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dbs's latest activity
dbs
reacted to
Nanonox's post
in the thread
Nanonox's 1vs1 cube
with
Like
.
Small Berserker update. I've found that the four Green pump spells are just too much. I will be cutting Mutagenic Growth for sure...
Mar 15, 2024
dbs
reacted to
Kirblinx's post
in the thread
Retail Horizons- tight gameplay with retail limited level cards
with
Heart
.
I abused my mod privileges and changed all your uploaded images to the CI formatting that we use here. I can now actually see the...
Mar 14, 2024
dbs
reacted to
safra's post
in the thread
Sharzad v4 - The Passion of Tarkir
with
Like
.
NONBASIC LAND BOX So here's another dumb thing I threw a lot of spare time at; based on the success it seems to have in cubes that try...
Mar 12, 2024
dbs
reacted to
Lionfish's post
in the thread
A Keyword-Restricted Cube: Reduce Reuse Recycle
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Like
.
Thanks everyone for your feedback - I've updated the cube to v1.1 to better support spells and improve the draft depth by breaking the...
Mar 12, 2024
dbs
reacted to
Erik Twice's post
in the thread
Sets
(MH3) Modern Horizons 3 Previews
with
Like
.
Personally, I feel it has improved the game and allowed for more diverse designs. Most notably, you can interact with creatures more...
Mar 12, 2024
dbs
reacted to
safra's post
in the thread
Sharzad v4 - The Passion of Tarkir
with
Like
.
IMPROVING THE COLOUR PIE (WOTC'S DONE A PRETTY GOOD JOB BUT I ALSO HAVE SOME IDEAS) GARFIELD GREAT: the color system articulates not...
Mar 12, 2024
dbs
reacted to
alvoi's post
in the thread
Sets
(OTJ) Outlaws of Thunder Junction Previews
with
Like
.
I particularly like the new Deserts, both for a rarity-restricted cube perspective (taplands that deal 1 instead of gaining 1 are better...
Mar 11, 2024
dbs
reacted to
Nanonox's post
in the thread
General
Synergy cube compendium
with
Like
.
Over the years there have been some great writeups on this site that have helped me improve as a cube designer. It’s easy to get...
Mar 11, 2024
dbs
reacted to
Nanonox's post
in the thread
Nanonox's 1vs1 cube
with
Like
.
Thank you for your suggestions and sharing your experiences! The Prowess angle is an interesting one, especially Shu Yun for this cube...
Mar 11, 2024
dbs
reacted to
Nanonox's post
in the thread
A Keyword-Restricted Cube: Reduce Reuse Recycle
with
Like
.
When everything is low power, Recurring Nightmare is your best ETB for 3 mana. At a glance in your cube: Eternal Witness Mulldrifter...
Mar 11, 2024
dbs
reacted to
Lionfish's post
in the thread
A Keyword-Restricted Cube: Reduce Reuse Recycle
with
Like
.
Thank you everyone, this really helps! 1. Myr Servitors being anaemic - I understand... In that case I'd be more inclined to reduce the...
Mar 11, 2024
dbs
reacted to
Nanonox's post
in the thread
A Keyword-Restricted Cube: Reduce Reuse Recycle
with
Like
.
I’ve really enjoyed drafting the cube. These GY and bounceland focused formats are right up my alley. That said, Zoss is spot on: there...
Mar 11, 2024
dbs
reacted to
Lionfish's post
in the thread
A Keyword-Restricted Cube: Reduce Reuse Recycle
with
riplab
.
TLDR: Please theory-craft and give feedback on what would better balance my cube. Updated to v1.1 here. I've been doing cube design for...
Mar 11, 2024
dbs
reacted to
EzPzJapanezy's post
in the thread
General
Land Storm
with
Like
.
A lot of the suggestions in this thread have been great so far. I adore land synergies, and I think the recursive / graveyard angle...
Jan 17, 2024
dbs
reacted to
Nanonox's post
in the thread
Nanonox's 1vs1 cube
with
Like
.
Balancing big and small game decks I like big games (BG). My first cube is a multiplayer one where the board states are large, people...
Jan 17, 2024
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