This cube started as a thought experiment: what would be the most focused cube draft possible? It's an attempt to create a highly focused list with as many cross-archetype synergies as we can get away with. The structure of the cube goes something like:
31 pairs of cards in each colour for a total of 155 pairs, 10 pairs of artifacts, 10 pairs of bouncelands, and 1 gold card in each guild as a signpost for the pair's themes, namely:
UW: Fish/Enchantments
WB: Aristocrats/Warrior Tribal/Lifegain
WR: Heroic/Spells
WG: Counters/(small enchantment theme)
UB: Getting Attacks In (Raid, Inspire, ninjas)
UR: Storm/Spells
UG: Flash/Defenders
BR: Madness Aggro
BG: The Spider Spawning Deck
RG: Heroic/Power Matters
Some Theory: I theorised that to avoid parasitism in a cube with high redundancy, as many cards as possible should be cross-archetypal support. My goal here's to try and swap out the former for the latter, while still allowing sufficiently creative drafters to go for the niche engine decks like Assault Formation or Ux Drake Haven. Really I'm looking for underperformers to remove.
Some questions i'm looking to answer:
Where might an aristocrats theme go? What is the best place to put it? (BW and BG are both a bit unfleshed)
What is black's role other than aggro creatures and removal? What engine cards can i put in there?
Are the voltron decks too widespread (My playgroup really enjoys the 'build a giant and two-hit KO' dynamic, but there is too much of a good thing)
Is there room to buttress storm further?
Link: http://www.cubetutor.com/viewcube/45499
Hope this provides some fun, and happy drafting!
31 pairs of cards in each colour for a total of 155 pairs, 10 pairs of artifacts, 10 pairs of bouncelands, and 1 gold card in each guild as a signpost for the pair's themes, namely:
UW: Fish/Enchantments
WB: Aristocrats/Warrior Tribal/Lifegain
WR: Heroic/Spells
WG: Counters/(small enchantment theme)
UB: Getting Attacks In (Raid, Inspire, ninjas)
UR: Storm/Spells
UG: Flash/Defenders
BR: Madness Aggro
BG: The Spider Spawning Deck
RG: Heroic/Power Matters
Some Theory: I theorised that to avoid parasitism in a cube with high redundancy, as many cards as possible should be cross-archetypal support. My goal here's to try and swap out the former for the latter, while still allowing sufficiently creative drafters to go for the niche engine decks like Assault Formation or Ux Drake Haven. Really I'm looking for underperformers to remove.
Some questions i'm looking to answer:
Where might an aristocrats theme go? What is the best place to put it? (BW and BG are both a bit unfleshed)
What is black's role other than aggro creatures and removal? What engine cards can i put in there?
Are the voltron decks too widespread (My playgroup really enjoys the 'build a giant and two-hit KO' dynamic, but there is too much of a good thing)
Is there room to buttress storm further?
Link: http://www.cubetutor.com/viewcube/45499
Hope this provides some fun, and happy drafting!