Recent content by OCPunisher

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    General Decks that have 3-0'd your cube

    I've been looking for another red non-basic land and Kher Keep seems like something worth trying out. It's not as aggressive as a Ghitu Encampment or Teetering Peeks, but it looks promising.
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    General Popular Unpowered Cube Offenders

    This. I recently cut Plow Under from my list because no one ever played it, but everyone in my group likes Primal Command. From your original list, I think the following cards could be just fine in a cube if their end-results were closely monitored: Show and Tell Tinker Natural Order Eureka...
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    General Three-color cards worth running

    This. All five of the Charms from SOA were extremely versatile.
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    Card/Deck Cheap non-creature ramp

    I'm currently trying out Farseek in my list. I started out with Kodama's Reach, but then cut it because I wanted a unique effect. I tried Harrow for the double landfall triggers, but then switched to Farseek after cutting most of the landfall stuff.
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    Card/Deck Single Card Spotlight

    I used to run Nalaar, but I wasn't a big fan because the mana cost didn't justify the power-level of her first two abilities, IMO. When Firebrand came out, I had every intention of running her once her price tag got past the price inflation from the standard format. However, by that time I had...
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    General Three-color cards worth running

    Technically, that's no different than Inkwell Leviathan.
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    Card/Deck Single Card Spotlight

    Yeah, I wouldn't run that thing in my cube. It's like a cheaper Jace, Memory Adept.
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    Card/Deck Tezzeret (either one) and making them work in cube

    Just read through this whole thread and found it incredibly thought-provoking. My artifact support is subpar at best and I'd love to get some more mileage out of Tinker and Goblin Welder. Doesn't seem like anyone answered this yet, but on paper I think that's a definite YES. Without the Sword...
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    Card/Deck Kiki-Jiki, Mirror Breaker

    Or, some combo hate that's not totally unplayable elsewhere... Krosan GripSudden Shock
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    Card/Deck Single Card Spotlight

    I think this thread says otherwise...http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/541664-bestow-and-spirit-creature-subtype-tallowisp?comment=1
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    Card/Deck Affinity support

    Signal Pest is probably the only one of these cards that could go in a non-Affinity deck. It's probably reasonable in Zoo/token decks, and it probably carries a Sword well enough. I suppose Chromatic Sphere/Chromatic Star could at least fix a little. Maaaaaybe Blinkmoth Nexus as a flat-broke...
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    Card/Deck Single Card Spotlight

    @Kruin Striker: Yuck. I would run so many other red twos over this. @Heartless Summoning: In standard, a 60-card deck with four copies of this was barely a tier-2 strategy. I doubt you would be able to do much better in limited.
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    Card/Deck Affinity support

    Hey all, I found this article on SCG today, and after reading through it, I scrolled to the end to find a visual spoiler of the cube contents. Among other things, he has a lot of support for the Affinity archetype, including all of the following: Arcbound RavagerEtched ChampionCranial...
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    General What are the best green cards in your cube?

    One very underrated card in my cube is Devoted Druid. You might try him if you want to get out of the gate a little faster. Another multi-color green card I'm excited to put back in my list is Master Biomancer. It's exactly what the green ramp deck wants to cast right before it starts dropping...
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    General What are your favorite cards??

    I guess I'll go by color: - White: Sun Titan/Reveillark for creatures. Elspeth, Knight-Errant for non-creatures. - Blue: Mulldrifter. - Black: Recurring Nightmare, mostly because it's either banned (EDH) or awful (Legacy) in other formats. - Red: Koth of the Hammer, because his ultimate seems...
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