and then it could say “if ~ was hyped up?” I feel like two-word keywords feel a bit odd sometimes.hype up ("if ~ was hyped up"). These all play into Rakdos going the extra, extra mile while putting on a show.
One of the other big issues with Radiance was the mirror. Your board might be safe if you cleansing beam their saprolings, but if you needed to kill Sylesnya Guildmage, you probably hit a few of your own as well.Nope. Well, kind of. But sometimes your Rally the Righteous couldn't hit your entire board and so you failed to kill when a simple Trumpet Blast would have done.
You weren't casting that card to untap... well, okay, Thundersong Trumpeter was both insane to untap and both colors of your deck. That one got upshifted when you mouse over it, that was a common at the time. Maybe not even the best common because Skyknight Legionnaire benefitted from a flier-light environment in triple-Ravnica. (less so later, Orzhov made spirit tokens, Simic had Assault Zeppelid at common. Also less so once people figured out the triple-Ravnica Izzet Drake Familiar deck, which was absolutely stellar. Have you heard the good word of Mark of Eviction?)
Other exceptions that didn't suck in Limited: Wojek Embermage versus Saproling tokens. Cleansing Beam versus your opponent's entire deck, if you were careful.
And don't forget the one actually good card: Bathe in Light made the finals of a Pro Tour, and the winner described his group's testing with "I realized that I didn’t want to play Zoo; the mana is inconsistent, and we didn’t have the Bathe in Light tech." - it was not commonly known before PT Honolulu.
Part of poor Radiance's problem is that it was on the most random cards where I wouldn't even play them if they targeted everything. But another part is that they were overcosted for the Radiance:
-compare Cleansing Beam to Seismic Wave, although that's partially modern power creep.
-Incite Hysteria is literally worse than half a preexisting split card. In two different ways!
-on the other hand, Bathe in Light holds up great, because it does more than Brave the Elements (which didn't even exist yet!) but costs less than Akroma's Blessing (let's not talk about Reverent Mantra...)
I really liked RGD, in case you can't tell. I was a young teen punk and very plugged into both Limited and Standard at the time. One of my all-time favorite formats. Mindmoil is still my favorite stupid build around Limited rare of all time. (hint: bouncelands.)
One of the other big issues with Radiance was the mirror. Your board might be safe if you cleansing beam their saprolings, but if you needed to kill Sylesnya Guildmage, you probably hit a few of your own as well.
Also possibly the least boros feeling mechanic ever
I was just talking about this with my (politically left-leaning) brother-in-law, who is a cop. It's slightly worrisome that the ACAB attitude is adopted as is in countries with a police force that is... more professional than the American one. At the same time the Dutch police force has its problems with racial profiling as well, so your point may still stand.The gameplay was ass, but come on--having the literal cop faction affecting you differently purely based on color and not on your allegiances or your actions seems fairly reasonable from a flavor standpoint. (American here, other people might have a more reasonable set of expectations for their country's institutions)
the rare is bonkers