Recent content by Spiderdoofus

  1. Spiderdoofus

    General [Custom Cards] Custom Graveyard Cards

    Bladewing's Thrall - Simple, powerful, zombie creature type...what's not to love? I also really like the idea of 3-4 mana recursive creatures for more midrange decks. 10/10 Read the Stars - So clean it's surprising it hasn't been printed already. Force of Necromancy - I personally don't love...
  2. Spiderdoofus

    General [Custom Cards] Custom Graveyard Cards

    These all seem great to me! Here are some thoughts: - Ambush Wurm/Arrogant Whiptail - perfect imo - Woodland Devourer - too much going on in this card; delve, madness alternate casting, card types. It's just not as clean as your other cards here. For all the hoops that you need to jump...
  3. Spiderdoofus

    General [Custom Cards] Custom Graveyard Cards

    Ravenous Assimileech is really cool!
  4. Spiderdoofus

    General [Custom Cards] Custom Graveyard Cards

    My friends, these are awesome.
  5. Spiderdoofus

    General [Custom Cards] Custom Graveyard Cards

    These are exactly what I was looking for, thank you. We independently came up with Dryad of Masks, and I like a bunch of these.
  6. Spiderdoofus

    General [Custom Cards] Custom Graveyard Cards

    I'm looking to add custom cards to my graveyard themed cube. I'm curious if anyone has any custom graveyard-centric cards to share. Anything in the graveyard, discard-matters, dredge, madness, cycling, etc. space is great; just as long as it interacts with the graveyard in some way.
  7. Spiderdoofus

    General Battlecruiser/dragon cube theory

    That could be a cool way to go. Works with treasure/food/clue tokens.
  8. Spiderdoofus

    General Battlecruiser/dragon cube theory

    I've made many updates to the list: https://cubecobra.com/cube/list/princesofthemultiverse I've tried to build upon the Rise of the Eldrazi idea of having one-shot mana bursts, based on the Eldrazi spawn. I've expanded that to include treasure tokens, mana rituals, and other, similar effects...
  9. Spiderdoofus

    General Battlecruiser/dragon cube theory

    Thanks Brad. I'm hoping to add some copy effects or other spell interaction to make the rituals worth it. So far I just have Chandra's Guantlet and Past in Flames. I'd like to have a low-storm-count storm deck with Dragonstorm and Mind's Desire, where storming for 2-6 would be good.
  10. Spiderdoofus

    General Battlecruiser/dragon cube theory

    Very much a work in progress, but I have a first draft up on Cube Cobra. My next task is going to be identifying the cards that are too weak, and cutting those. After that, I will balance the counts per color. In doing that, I'll look to buff up some things I want in there but don't seem to...
  11. Spiderdoofus

    General Battlecruiser/dragon cube theory

    So I sketch out a skeleton of what I want the curves to look like for each color, and the percentage creatures. Then I fill the slots and sort of tweak from there. Right now, the cube is in a big spreadsheet with a page for the skeleton, a page for the current contents, and a page for cards...
  12. Spiderdoofus

    General Battlecruiser/dragon cube theory

    Oh man, it would be sweet to have a bunch of red rituals and Dragonstorm. The rituals would probably be decent anyway just to ramp into big stuff, especially fatties that etbed to offset the card disadvantage. Definitely doing this. Ok, that's about where I got eyeballing it. Fat...
  13. Spiderdoofus

    General Battlecruiser/dragon cube theory

    Yeah, what percentage of the cube should be big creatures do you think?
  14. Spiderdoofus

    Sets [2XM] Double Masters Spoilers- The Set That Makes Me Cry Tears Of Salt

    I think this is a really useful, positive perspective. Having more prints of cards will lower prices, which is good for Magic. Hopefully I can try a draft of this or two if it's not crazy expensive. That's the bummer of these expensive packs for me. They are often really sweet draft sets...
  15. Spiderdoofus

    General Battlecruiser/dragon cube theory

    Yeah, all great ideas. I think I'm going to have almost all ramp be 3cmc or more, unless it's limited use, like Pentad Prism or Sphere of the Suns, which will be in artifacts. I'll probably give green some good ramp spells, like Cultivate, which I expect to be very strong, maybe p1p1 level...
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