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  1. sigh

    General Fight Club

    It's not really an "issue". It just the cards operate very differently. Even if literally every creature was an artifact, open the vaults would operate very differently from Living Death.
  2. sigh

    General "Looking for a card"-Thread

    If I don't have the fixing I feel like I need, Haunt is not even making the radar as I evaluate draft picks. I'm certainly not adding to my problem by drafting another splash card that also negatively impacts the manabase I'm currently looking to improve by being a Wastes. Maybe third pack if...
  3. sigh

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    Man Wizards is really leaning on UG having the explore ability, huh? This is certainly a neat version of it.
  4. sigh

    General "Looking for a card"-Thread

    Most cube designers here cap their gold cards. Like me, inscho has three per section, and lands take up real estate as a slot in those three: Even without a numerical limit, gold cards are so much more narrow than mono color cards, they should be doing something important and relevant to the...
  5. sigh

    Erik's "The cool side of Magic" cube

    so Dark-Dwellers is a perfectly fine inclusion given that context. It doesn't survive the wildfire itself, but it rebuys removal and draw spells that can really help a Rx control deck grind. Burning Sun's Avatar is an include I'm trying out for supporting grindy Rx strategies, and definitely...
  6. sigh

    General "Looking for a card"-Thread

    Moors, with this logic, has A+B+C (A = it, B = UW, C = Creature in grave) I just think there are more impactful and/or evocative things you can do with a UW inclusion. And I doubt I would generally want to splash just for it because of the issue with it being a wastes that asks for further...
  7. sigh

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    @Onderzeboot, well... they printed it. Not exactly like yours lol
  8. sigh

    Erik's "The cool side of Magic" cube

    What are you looking to do with your red 5/6 mana slots? What sort of decks are going to be looking to slot one in? Goblin Dark-Dweller is a classic inclusion at 5CMC, without diving in much.
  9. sigh

    General "Looking for a card"-Thread

    I'm not really a fan of splashing just for a gold card that then makes your mana worse. If we want to exile stuff from graveyards, I find Hostile Desert works much more easily.
  10. sigh

    "Fast" multiplayer cube

    Like the changes. If you are specifically supporting "stormy" decks in those colors, the Anarchomancer is a solid option for inclusion. What spells are actually making up the "storm" turns? Do you have an example RGx storm deck from your cube that you are looking to support? The example you...
  11. sigh

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    If a 4 mana creature opens up to big tempo loss in general, it's probably not for the cube (exiling hurts it no worse than any other 4 mana creature without an etb). It's still a 5 power flier that probably wins in 2 swings in the average deck it's put in. I don't plan on running it because...
  12. sigh

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    This is a lot easier to cast than it looks, if your cube is at all focused on creature combat and/or your opponents ever run removal. Like Jason says, it's just a morbid trigger. because, like Ebondeath, your opponent's removal can trigger this. Literally any creature combat with death. Any...
  13. sigh

    General Fight Club

    This is where I'm at with Prowler. Lots of decks in the cube can like discarding cards, I don't want to give the opponent a free leg up on the matter.
  14. sigh

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    Same, unless there is an absolute banger card that has the venture mechanic.
  15. sigh

    General Fight Club

    I can see trying this out again, and I probably wouldn't have much trouble finding a slot. treasure map isnt the most critical piece to keep, that's for sure...
  16. sigh

    General Fight Club

    Yeah Brutality and Bone Shards are both welcome includes, but one-off timing can really make it tricky to put the effect at the correct spot in the game. I Guess for now I stick with the Dragoon ¯\_(ツ)_/¯. I might try the Something like this would be perfect for a grindier setup.
  17. sigh

    General Fight Club

    but that's wooooork... meeh. Repeatable discard outlet to power a broad spectrum of various GY strategies, with a heavier focus on supporting reanimation type strategies, which is what my Bx GY decks tilt towards. Recursive aggression and grindiness are both supported. This is basically what...
  18. sigh

    General "Looking for a card"-Thread

    Anything in this thread catch your eye?: https://riptidelab.com/forum/threads/mana-sinks.3307/
  19. sigh

    General Fight Club

    olivia's dragoon cabal initiate
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