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  1. Jason Waddell

    Design Diary: Cooperative Deckbuilder

    Summer is bad for playtesting.
  2. Jason Waddell

    General Aesthetics Debate Club: Optimizing Art in Cube (Daily!)

    @MilesOfficial Have any of the voting results surprised you?
  3. Jason Waddell

    General Iconic big creatures

    Everybody chill out.
  4. Jason Waddell

    General Aesthetics Debate Club: Optimizing Art in Cube (Daily!)

    Artist name is {W}{R} though. Case opened?
  5. Jason Waddell

    General CBS

    Oh, does Jund mean Rainbow DK?
  6. Jason Waddell

    General Aesthetics Debate Club: Optimizing Art in Cube (Daily!)

    I don't know, to me the question is about "which card should I put in this box of cards, based on aesthetics", and the border is part of the aesthetic.
  7. Jason Waddell

    General CBS

    What is the new mage archetype? Menagerie spells?
  8. Jason Waddell

    General Aesthetics Debate Club: Optimizing Art in Cube (Daily!)

    The current spoiler season is an eternal winter.
  9. Jason Waddell

    General Aesthetics Debate Club: Optimizing Art in Cube (Daily!)

    Yet another easy pick for the Waddell System.
  10. Jason Waddell

    General Aesthetics Debate Club: Optimizing Art in Cube (Daily!)

    To me the RTR one looks too much like one of those clean architectural renders with shadow silhouettes of people.
  11. Jason Waddell

    General Aesthetics Debate Club: Optimizing Art in Cube (Daily!)

    Is it possible to write a bot that will vote for me "original art every time (unless there's a mystical archive option I really like)".
  12. Jason Waddell

    General (WHO) Dr. Who Spoilers

    What do people think of the new Titan cards?
  13. Jason Waddell

    General CBS

    Don't let your dreams be dreams.
  14. Jason Waddell

    The Video Game Thread

    Don't touch "Orb of Creation" then.
  15. Jason Waddell

    Design Diary: Cooperative Deckbuilder

    Got a new idea to test... boss potions. At the start of the boss round, you set out all 4 segments of the boss potion. If you are with just two players, the players take parts (1) and (3), with (2) and (4) waiting. After each turn, you rotate all 4 potions clockwise. And every turn they get...
  16. Jason Waddell

    Design Diary: Cooperative Deckbuilder

    We did our first (successful) full-game run last night. Clocked in at a bit under 2.5 hours, and the wife said she had fun. The player decks still scale too hard in the later rounds relative to the difficulty of the game. Round 1 feels very well tuned, and then things become easy. Karen was...
  17. Jason Waddell

    Design Diary: Cooperative Deckbuilder

    If anybody would be interested in doing remote print+play testing, let me know. It would probably involve printing and cutting 45-50 pages of game materials though. Send me a PM if you're interested!
  18. Jason Waddell

    Design Diary: Cooperative Deckbuilder

    Another few playtests in the books. Tutorial! Last playtest I introduced the game with a tutorial. It's just making two potions each (from a pre-selected simplified pool), with a simplified deck (no skull cards, no treasure) and no deckbuilding. Gets the player used to the basic gameplay...
  19. Jason Waddell

    Design Diary: Cooperative Deckbuilder

    Which of these two cards do you prefer (design-wise). These cards let the player create an ingredient by discarding/passing/purging/brainstorming them out of their hand. If your phobia is mushrooms, you could use the left card (by discarding, passing, etc.), you just can't play it. If your...
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