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  1. Erik Twice

    General Share underrated, highly versatile cards

    Gingerbrute Aggro one-drops are parasitic. Gingerbrute, however, can be run in all colours. It also has both haste and evasion, which keeps it relevant at all points in the game. More importantly, it promotes drafters to look for equipment, auras and other ways to boost its power. It's even...
  2. Erik Twice

    General Revisiting Aristocrat Environments: Things that don't mind dying

    Reveillark gives you massive "range". It's a threat on itself (4/3) flyer and if dealt with, it brings more threats. And if one of those is Eternal Witness, you can do it again. It's a beating.
  3. Erik Twice

    General Revisiting Aristocrat Environments: Things that don't mind dying

    Hangarback Walker fills a dozen roles and helps countless archetypes but it's extremely strong. I ran it, then cut it because it was too strong and now I'm tempted to run it again. It's juast assured value. It goes withe very deck, can be played at any point in the curve and must be answered. If...
  4. Erik Twice

    Erik's "The cool side of Magic" cube

    I've been doing some changes. Not even bother to document them, I just went and cut all the weird multicolour stuff that wasn't getting played. Same thing with some green cards like Become Immense and others that were so poor I can't even remember what they did. Also I decided to jump the gun...
  5. Erik Twice

    General Questions / topics for Dom Harvey podcast

    What are some less known "cube mistakes"?
  6. Erik Twice

    General The Duplicate Voucher System

    Hahahahaha. You jest, but now I'm tempted to run it like that :p
  7. Erik Twice

    General The Duplicate Voucher System

    In my experience, you are never going to run Pod as a colorless card. You would kill yourself very quickly. You might splash it, though. I also think Pod is much more interesting than Collected Company. It's a real puzzle be it in draft, in deckbuilding or play. Collected Company is just value.
  8. Erik Twice

    General The Duplicate Voucher System

    I'm very tempted to introduce this into my cube. But I'm making large changes so...
  9. Erik Twice

    General Secret Lair Spoilers

    This is not real yet.
  10. Erik Twice

    General Timespiral Remastered Timeshifts

    I love how every timeshifted card is a cube staple lol
  11. Erik Twice

    General Timespiral Remastered Timeshifts

    Do we have a release date for this?
  12. Erik Twice

    General LuckyPaper Kaldheim Community Survey Results - See what the community thinks of Kaldheim!

    Some time ago, Cube Cobra was awful for testing because you could take as many lands as you wanted. The average player ignores lands and, hence, the bots did the same. Apparently the developers went hard and bumped the priority of lands artificially to try and solve this issue. However, it...
  13. Erik Twice

    General Enchantments not ruining your day

    Magic's "color pie" is extremely flawed in execution and should be taken with a grain of salt. Let me be radical for a bit. In a card game, all factions should be able to perform basic actions such as drawing cards and interacting with the opponent. They should just be able to do so in...
  14. Erik Twice

    General Other News

    I agree. In fact, I would argue both power creep and printing GRBS are the inevitable result of Wizards's design philosophy. Why is Oko busted? Because Wizards: - Intentionally makes Planeswalkers stronger for marketing purporses - They didn't want Oko to die the turn it came to the table...
  15. Erik Twice

    Card/Deck Low Power Card Spotlight

    At a glance, allowing your opponent to do it as well may prove to be a big drawback. A single ETB on your opponent's side of the table can become a serious problem.
  16. Erik Twice

    General Fight Club

    Speeed is everything. Life gain is a minor bonus compared to being able clean the board a turn earlier. Rasmus is also right in that getting to five lands is not trivial, either. If you can wrath on curve, chances are you had less spells. If you have more spells, you have a slower wrath. So...
  17. Erik Twice

    Card/Deck Single Card Spotlight

    Bazaar Tragemage has overperformed for me. In fact, I've never felt I needed any discard synergies for it to be a beating. My cube has smaller creatures and a 3/4 Flyer is positively big. It's a huge blocker and it won't have any rivals on the sky. It has a very large board presence for its...
  18. Erik Twice

    General Subthemes at High Power Levels

    In my experience, the combo just takes what could be a fun, interactive game of Magic and turns it into "well, I drew the combo, GG". I'm tempted to run The Gritog Monster but it just seems way too strong for me.
  19. Erik Twice

    General Subthemes at High Power Levels

    I tried to make Pod Artifacts a thing, but it just hasn't. I run the cards, there's just not a real crossover between, say, Birthing Pod and Tezzeret.
  20. Erik Twice

    General Landfall and Landfall Aggro

    Living Twister is worse than it looks in the "discard lands" part and much better than it looks in the "I'm a 2/5" camp. I like it.
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