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  1. Heymaker

    Sets (MH2) Modern Horizons 2 Previews

    Close! It was still a gem of a post though: https://riptidelab.com/forum/threads/modern-horizons.1988/post-82333
  2. Heymaker

    Sets (MH2) Modern Horizons 2 Previews

    I like this A LOT more than Vault Robber, which was a card I was hopeful for simply for the repeatable treasure-making effect but disappointing activation condition. Sacrificing permanents, especially repeatedly, is a unique enough effect (and certainly desirable in some cubes) to be worth it...
  3. Heymaker

    General The most Riptidian keyword

    Not a keyword, but has fixed plenty of "misplaced" keywords and feels very riptide-y when I come across it...
  4. Heymaker

    General CBS

    I wandered a bit into scryfall wondering what kind of redundancy you could find for Necrotic Ooze between having creatures in the graveyard and activated abilities; a deck you could find yourself in without finding the ooze during draft perhaps. I thought these were some neat pieces to pick...
  5. Heymaker

    General "Looking for a card"-Thread

    *All of Riptide heavily breathing*
  6. Heymaker

    Sets (STX) Strixhaven Testing/Includes Thread

    Booster Tutor but for Lessons! Or even, "When you draft a card with Learn, also draft a card from the Lesson pack". There's probably a lot of cool ways to do custom Learn/Lesson draft mechanics that work for people who are bearish on including those directly into their cube. Really curious what...
  7. Heymaker

    General [STX] Strixhaven Spoilers

    My thoughts exactly lol Storm (When you cast this spell, copy it for each other spell that was cast before it this turn.)
  8. Heymaker

    Sets (STX) Strixhaven Testing/Includes Thread

    Interestingly though, it CAN target nonland permanents! Certainly broadens the applications a bit, but still quite too circumstantial for my tastes.
  9. Heymaker

    General [STX] Strixhaven Spoilers

    I was going to say, Lorehold Command did spoil a 3/2 Spirit for us as well. It would also seem a little weird to me if we got different power/toughness Spirit tokens in one set for complexity reasons, but it's a big enough token where it's tough seeing wotc sprinkling many of them in those...
  10. Heymaker

    General [STX] Strixhaven Spoilers

    https://mtg.fandom.com/wiki/Lorehold#Description - I really like this direction after reading into it more. It's not that combat doesn't have lots of design space left to explore, but I've always wanted other tie-ins for Boros to wield. Learning from ancestors, artifacts, spelunking, all feel so...
  11. Heymaker

    General [STX] Strixhaven Spoilers

    I made the mistake of watching the WotC live stream spoilers and so now have strong associations of this set with Harry Potter. The "quidditch" match just felt waaaay too on the nose for me. I think Learn/Lesson will be a ton of fun in retail draft, but I'm not particularly hopeful it makes...
  12. Heymaker

    General [STX] Strixhaven Spoilers

    Touché.
  13. Heymaker

    General Introducing the Cube Map – find out how your cube fits within the Cube Universe!

    Has anyone discovered an island they want to raid and pillage cube ideas from yet? Looking for three more shipmates.
  14. Heymaker

    General [STX] Strixhaven Spoilers

    I'm kind of hoping Magecraft somehow pulls together and pays off some of these teaser phrases mechanically... “untap each creature you control, then tap any number of creatures you control” “Otherwise, put a study counter on it.” ... like an Outlast for spells or something. Really, I just want...
  15. Heymaker

    Ravnica's 9th District

    Hey Ravnic! I tried something like this a few years back and figured you might be able to find some ideas worth exploring in my write-up and the discussion. After a few drafts, my playgroup decided we wanted to go back to the simplicity of just the draft. I think this kinda thing just needs...
  16. Heymaker

    General Topics: Next Podcast (TBD)

    I find myself doing much of the same as Chris when it comes to looking towards non-cube sources of content/information. Personally, I'm interested in play patterns of various categories of cards or archetypes. I can glean some insight from folks sharing their thoughts on individual cards and how...
  17. Heymaker

    General Topics: Next Podcast (TBD)

    An hour long episode on singleton restrictions which includes a 30 minute segment on functional reprints.
  18. Heymaker

    Meanderings at Castle Grayskull

    Just posting a few decks from some recent playtesting. I had some fun ideations of cube design that has been driven primarily by deckbuilding and gameplay. I'll upload a few more decks tomorrow to talk about archetypes, gameplay patterns, and how I've been using this "play design" approach to...
  19. Heymaker

    General Fight Club

    In the same vein but with maybe the opposite rationale as Trainmaster (I can see arguments for both approaches to treating legendaries differently), I could see Price of Fame being a potential option. I like the conditionality in mana cost for similar reasons LadyMapi pointed out Heartless Act...
  20. Heymaker

    General CBS

    If one or more counters would be put on another permanent, put that many +1/+1 counters on Garruk's Gorehorn instead. "You try to durdle... IN MY HOUSE?!" - Garruk
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