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  1. Nanonox

    Inscho's Graveyard Combo Cube

    Another open-ended option I forgot to mention is Jolrael, Mwonvuli Reculuse She isn't an explicit spell velocity payoff, but she plays well in those decks IMO. - Baubles, Spellbombs, Smuggler's Copter, Tireless Tracker, Occult Epiphany, Ledger Shredder all trigger it from the artifact package...
  2. Nanonox

    Inscho's Graveyard Combo Cube

    Quandrix Apprentice This dude should definitely be a consideration. Plays with spell volume and lands. Makes all your cantrips able to hit gas since you are picking up lands for free. It also provides discard fodder with the lands in hand. The downside is that it’s limited to instants and...
  3. Nanonox

    General CBS

    Aesthetics problem here. I usually go for the oldest printing (bonus points for old frames) and try to pick up Old Bordered foils when available. However, they are releasing Mind Stone in Dominaria Remastered, which means it's going to have a foil Retro frame printing. Same thing for Altar of...
  4. Nanonox

    General Fight Club

    This is exactly what I was looking for, thank you! I recently drafted a cool deck in Erik's cube and was trying to think of other ways to get that Gravecrawler loop going. Ones 1 Mox Diamond 1 Conjurer's Bauble 1 Bone Shards 1 Cryptbreaker 1 Gravecrawler 1 Inquisition of Kozilek 1 Carrion...
  5. Nanonox

    Card/Deck Single Card Spotlight

    I don't think Big Score does quite what I am looking for as it's more card filtering than actual card advantage. I see it as a kind of Frantic Search where you get mana back instantly and try to chain some spells. With Tinkering I just want more cards and was thinking that the 3 treasures would...
  6. Nanonox

    General Fight Club

    I thought about suggesting Wolfbriar Elemental, but figured it would be too strong. Definitely my favorite out of the options for mono Green support as it is solid with even 3 or 4 Green mana. Not trying to tell you how to have fun obviously, but I'll try to say why it's fun for me (other than...
  7. Nanonox

    General Fight Club

    I am not a huge fan of either of those for supporting mono Green because of how narrow they are (two levels IMO). The first level is regarding the color requirements obviously, they are only playable in very heavy Green decks. The second level is from a macro archetype perspective. One is for an...
  8. Nanonox

    Card/Deck Single Card Spotlight

    Inspired Tinkering I've really like Escape to the Wilds as a big card draw spell for non-Blue decks and am looking for more. Does anyone have experience with it? Immediately refunding 3 mana and having access to the cards for another turn seems really solid to me. Or are there other...
  9. Nanonox

    "Fast" multiplayer cube

    I am not sure where I stand in regards to Elixir of Immortality. I like how cheap it is, that it’s colorless and helps keep you alive. But at the same time, the recursion it offers is “messy”. You get everything back and have no selection. The decks that want the recursion the most in my...
  10. Nanonox

    General CBS

    I put 4+ mana cards to really take advantage of the Rector's ability. I would play these in most decks (my understanding of non-poisonous). Sagas offer a lot of value, but there are also some fun non-saga enchantments in the list. A card advantage engine Court of Grace Keranos, God of Storms...
  11. Nanonox

    General [DMR] Dominaria Remastered Spoilers

    Are the old bordered cards available in foil? If so, these lands are going to be even better especially the Mirage Mountain!
  12. Nanonox

    "Fast" multiplayer cube

    So I tried Inscho’s starting from scratch experiment to see where there might be some bloat in the cube. I was able to painfully go down to 380 cards, without touching on the fixing, which probably brings it down to 370. Since I intend to keep the cube in the 420-450 range, I stopped there, but...
  13. Nanonox

    General [Design Contest] New Lessons to Learn

    I suck at designing and balancing cards, but this seems too fun not to try. Learn Study Guide {1}{W} Sorcery Learn. Storm. Lesson 1 Skim through {1} Sorcery - Lesson Surveil 2. lesson 2 Plagiarism {1}{W} Sorcery - Lesson Return a permanent with mana value 2 or less from GY to the...
  14. Nanonox

    Inscho's Graveyard Combo Cube

    Wildfire: Having drafted your latest version of the cube a bunch on Cubecobra, I can say that I've very rarely been tempted by Wildfire. The other build arounds are so much more powerful and lower on the curve that it doesn't compete for me. I'm actually higher on Devastating Dreams because...
  15. Nanonox

    Sets [J22] Jumpstarting Once More

    Two of the big ones I like that are not on your list are Ranger Class Biophagus The enchantment might be because the Class template isn't super sexy, but gameplay wise, it delivers. It's generally useful in other decks, is a great mana sink and isn't 3 mana. I am usually not a fan of 2 mana...
  16. Nanonox

    General Guess the Card

    Zodiac goat!
  17. Nanonox

    Erik's "The cool side of Magic" cube

    I love Squandered Resources as a mana engine and I think it gives an interesting dimension to the lands deck. To really make it worth it though it takes a bunch of set up with extra land drops and recursion though. A second Life from the Loam would be really perfect if you are also jamming the 2...
  18. Nanonox

    "Fast" multiplayer cube

    With Erik’s recent post and my 1vs1 cube experiment, I am in a combo(ish) mood and I'll be testing these two sexy beasts Mana Vault Paradox Engine Mana Vault? Really? Yes! It’s been my experience that these one shot ramp spells have a real cost in MP games. Getting whatever you cast answered...
  19. Nanonox

    Nanonox's 1vs1 cube

    I actually did add Tendrils following your drafts. I’ve felt the need in BR decks specifically as you mentioned. I’ve drafted a few and had no win conditions! Yes it’s narrow, yes it rots in SBs, but when it’s good it makes the whole deck viable. Worth the single slot.
  20. Nanonox

    Nanonox's 1vs1 cube

    I assumed you weren't running BF because it was too powerful or too easy to abuse in your cube. Especially in your environment, I think it has a lot of play both as an enabler, a finisher or both if you can recur it. Highly recommend if you aren't afraid of it's power level. Good call. The one...
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