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  1. Zoss

    Sets (ONE) Phyrexia: All Will Be One Previews

    Damn. They're really just trying to make UB the Kaito Shizuki section, aren't they? I'm very glad to see more planeswalkers without an ultimate, and this seems to fit the bill. The drone token is miserable for token creep, but it seems very reasonable. The major downside, of course, is that he...
  2. Zoss

    General (BRO) The Brother's War Testing/Includes Thread

    Thanks for the input! I agree that the artifact, soldier, and powerstone synergies do a lot for the card, but it's still crazy just how much the environment pushes up what is otherwise a mediocre card.
  3. Zoss

    General (BRO) The Brother's War Testing/Includes Thread

    Now that we've had some time with this set, has anyone tried bringing Scrapwork Cohort into a not-super-low-powered cube? I'm shocked that it's doing as well as it is in limited and am wondering how big the dropoff in its efficacy is when ported to a somewhat higher-powered environment...
  4. Zoss

    General Custom Cards: The Lab

    I actually find the polysemous names cute! They also helped me learn the word polysemous, so it's been educational too. Wizards wouldn't do it, but don't let that stop you. As for balance, I mostly agree with Bootman. Other notes: --Match should probably have at least one "basic" on it. As it...
  5. Zoss

    General Speculation-Thread

    Planeswalkers will be legal as your commander in every format. Vintage, Modern, Standard--hell, even draft, you open a planeswalker, it gets to be your commander. Jokes aside, your guess is as good as mine, but from MaRo's wording it seems big, likely bigger than a new evergreen mechanic...
  6. Zoss

    Sets (ONE) Phyrexia: All Will Be One Previews

    Nahiri is also our designated equipment planeswalker, so mechanically she seems much better suited to being a phyrexian. Plus, the concept art for her as phyrexian looks siiiick. How could you not use that???
  7. Zoss

    Sets (ONE) Phyrexia: All Will Be One Previews

    I agree that we need poison/infect/whatever if we're revisiting New Phyrexia, but I'm not exactly hoping to add any creatures with infect/toxic/poisonous to my cube outside of maybe Blightsteel Colossus. That said, Corrupted is probably the best way to tempt me into running just a little...
  8. Zoss

    Sets (ONE) Phyrexia: All Will Be One Previews

    Pack it in gang, that's Riptide Bingo for spoiler season right there. Jokes aside, set looks neat! I'm glad that we're getting a way to make a little poison work with Corrupted as it means that you don't have to try to shoot the moon to make the mechanic useful. Ten planeswalkers is a lot...
  9. Zoss

    General Custom Cards: The Lab

    For the combat trick, flying and first strike and indestructible are a weird combination. Usually you're not using the whole enchilada--either first strike is winning combat, indestructible is blocking a removal spell (notably not the black one here), and flying is dealing those last few points...
  10. Zoss

    General CBS

    That's my thinking exactly. If it costs 6 or more, I want it to have some alternative use if you need to do something before T7, especially as I have no ramp in my environment. I also want my topend to work in as many decks as possible instead of running into the MTGO cube problem of having half...
  11. Zoss

    General CBS

    Waker of Waves Realm-Cloaked Giant Colossal Skyturtle I would have thought I had more, but most of my top end sits at MV5 or has a cost-reducing ability. I guess I'm more restrained than I thought, lmao.
  12. Zoss

    General Custom Cards: The Lab

    They can print double-sided anything!
  13. Zoss

    General Fight Club

    I run 2 Explore and 1 Edge of Autumn, so I'm in camp "why not both?" If you're trying to make any sort of ramp work with consistency, you want multiples of this type of card, so unless you've already maxed out on Rampant Growth and are just looking for a bit of spice I'd say that a mix might be...
  14. Zoss

    General Guess the Card

    No, sorry! I guess the statute of limitations has passed, as I'd completely forgotten about this thread.
  15. Zoss

    General Defining & Optimizing Complexity

    Infinitokens are great, big ups to them. They solved every single problem I had with tokens and then some, while remaining perfectly futureproofed. https://www.infinitokens.com/
  16. Zoss

    General Fight Club

    Obligatory pedantic note that cloning Esika's Chariot is less good than you think it is because it's legendary. The combo still works, just not as well as one might hope. Edit: i dont majick good I still prefer either Mythos or Glasspool Mimic and am on the latter. 3 is a lot less than 4...
  17. Zoss

    Who's the Beatdown? A Macroarchetype Cube

    More than anything else, I think the natural tendency of wrath-friendly effects towards aggro/midrange is going to be the biggest hurdle. I can see a deck going Young Wolf, Strangleroot Geist, Dreamstealer Vengevine, Damnation + Blood soaked Champion or Deathbonnet Sprout working just fine, but...
  18. Zoss

    General CBS

    It's a known issue, unfortunately.
  19. Zoss

    General Fight Club

    Magpie and Inga are my top two. Wonder is either really good or really mediocre--if you wouldn't play Levitation because you think it has poor play patterns, don't play Wonder. Because it's a free Levitation. Notably I don't know if I'm in love with Inga. That's a tough death trigger to set up...
  20. Zoss

    General Low Power Planeswalkers

    That's a galaxy brain take, and it's probably why I've actually always felt that Wrath and Damnation are brutal. But maybe that's just me being a filthy aggro player!
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