Recent content by Zig13

  1. Z

    Card/Deck Low power removal that is fun to play

    I'm personally a fan of how Limited removal has got worse in recent years and aim to recreate the resulting feel in my cube. I think the power level I am aiming for is a little lower than the OP and I don't think all my inclusions meet the fun to play criteria but here are some of the better...
  2. Z

    Card/Deck Green in a Core Set-style Cube

    Because I only realised half-way through how to do the autocards. I guess I should fix that... Each to thier own I guess Looking at the decks I've drafted, most of the time the sideboard is just under half off-colour except for a couple of times where confusing signals meant I ended up having...
  3. Z

    Card/Deck Green in a Core Set-style Cube

    I've made some additions: http://www.cubetutor.com/cubeblog/35406 . Thanks for the tips! Tempting Licid is surprisingly cheap at only £0.20. It seems pretty powerful to me but I guess all that matters is it's not powerful enough for Legacy :P With the 3 Green additions coming in Oath of the...
  4. Z

    Card/Deck Green in a Core Set-style Cube

    First off, thanks for the fast feedback guys! That was certainly a line I was considering. I already have Nature's Lore and Hunting Wilds in the list although they look like they might be a little bit difficult to obtain. I guess Ranger's Path will do in a pinch. Wood Elves are a great idea -...
  5. Z

    Sets [OGW] Oath of the Gatewatch Spoiler Thread

    I apreciate getting a free short story every week. I also like getting more story and worldbuilding with my cards. The actual stories though are pretty meh. I really wish they were storytelling like they are now in Innistrad and Ravnica blocks. The Uncharted Realms recently featuring Teysa was...
  6. Z

    Card/Deck Green in a Core Set-style Cube

    As a relatively new player (August 2012), the standard theme for a Cube - 'Magic's Greatest Hits' doesn't really appeal. I really like what Wizards have been doing with draft formats as of late - primarily making Removal weaker and Creatures stronger. What I don't like are the archetypes, bomby...
  7. Z

    My cube: http://www.cubetutor.com/viewcube/35406

    My cube: http://www.cubetutor.com/viewcube/35406
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