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  1. FlowerSunRain

    General Fight Club

    I played Sage of Fables as "blue creature" instead of wizard and it was alright. If I added it back in now that I have shorecrasher and master of waves, it might even be good, but I just don't see wizards as a tribe that's worth brewing around. Riptide Lab in the ULD and done.
  2. FlowerSunRain

    General Fight Club

    I'm not saying she's the best, but she does effect your other creatures which definitely isn't flavor text. She kills in two flying swings if the opponent took just 2 damage from there manabase/black cards during the game without investing a single additional mana. She certainly doesn't seem...
  3. FlowerSunRain

    General Generic Tribal

    Goblins are awesome for tribal for some simple reasons: 1) A lot of them are already awesome and diverse in their awesomeness. 2) There incentive cards are awesome. 3) They have tutors to make their awesomeness reliable. Goblin Matron looks poisonous, but totally isn't. Goblins serve...
  4. FlowerSunRain

    General Fight Club

    Necropolis Regent sucks way less then you think it might. That said, Soul of Innistrad is really sweet and is definitely a card a constantly look at in my binders and think about adding.
  5. FlowerSunRain

    You've probably never heard of it: The 4-at-a-time Cube!

    RoastShaman en-korIntervention PactPsionic Entity
  6. FlowerSunRain

    You've probably never heard of it: The 4-at-a-time Cube!

    Scavenger FolkElvish LyristDeath SparkKrovikan Horror
  7. FlowerSunRain

    You've probably never heard of it: The 4-at-a-time Cube!

    Mindstab ThrullCrafty PathmageDimir CutpurseMistblade Shinobi
  8. FlowerSunRain

    You've probably never heard of it: The 4-at-a-time Cube!

    Titan's Revenge is in already.
  9. FlowerSunRain

    You've probably never heard of it: The 4-at-a-time Cube!

    Duckmantle Seer is pretty lolzy here. Adder-Staff BoggartMikaeus, the LunarchGlorious AnthemQarsi Sadist
  10. FlowerSunRain

    You've probably never heard of it: The 4-at-a-time Cube!

    Perilous MyrDoomed TravelerAugury OwlGoblin Arsonist
  11. FlowerSunRain

    You've probably never heard of it: The 4-at-a-time Cube!

    Gurmag AnglerRosheen MeandererMonastery SiegeReturn to the Ranks
  12. FlowerSunRain

    General Custom Cards: The Lab

    Adventures. The theme is adventuring. The mechanical tie in is cards that have an effect later. This includes new duration cards (like from Seaside), reserve cards that leave your deck when you play them, then can come back later and traveler card chains where the card becomes a different...
  13. FlowerSunRain

    General Custom Cards: The Lab

    I played the new dominion set at least 8 times yesterday. Its probably the best one, the average kingdom card isn't as sweet as guilds was, but its got 30 of them and some of the events really shake up how you approach the game.
  14. FlowerSunRain

    Card/Deck Single Card Spotlight

    While Pox and Deathcloud kinda do the same thing and synergize with the same stuff, they play completely differently. Death Cloud rewards you for playing lots of mana and then sculpting the game to your advantage. Pox rewards you for putting 3 swamps in play and being able to survive...
  15. FlowerSunRain

    Card/Deck Archetypes - Going Big with BR

    From my list or formerly from my list that aren't listed above or custom (or work without my customization): Spikeshot Elder He's iffy, do these decks run power boosts? Probably doesn't count SparksmithFireslinger Solid dudes, generate card advantage, make your burn work bigger. Goblin...
  16. FlowerSunRain

    Card/Deck Archetypes - Going Big with BR

    R/B has access to Fire Covenant which is a huge draw to going big is the color combo. For three mana and 5-7 life you get an on board 3 for 1 that doesn't even kill any dudes you happen to have out, nevermind casting in response to an aura for total lolz. Unfortunately perhaps, this is just as...
  17. FlowerSunRain

    Card/Deck +1/+1 Counters

    Oona's Blackguard and Retribution of the Ancients are really the only two black +1/+1 counter support cards I would run, its a pretty shallow pool. Oona's Blackguard can be pretty frustratingly unfun, too. Cloudfin Raptor into it gets brutal if not handled immediately.
  18. FlowerSunRain

    3 Cards at a Time Cube! (FINISHED!)

    Tribal FlamesSavra, Queen of the GolgariKeening Apparition I think I'm happy with my contributions at this point, looking forward to seeing where this goes.
  19. FlowerSunRain

    3 Cards at a Time Cube! (FINISHED!)

    We have executioner's capsule twice. Glistening OilSpirit LoopSunbond
  20. FlowerSunRain

    Card/Deck One drops with late-game relevance

    I lost a game yesterday to Scute Mob. In the vein, you also have Dragonmaster Outcast
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