@Seeker and I are on pretty much the same page here. My Cube is 60% bigger, and
I have 80% more cards from the set still in Cube a year later -- mostly the same ones.
I'm still playing all of my top three "instant all-stars" from last July:


Jacked Rabbit was my favorite card going in, and it still is. Right now, it feels impossible to imagine cutting the Rabbit, but I guess
Stoneforge Mystic felt that way a few years ago. That said, this is exactly the kind of card my playgroup and I like to play with, so if there's going to be a "best in class" for white 2s, I'm happy with this guy being in the conversation.
Stormchaser's Talent is fine. I don't like that it has a unique token for my Cube (a reoccurring issue I have for this set) but it's probably the best
Archaeomancer variant available, and I like this effect to exist. I also like giving blue decks something to do early, as my MV distribution has drifted quite radically into prioritizing sub-4 MV creatures and I don't want blue mages getting run over.
Scavenger's Talent has survived many near-cuts, despite "not working" yet. According to my cube's Playtest data on Cube Cobra, it's pretty much the least likely card to make the mainboard of a sample draft online, only getting included 22.7% of the 64 times it's been drafted, and only getting picked 11.2% of the time overall (which, while low, is still in the acceptable range considering there are 15 cards in a pack). That said, it's a cool card, and I like trinket artifacts a lot. There are few repeatable ways to make them, especially for so cheap, so in a world where
Stridehangar Automaton and
Academy Manufactor are top picks, I think I'll keep giving this a chance.















Dewdrop Cure has over-performed. I don't like how many words it has on it, though, and
Scout for Survivors may take its place for that reason alone, even though I think it's generally much worse. I have seen people read it three times during the draft trying to math it out and make sure they're understanding all the different knobs and considerations.
Dour Port-Mage has over-performed and is generally awesome. There are a million reasons I was sad to cut
Barrin, Tolarian Archmage recently, but this mini-archetype (especially with beloved pet card
Tameshi, Reality Architect) is really better handled by cards that are generically good like the Port-Mage and
Jill, Shiva's Dominant. I think I was trying to get too clever here. Still, Barrin has a permanent home in my on-deck binder because I love him.
I agree with Seeker's assessment of
Mockingbird and
Inkeeper's Talent 100%. Extremely happy with both.
Tender Wildguide and
Pawpatch Recruit are fine. Again, I really don't like the unique tokens they require, but they're both among the best versions of what they do, supporting a +1/+1 theme in G in a way that feels additive rather than forcing a lane.
Darkstar Augur was not interesting or loved enough to maintain its slot, though I think it's certainly good enough.
Flamecache Gecko stuck around for longer than I expected, but is now departed.
There are plenty of variations of this effect but I liked the potential repeatability that the Gecko brought, even if it asked you to do more than most of its peers. However, I think the card quality was just too low here compared to everything else in my Cube, and I don't think the off-color activation cost helped perceptions around who the card was for. Honestly, I may be interested in the recently spoiled Avatar common
Yuyan Archers since it's a 3/1 reach for the same cost, and has a "may" unlike FOMO. Also,
Rix Maadi Reveler is absolutely cooler the Gecko, so I don't know why I didn't just play that in the first place.
Rakdos is one of the most competitive guilds in my Cube, but somehow
Gev, Scaled Scorch has stuck around for a year. He asks a lot out of players, needing to get that damage in for his effect to work, and also dedicates half of his textbox to trinket text. But he's still a legendary 3/2 for 2 that does a synergy or two. I actually think this reappraisal is a good time to cut him, honestly.
Hired Claw was great...but that was it. Slots are competitive, and being really really ridiculously
good looking strong is not enough, and sometimes is a detriment at one mana.
Wildsear, Scouring Maw needed more enchantment support, and to not be a 5MV dude who still requires extra work to maximize value from, no matter how fun it is.
Hazel of the Rootbloom would probably still be in Cube if I still had a seventh of each color pair. Just a little slow, and
Vinereap Mentor is probably plays out similarly enough anyways for half the mana.
Contrary to my expectations, the wordy
Kitsa, Otterball Elite managed to bump out
Duelist of the Mind and Ledger Shredder. Is that right? Am I happy with that?
Agate Instigator is a card I've been eying all year and will probably join the Cube when I get a copy....of both it and its token.
Thundertrap Trainer would be in if I wasn't getting so annoyed at all the single token cards required. I have to draw the line somewhere. Goodness.
Caretaker's Talent is currently on-deck and feels like too much of an EDH card to go hard for, but I like its effect and I know it'd get drafted regularly.
Staff of the Storyteller performs quite well, so I'm somewhat optimistic this will work, even if you have to pay twice as much for the initial token. Still, it's extremely slow, and will generally be 3MV for no effect when you cast it. Rough.