Recent content by shamizy

  1. shamizy

    General Gruul Aggro-Madness

    There's a lot of depth to this archetype nowadays, especially with the plethora of cards that let you discard and/or self-mill to accrue additional value. Through my voucher system I've updated with Marauding Mako, Vengevine, and Hollow One so that archetype is definitely possible to draft once...
  2. shamizy

    General [MSH/MSC] Marvel Super Heroes Testing/Includes

    I think I'm leaning towards giving this guy a run as well: Loki, God of Mischief Initially I thought the ability was a little limited, but the more I thought about it you only really need to draw two cards with him over the course of a game to really get your money's worth off a two drop in...
  3. shamizy

    General [MSH/MSC] Marvel Super Heroes Testing/Includes

    This is a testing/includes thread. Post pictures using /ci or a text list using /c with what cards you plan to include and what cards you plan to test. Well, since no one else wanted to... I'm actually a fan of most of the Marvel movies having grown up watching them over over the past 15...
  4. shamizy

    General Card Theft

    Haven't really run into any problems with theft cards in the past, it mostly comes down to how vigilant your playgroup is when it comes to gathering up all their stuff once a match is over. The actual gameplay element of theft is easy enough to manage with players who are familiar with that kind...
  5. shamizy

    Card/Deck The Selesnya Conclave (GW)

    I don't know about attack alone since that ends up running into the Voltron problem versus efficient spot removal, but vertical growth is something that W/x Aggro needs since it doesn't get reach via burn to close out game. For W/x it's more about applying pressure in the early-mid part of the...
  6. shamizy

    General Fight Club

    I'd go with Abbot personally, just not a fan of keyword counters in paper. Unfortunate that playing it on curve makes the impulse draw mostly useless, but it does give it greater utility if you play it later in the game. Just depends on what you'd want out of that slot.
  7. shamizy

    General [MSH] Marvel Super Heroes

    Holy shit there are way too many supplemental cards in this set. I'm just going to wait for the Testing/Includes thread to see what people end up running. A lot of these are out of consideration for me just based on art alone, but there are a ton of really interesting designs.
  8. shamizy

    General [MSH] Marvel Super Heroes

    Huge fan of this one as well, very clean card with beautiful art and it opens up a lot of cool sequences with blinking and small Reanimator and whatnot. This slots into just about every W/x archetype I can think of in my cube aside from a really sleek and concentrated aggressive deck. I'll love...
  9. shamizy

    General [MSH] Marvel Super Heroes

    I was a huge fan of Glint-Sleeve Siphoner back in the day but I hate all baggage that energy brings to Magic. This is the best variant we've received in a while and y'all know how much I love vertical growth in aggressive threats. Menace is so underrated in cube when you have so much efficient...
  10. shamizy

    General [MSH] Marvel Super Heroes

    This card is really sweet. Flash it in to clear a blocker EOT, blink it to tap down more than one body, you can put together a Karakas loop to enable some big swings in combat, and it can also shut down and/or neutralize cards like Sheoldred, the Apocalypse or big Construct tokens. Holding up...
  11. shamizy

    General [MSH] Marvel Super Heroes

    Will definitely pick up a copy for my ULD. A Legion Extruder effect on a land with all the trinket artifact generation we've gotten in recent years is pretty cool.
  12. shamizy

    General [MSH] Marvel Super Heroes

    I don't know who Mole Man is so it doesn't break any immersion for me. This dude just lives right next to Rat King, Verminister in a Ravnica sewer. Very cool design. Ramunap Excavator was showing its age and on the chopping block for me, but this keeps that critical mass of Crucible effects...
  13. shamizy

    General Fight Club

    Add me to the recent Adeline for Zenith swap list. I think Adeline is a very powerful card and a way to clearly highlight Humans as a theme, but the Vigilance is the big issue that I have with it in a 1v1 format. It just creates so little decision making ala Brimaz, King of Oreskos back in the...
  14. shamizy

    General CBS

    Neat that they introduced a voucher option that'll be viable for most people, unfortunately my system having extra steps makes it a little tougher to implement 1-to-1 on Cobra. For traditional vouchers/squadron picks it's going to work very well just giving you the copies of whatever card(s) you...
  15. shamizy

    Shamim's Cube

    Yeah, Sheoldred, the Apocalypse is definitely the most powerful of the midrange options but the way I see it is that much like retail Limited there should be outlier cards in cube that players are excited for as a P1P1 option. You don't want too many of these to warp an environment, but you...
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