Search results

  1. Nanonox

    "Fast" multiplayer cube

    I am always looking for ways to promote aggro decks in the cube and one thing I have been neglecting I think is protecting your win. Ideally, you deploy some early game pressure, but once you've established a board presence, you want to stop casting threats and squeeze as much as possible out of...
  2. Nanonox

    Graveyard Duels

    a few suggestions (none are perfect for your needs) Cavalier of Flame Manaform Hellkite The Cavalier is a big dude that plays well in the discard deck obviously, but also grants haste for the Fires deck. It has some GY/lands and kind of sacrifice thing going on. 3 Red pips sucks, but the card...
  3. Nanonox

    Erik's "The cool side of Magic" cube

    With your current setup, I believe that storm is definitely possible to pull off, it just won't happen very often. Storm decks are usually 3 components: Win conditions, cards draw/tutoring engine and mana engine. Your wincons are really solid with Brainfreeze, Tendrils of Agony and Thassa's...
  4. Nanonox

    Nanonox's 1vs1 cube

    I have a few ideas I'd like to implement in the cube, the first is extending the Selesnya Earthcraft/Rishkar/Katilda ramp archetype to being a 5 color one. At it's base, this archetype is a ramp deck that uses creatures to ramp rather than mana rocks, spells or actual mana dorks. This makes it...
  5. Nanonox

    General "Looking for a card"-Thread

    Not sure if high powered or if it just works really well for me: Incarnation Technique The fact that you don't need any set up to cast it is great and depending on the match up, you get two reanimation spells!
  6. Nanonox

    General "Looking for a card"-Thread

    Does indirectly work? sarkhan Vol Yasova dragonclaw Threaten effects are so great with sacrifice that it could be a draw to the archetype.
  7. Nanonox

    General big games, small games and you

    Right, you want your players to have agency in the ability to respond. The point was that if you overload on removal you make those synergies so much harder to reach. Finding the removal density for your format takes time and differs for each cube designer based on their desired gameplay.
  8. Nanonox

    General big games, small games and you

    I see a lot of information about small games around the forums, which I do enjoy, but wanted to talk about big games for a few reasons: 1. They correspond to my format (multiplayer FFA cube) 2. They tend to favor synergy driven environments Synergies are usually about assembling pieces of an...
  9. Nanonox

    "Fast" multiplayer cube

    Next victims Dragonsguard Elite -> Gala Greeters Herald of Anguish -> Marionette Master Both Elite and Herald are good cards once you are in the spells matter and artifact deck respectively. However, just like Goblin Engineer above, they don't really entice you into the archetype. As such...
  10. Nanonox

    Non-White Graveyard Party

    If you haven’t seen this post, check it out: https://riptidelab.com/forum/threads/artifacts-in-cube-yes-but-how.1968/#post-79873 It’s about incorporating an artifact theme into the cube by “artifactying” archetypes. Coming back to the artifact conundrum, maybe you could slot in some colorless...
  11. Nanonox

    General Fight Club

    Does this work? nest invader
  12. Nanonox

    The MDFC

    Just in case you've missed it: Pawn of Ulamog You trade a decent body for a lesser casting cost and the Pawn triggers off itself. I like your choices for breaking singleton, especially Faithless Looting #2 and This is a nice way to buff madness. However, looking at your list, it feels you...
  13. Nanonox

    "Fast" multiplayer cube

    I’m hopefully going to draft at the end of August, so this is a pretty big motivation to think about cube! Green cheat package Oath of Druids Monster Manual Cheating fatties is a Grixis thing right now, but I think that there is now a Green package for my cube to diversify the archetype. I...
  14. Nanonox

    Sets Battle for Baldur's Gate: Testing and includes

    Has anyone given this card any thought? Zellix, Sanity Flayer It's both a enabler and payoff for self-mill at a reasonable spot in the curve. It reminds me of Sidisi, Brood Tyrant as a self-contained engine. The card seems more suited to grindy decks where you probably want to hold it back and...
  15. Nanonox

    "Fast" multiplayer cube

    That's a great suggestion I had forgotten about, thanks! If some poor shmuck is open, you get to double dip on triggers and can recur it. For the first time, I kind of glimpsed over a set. The combination of product fatigue, mechanics not for me (initiative, backgrounds and die rolling) and...
  16. Nanonox

    "Fast" multiplayer cube

    I had forgotten about the card, but it's the kind of suggestions I was looking for, thanks. You pretty much nailed it: unnecessary aggro from others and too weak to trade. If only it had 2 power! I'm going to add a third sacrifice any type of permanent card with God-Eternal Bontu I've had him...
  17. Nanonox

    Mordor's Cube (The Ship of Theseus)

    From my experience with multiplayer games (which naturally tend towards big games) you need something like this for bigger games. Mist-Syndicate Naga It snowballs once it hits and threatens to continue much more reliably than other threats. The downside is that it can run away with the game if...
  18. Nanonox

    Inscho's Graveyard Combo Cube

    I think so? It's heavily slanted towards more controlling decks that want the 1/4 body (which is huge), so you have to be willing to dedicate a slot to those decks. What puts it over the top for me is that a bunch of discard matters payoffs have been printed recently to really incentivize you...
  19. Nanonox

    Inscho's Graveyard Combo Cube

    That is indeed a great looking deck. I think Grist might be a tad too good stuff for your cube. It would probably take over the game or at least warp it enough that it would eclipse what other decks were doing. It's a shame because it's interaction that has synergy with your themes: self-mill +...
  20. Nanonox

    "Fast" multiplayer cube

    I've been trying to get a bit more artifact overlap in Black and Green and I've had a breakthrough! Ones 1 Mishra's Bauble 1 Chromatic Star 1 Abundant Harvest 1 Traverse the Ulvenwald 1 Stonecoil Serpent 1 Carrion Feeder 1 Elvish Reclaimer 1 Gilded Goose 1 Ignoble Hierarch Twos 1...
Top