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  1. Erik Twice

    Erik's "The cool side of Magic" cube

    Every other creature. While I want to revise my spells, I think that's easier for me than my creatures. I'll think about the themes, though.
  2. Erik Twice

    Erik's "The cool side of Magic" cube

    To give you a taste of how lost I am, this is the full set of creatures I'm 100% sure I want in my cube, not counting mana dorks. Tarmogoyf Satyr Wayfinder Eternal Witness Tireless Tracker Vengevine Verdurous Gearhulk Deranged Hermit Thorn Mammoth That's it. Everthing else is up for grabs.
  3. Erik Twice

    General Using Cube Cobra statistics, what are the most unique cards in your list?

    I haven't even drafted it yet! So I can't say for now. I just needed one more equipment for my cube, I needed it to cost 2 so it was a choice between this and Sword of the Animist.
  4. Erik Twice

    My Pokémon cube

    I don't know anything about Pokémon prices but that looks very good! Even the cheapest MtG cubes come at a much higher price.
  5. Erik Twice

    Card/Deck Tutor for a Tutor...

    Given how Rampant Growth is already a very good card, I would say getting a 2/1 on top would be amazing. It can be ramp and a two-for-one in one card! And it would be easy to abuse it with blink and graveyard synergies.
  6. Erik Twice

    Card/Deck Tutor for a Tutor...

    Stoneforge Mystic Stoneforge Mystic provides card advantage in white, particularly in aggressive decks. This is a huge positive. She's also a human and a blink target which, combined by how it changes the value of cards in the draft, makes it a very happy inclusion on my cube. Note that I don't...
  7. Erik Twice

    Erik's "The cool side of Magic" cube

    I simply don't think it's very well-designed. It lacks clear goals and performs poorly when compared to, say, the White section. I know I want to support tokens/go-wide, Pod/Survival of the Fittest and graveyard synergies, at least. I've thought about this but I ended up cutting my landfall...
  8. Erik Twice

    General (AFR) Dungeons and Dragons: Adventures in the Forgotten Realms Testing/Includes Thread

    So far I haven't seen any cards that grab my eye. I considered Portable Hole until I was told it's not fetchable with Urza's Saga.
  9. Erik Twice

    Erik's "The cool side of Magic" cube

    Something I've noticed is that focusing on a single card can make your cube far, far better at very little cost. For example, much of my cube's improvements come from focusing on a handful of cards: Dreadhorde Arcanist Land Tax Ephemerate Thalia's Lieutenant Mesmeric Orb Urza's Saga...
  10. Erik Twice

    General Using Cube Cobra statistics, what are the most unique cards in your list?

    Wait, Earthcraft sees so little play? That card is busted, I thought more high power cubes would run it. Anyways, my genius inclusions are: Suspend Lash of Malice Devastating Dreams Cursed Mirror Empyrial Plate I think the only spicy pick from those is Devastating Dreams.
  11. Erik Twice

    Erik's "The cool side of Magic" cube

    Other minor changes: Drana, Liberator of Malakir > Sedgemoor Witch Ritual of the Machine > God-Eternal Bontu I'm also adding this so I can test things but I am not happy at all with my green section: Rishkar, Peema Renegade Jadelight Ranger Thrashing Brontodon Empyrial Plate
  12. Erik Twice

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    I actually like that card. Perhaps not in cube, but I can see it being useful in constructed. Drawing a card on ETB is huge.
  13. Erik Twice

    General "Looking for a card"-Thread

    Judith, the Scourge Dive is fantastic. It's an anthem and a sacrifice payoff for three mana. I like her a lot. Question: Is this good enough for my power level? Empyrial Plate I need another piece of equipment for 1 or 2 and this is much more interesting than Vulshok Morningstar.
  14. Erik Twice

    Erik's "The cool side of Magic" cube

    I've been looking at some improvements. First I want to test these changes: Seismic Assault -> Molten Vortex Chainer's Edict -> Innocent Blood I've been a big advocate for Seismic Assault so why try Vortex? Well, I think Seismic is better for most cubes. If you are using Loam, you are better...
  15. Erik Twice

    My Pokémon cube

    I just wanted to say that it's really cool to have this thread, makes me think I should work in my Netrunner cube soon!
  16. Erik Twice

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    Ah yeah, I was wondering about this guy. First, I just realized he only triggers once, unlike Edric, Spymaster of Trest. However, one is quite a lot and returning creatures may be strong in the right deck. What do you guys think of changing one for the other to free an UG slot?
  17. Erik Twice

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    But that's a terrible play. Think about it, why would your opponent block? If you attack for two turns in a row, you deal two damage. If you spend a turn and four mana to creature a treasure and then boost Forsworm Paladin you deal three damage. I'm not going to blow up two of my creatures to...
  18. Erik Twice

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    I wouldn't run Forsworm Paladin if I were playing Wildfire. It's extremely inefficient and I can't imagine not having a better option for its slot, be it any other form of ramp or a spell or a creature that survives Wildfire. Personally, I don't think the card is any good at any of its roles...
  19. Erik Twice

    Card/Deck Single Card Spotlight

    I doubt Grim Flayer is going to be overpowering and it's a clear signpost for Golgari graveyard decks. I would take it.
  20. Erik Twice

    Erik's "The cool side of Magic" cube

    Ah, don't worry! I kept the Duplicant and cut the Steel Hellkite. I'm glad you like the mirror, I think it's worth a try at least. I've toyed with Soul Shatter and if it gained life or had a similar benefit it would work, but it's pretty much a 3-mana removal spell given my environment. Some...
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