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Watermelon's latest activity
Watermelon
reacted to
Kirblinx's post
in the thread
Retail Horizons- tight gameplay with retail limited level cards
with
Like
.
I abused my mod privileges and changed all your uploaded images to the CI formatting that we use here. I can now actually see the...
Mar 14, 2024
Watermelon
reacted to
Modin's post
in the thread
Retail Horizons- tight gameplay with retail limited level cards
with
Like
.
I really like the idea of these small two card combos. This kind of retail-cube is an inspiring concept (I might try sonething similar...
Mar 14, 2024
Watermelon
replied to the thread
Retail Horizons- tight gameplay with retail limited level cards
.
After some testing, I realized I've put tools to go wide without providing enough payoff I added a second copy of canyon jerboa...
Mar 14, 2024
Watermelon
replied to the thread
Retail Horizons- tight gameplay with retail limited level cards
.
Made some changes after some drafting to increase redundancy. As always I'm trying to fit too many things in a single environment which...
Mar 13, 2024
Watermelon
replied to the thread
Retail Horizons- tight gameplay with retail limited level cards
.
Now for the actual cube list This cube takes massive inspiration from 3 successful draft environments: 1. Modern horizons 1 2...
Mar 12, 2024
Watermelon
posted the thread
Retail Horizons- tight gameplay with retail limited level cards
in
Cube Blogs
.
link to the list: https://cubecobra.com/cube/list/701c65f1-827c-48b0-978a-8b7b8a7af1ad "if we made a common card with a mechanic, for...
Mar 12, 2024
Watermelon
replied to the thread
Card/Deck
Single Card Spotlight
.
bad removal+having an artifact on the board for improvise/all that glitters/any artifact synergy. Good in low power environment that...
Mar 12, 2024
Watermelon
replied to the thread
General
Incidental Tribal/Theme Support Cards
.
By theme I mean some specific condition to meet (usually a guild mechanic in a set) such as (in an environment where Banish into fable...
Mar 7, 2024
Watermelon
posted the thread
General
Incidental Tribal/Theme Support Cards
in
Cube Talk
.
Hello there. I don't know if this thread is already somewhere. This is aimed to be filled with incidental support cards that are...
Mar 7, 2024
Watermelon
replied to the thread
General
Custom Cards: The Lab
.
Encapsulate: A mishmash of Adventure and Channel It's basically channel, but: 1.Counts as casting a spell for prowess purposes, letting...
Mar 6, 2024
Watermelon
replied to the thread
General
Custom Cards: The Lab
.
Some more cards From left to right: 1. Weird hand disruption for disruptive aggro 2 and 3. more Weenie and Taxes cards 4 and 5...
Mar 5, 2024
Watermelon
reacted to
Lily's post
in the thread
General
Custom Cards: The Lab
with
Like
.
I've been working on a heavily custom 1-drop cube, and i wanted to share some of the designs from it ^,..,^ (sorry that this is taking...
Mar 2, 2024
Watermelon
replied to the thread
General
Custom Cards: The Lab
.
I think it wouldn't count itself. I just wanted to card to be 1 damage with an empty graveyard (without making the card ugly like...
Mar 2, 2024
Watermelon
replied to the thread
General
Custom Cards: The Lab
.
Some more cards Again, from left to right: 1: Red dark confidant 2: I love tempo secret mage in hearthstone 3: Playable Hidetsugu's...
Mar 2, 2024
Watermelon
replied to the thread
General
Custom Cards: The Lab
.
Some cards I made Note that these are designed for the 4-land-max cube where cards cost 3 or less. Also the colorless mana symbol...
Mar 2, 2024
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