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  1. Rasmus Källqvist

    General Fair Entomb

    I've only played with him a little, but limited decks are never as tightly tuned for a specific interaction as constructed decks are, so Hogaak only ever felt fun and not overbearing.
  2. Rasmus Källqvist

    General Fair Entomb

    I guess it's entomb + any card that plays out of the graveyard, right?
  3. Rasmus Källqvist

    General [WAR] War of the Spark

    What's the context here??
  4. Rasmus Källqvist

    Sets (C21) Commander 2021: Strixhaven Commander Testing/Includes Thread

    No love for this dummy for red artifact reanimation?
  5. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    Am I crazy or are a lot of the cards printed in connection with strixhaven reaally wordy??
  6. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    Actually I think Ruxa might be kinda fun in a "beginner cube / simple cube" that tries to run quite a lot of vanilla beaters?
  7. Rasmus Källqvist

    Sets (STX) Strixhaven Testing/Includes Thread

    Hm, I think people are maybe forgetting that cube is just a box of cards? Certainly there's no enormous flaw in having a ton of lessons and learn cards in a format, otherwise WotC wouldn't be printing a format like that, so you can just make a cube that features the same kind of environment...
  8. Rasmus Källqvist

    General Fight Club

    I agree here, skulk is a really goofy keyword. I think the boots are a pretty nice design!
  9. Rasmus Källqvist

    General Fight Club

    Hanna also costs 6 mana before you get anything back, and the body barely makes an impact on the board. Banish costs the same and at least provides better bodies!
  10. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    You played a counter I played a counter ;)
  11. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    force of will storm crow
  12. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    My thoughts exactly lol
  13. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    I get it that it's a commander set, but I still find it funny that Storm gets new cards.
  14. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    I wasn't just thinking about novelty! I think for instance Decisive Rejection managed to get a really nice UG card by combining a counterspell with a fight spell. I don't think we've had that before? Small things like that.
  15. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    I agree, I'm really happy that the color pairs seem to have so much elegant design space left to explore! Boros finally felt exciting.
  16. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    Yeah the removal this set has been great!
  17. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    Haah, oh you can just cast it at your opponents end step and untap with a full fist of cards
  18. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    That's super interesting! Its a mechanic that's easy to accuse of being "digital first design", and while it's certainly easier with double faced cards in a video game than in paper, it's interesting to hear it dates back 10 years ago.
  19. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    Pretty cool with flashback and similar cards!
  20. Rasmus Källqvist

    General [STX] Strixhaven Spoilers

    {W}{B} WuBrgwubrg {B}{G} wuBrGwubrg {G}{U} wubrGwUbrg {U}{R} wubrgwUbRg {R}{W}WubrgwubRg Oh, right you are!
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