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	<title>Riptide LabGrillo Parlante &#8211; Riptide Lab</title>
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		<title>Learning From Pauper—A Study in Aggression</title>
		<link>https://riptidelab.com/learning-from-pauper-a-study-in-aggression/</link>
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		<pubDate>Thu, 31 Dec 2015 21:16:11 +0000</pubDate>
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				<category><![CDATA[Grillo Parlante]]></category>
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		<description><![CDATA[By: Grillo_Parlante As it&#8217;s been several months since I last wrote about my evidently favorite magic topic—pauper aggro decks—I figured it was about time I returned to the well. I would like to do a more theoretical breakdown of how these decks function, and how some of their dynamics can help guide aggro design in [&#8230;]]]></description>
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		<title>Learning From Pauper—The Aristocrats</title>
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		<pubDate>Fri, 19 Jun 2015 01:54:19 +0000</pubDate>
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		<description><![CDATA[By: Grillo_Parlante In my last article I discussed blurring archetypes, using as a centerpiece example pauper goblins for an aggro-control deck, and providing a number of low-power examples of this principle being applied. Not unreasonably, a number of readers pointed out that it would have been nice to have some higher power examples, and I’m [&#8230;]]]></description>
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		<title>Learning From Pauper – Rethinking Archetype Design</title>
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		<pubDate>Wed, 22 Apr 2015 05:26:27 +0000</pubDate>
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		<description><![CDATA[By: Grillo_Parlante When I woke up this morning I intended to do actually work, but instead found myself browsing pauper content, eventually stumbling across a series of articles by an Italian blogger who goes by the name Near. Pauper is an interesting format in the sense that even though it would be accurate to say that it’s [&#8230;]]]></description>
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