I quit playing magic the day of the Eventide release at my local game store. Strangely enough, I went 3-0 in both drafts that day and won a ton of product, but I hated planeswalkers and I hated cards with untap activation costs slightly more. So I sold all of my cards and quit the game.
A few years later, I started playing FNM again right before Return to Ravnica came out. I put together a pretty decent UWr deck and finished in the top 4 of a few events and was actually having fun again, except for planeswalkers. But I had a toddler and didn't like being absent on Friday nights, so I sold my collection again.
My birthday was in late May...
I'm going somewhere with this, I promise.
...and I decided that what I wanted for my birthday was a house full of my old Magic friends to play cards with. It turned out that only one guy still played actively and that everyone else had cards but no decks. So I decided to build a cube and run that for my birthday weekend.
I owned a cube back during college (2006?) but it was all sweepers and color fixing and bombs and dragons and Parallax Wave and stupid games that weren't fun to play. I remember throwing it in the trash can after one spectacularly frustrating set of blowout games. I don't remember if I won or lost, only that it wasn't fun. I wanted to not play that kind of cube again.
I loaded up Cube Tutor and plagiarized a few peasant lists into a pile of cards that I could round up on the quick and cheap. We had a few eight man drafts (well, six men and two ladies) and one six man draft and everyone was mostly happy. I couldn't help but feel like the mana needed to get better, as all of my fixing was come into play tapped garbage that helped midrange decks. I wanted aggro to be better, and I went about finding out how to do that. Along the way, I got really pedantic advice from people on other forums. I found this place from watching some guy named Lucas mention it on Milo: the Gathering.
Anyway, here is my cube list.
http://www.cubetutor.com/viewcube/28489
I have embraced the idea that singleton is a dumb rule, and I am actively trying to make the games interesting and skill testing. What I don't understand is why several people here love running 3-4 Birthing Pod. What am I missing?
I have an opportunity to pick up three Pods for some junk I have in a trade binder, someone convince me to add them to the cube.
Thanks for listening to my rant.
A few years later, I started playing FNM again right before Return to Ravnica came out. I put together a pretty decent UWr deck and finished in the top 4 of a few events and was actually having fun again, except for planeswalkers. But I had a toddler and didn't like being absent on Friday nights, so I sold my collection again.
My birthday was in late May...
I'm going somewhere with this, I promise.
...and I decided that what I wanted for my birthday was a house full of my old Magic friends to play cards with. It turned out that only one guy still played actively and that everyone else had cards but no decks. So I decided to build a cube and run that for my birthday weekend.
I owned a cube back during college (2006?) but it was all sweepers and color fixing and bombs and dragons and Parallax Wave and stupid games that weren't fun to play. I remember throwing it in the trash can after one spectacularly frustrating set of blowout games. I don't remember if I won or lost, only that it wasn't fun. I wanted to not play that kind of cube again.
I loaded up Cube Tutor and plagiarized a few peasant lists into a pile of cards that I could round up on the quick and cheap. We had a few eight man drafts (well, six men and two ladies) and one six man draft and everyone was mostly happy. I couldn't help but feel like the mana needed to get better, as all of my fixing was come into play tapped garbage that helped midrange decks. I wanted aggro to be better, and I went about finding out how to do that. Along the way, I got really pedantic advice from people on other forums. I found this place from watching some guy named Lucas mention it on Milo: the Gathering.
Anyway, here is my cube list.
http://www.cubetutor.com/viewcube/28489
I have embraced the idea that singleton is a dumb rule, and I am actively trying to make the games interesting and skill testing. What I don't understand is why several people here love running 3-4 Birthing Pod. What am I missing?
I have an opportunity to pick up three Pods for some junk I have in a trade binder, someone convince me to add them to the cube.
Thanks for listening to my rant.