General Dual and Triple Lands

At 384 (3 packs of 16), I run

Fetch
Fetch
Shock
Shock
Surveil

Very happy with both the density and the quality of the fixing. I aim for 2.5 color decks because I want players to be able to branch out and build the coolest engines possible.

Double shocks + tapped surveils limit how greedy you can be due to damage and ETB tapped. That means the splash must be worth it!

I also think the surveils gain value the more sets of fetches you run. The fetchlands make it so you get to Surveil without having to draw them (contrast to cycling lands that offer selection if drawn only).

I don’t want a lot of tapped duals as my format is pretty fast, but that one set of surveils has been great from both a draw smoothing and synergy perspective.
 


This is my ideal suite once WoTC gets around to finishing that cycle (someday hopefully). Hell, I might even cut out the surveils at that point and just go double shocks because I like the BFZ cycle that much. I ran a mixed cycle of enemy shocks + allied BFZ lands for years before the Surveil lands were printed. I might revisit double shocks at some point cutting out my mixed manland/horizon land cycle since moving to 450 creates more chances to just not see relevant duals for fixing in a 360 pool.

I don't necessarily think that the quality of number of fixing options is a problem at my current cube iteration, but I'll need to dive more into what I want from a given color combination for the third "flex" cycle of duals.
 
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