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  1. Heymaker

    General Custom Cards: The Lab

    1R 0/0 Creature - Zombie Army Trample (First Strike seemed pretty strong) ~ enters with a +1/+1 counter. While ~ is on the battlefield or in your graveyard, noncreature spells you cast gain "Amass 1". Graveyard clause seems a bit strong perhaps? Think there is some room to move and tweak...
  2. Heymaker

    Card/Deck Low Power Card Spotlight

    Lots of great back and forth! @Rasmus Källqvist You're right! We've been getting a lot more graveyard fuel that makes discarding or milling late-game business core to the deck's game plan. And I like the versatility of some of these options in that they are valuable to a variety of other color...
  3. Heymaker

    Card/Deck Low Power Card Spotlight

    I've been looking for some Simic inspiration based on some self-mill and recursion elements. With a little research, I came across some interesting directions based on Clear the Mind decks and Stream of Thought decks that popped up in their respective limited formats, that used those shuffle...
  4. Heymaker

    General Fight Club

  5. Heymaker

    General 2 Card Archetype [Shitpost]

    Precursor GolemMight of Oaks (I did manage to assemble this one game in a friend's cube for the full 20 damage swing)
  6. Heymaker

    General Fight Club

    Gotta love that Michael Bay-inspired artwork!
  7. Heymaker

    Sets (VOW) Crimson Vow

    If they are cooling introducing Cleave, they can do this imo.
  8. Heymaker

    Sets (MID) Innistrad: Midnight Hunt

    I wonder if the creature token drawback is in the form of an ability like from Theros Beyond Death, or perhaps where they are conditionally a full creature that can attack/block. Satyr Might be an interesting angle now that I'm seeing this from the teaser: “Creature tokens you control lose all...
  9. Heymaker

    Sets (MID) Innistrad: Midnight Hunt

    "At the beginning of your end step, if you attacked with three or more creatures this turn, you gain 1 life. If your life total is greater than your starting life total, put a +1/+1 counter on a creature you control. If you control a creature with the greatest toughness among all creatures...
  10. Heymaker

    General Fight Club

    Forgot about the Scythecat! Before testing it, I thought Vinelasher Kudzu coming down a turn earlier put it over Scythecat. Turns out the trample on Scythecat put it considerably past Kudzu in my experience and has overperformed a bit for me in either landfall or +1/+1 counters decks. Definitely...
  11. Heymaker

    General Fight Club

    I've had good luck with Inexorable Blob in the past, but lend most of that success to the environment being slower, having a lot of self-mill, and having land/artifact/enchantment density that can bin themselves. Also thought these might be some good options and have had great experiences with...
  12. Heymaker

    General We Make The Cube

    Might go with some cheaper white removal since I was struggling to find some during my draft. Declaration in Stone
  13. Heymaker

    General We Make The Cube

    Cashing in a few tags. Here's some early drops for spells decks, some ninja enablers, and artifact interaction. Thieving SkydiverPteramanderMagmatic Channeler @Alfonzo Bonzo @japahn @MilesOfficial @inscho @Kirblinx @Laz
  14. Heymaker

    General We Make The Cube

    Figure it might be worth rounding out the splicers with this enticing "who broke my artifacts?" payoff Ich-Tekik, Salvage Splicer @Nemo @GalacticTraveler12
  15. Heymaker

    General We Make The Cube

    Ya know, Ich-Tekik, Salvage Splicer might have a home here too.
  16. Heymaker

    General We Make The Cube

    The opportunity for {b}/{g} to go nanners with artifacts is too enticing not to try this out Fae Offering @shamizy @japahn
  17. Heymaker

    General We Make The Cube

    Going to build a little off of Laz's direction here and some of the artifact durdling going on Esika's Chariot @machinablack @VincePendrell
  18. Heymaker

    Card/Deck Low Power Card Spotlight

    I'm with blacksmithy here. I lean towards cards like Night's Whisper, Ransack the Lab, Discerning Taste, and some of the black tutors as cards to consider for a variety of decks and for their usefulness during a variety of points in the game. I like some of those recursion pieces like Grim...
  19. Heymaker

    General Fight Club

    I've had no issues with Goliath in the past, but think I like the Krushok a fair bit more. Mostly for giving green more instant speed interactions, but also for being single pip on the creature side, more opportunities for use along the mana curve, and two instead of one opportunity to put down...
  20. Heymaker

    Card/Deck Grixis Treasures

    Another way to signpost the archetype... Cruel Ultimatum
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