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  1. inscho

    General The Draft Exchange

    Faithless looting Mizzix's mastery Insidious will Searing wind
  2. inscho

    Card/Deck Single Card Spotlight

    http://www.starcitygames.com/article/3556_Don-t-Waste-Your-Time--Hunting-Grounds.html Tried to make it work back in the day when I was interested in impossibly convoluted strategies that do slightly above mediocre stuff with mostly unplayable cards.
  3. inscho

    General The Draft Exchange

    Drafted Peter's cube....and I think it's safe to say that tokens are supported :D www.cubetutor.com/cubedeck/808415[/url]"] Ones 1 Mardu Woe-Reaper 1 Righteous Blow 1 Topplegeist Twos 1 Accorder Paladin 1 Aviary Mechanic 1 Daring Skyjek 1 Declaration in Stone 1 Gather the Townsfolk 1...
  4. inscho

    General Rethinking Color Mana Curve

    Oh, I see now. I overlooked that number because it was thrown off by the way I categorize my lands (technically all my mono numbers are as well). It seems that I'm right around 3.00 overall CMC.
  5. inscho

    General Rethinking Color Mana Curve

    Is there an quick way to view the total cmc of your cube on cubetutor? My Cube CMC Breakdown is: W: 3.122 U: 3.102 B: 2.857 R: 2.735 G: 3.102 Multi: 3.5 Colorless: 2.543
  6. inscho

    General Fight Club

    I've been pretty happy with terminus and temporal mastery. Entreat and bonfire are the main culprits imo.
  7. inscho

    General Ixlan Spoiler

    Hooting mandrills is great, but you can't cast it turn two off a mana elf, and you often can't reliably cast it on turn three either. After that, it's functionally a three drop, and great for sequencing with other plays.
  8. inscho

    General Ixlan Spoiler

    The hydra is good, but not exactly my idea of no-nonsense. I mean to say something that hits play with real stats, and doesn't require any further conditions, hoops, or mana investments. Something like how Polukranos, World Eater or Deadbridge Goliath are to the 4 slot.
  9. inscho

    General Ixlan Spoiler

    Green three drops is easily one of the most stacked slots in cube. Even still, I feel like it's missing one good no-nonsense beat-down creature.
  10. inscho

    General Ixlan Spoiler

    I guess this isn't the appropriate thread to delve into this further, but I'm interested to hear your logic behind cutting a generically power card like tracker, but including a card like this: Bitterblossom Which is a card that I cut from my list for essentially the same reasons you cut TT.
  11. inscho

    General Ixlan Spoiler

    Definitely a valid point. I'm reluctant to cut TT as it is such a great 1st pickable pivot card that specifically supports a lot of my green archetypes: Lands matter, Artifacts matter, Berserkers, and Stax. I find that it's a great segue-way for my drafters. It follows the traditional cube draft...
  12. inscho

    General Ixlan Spoiler

    The stats bump is actually the main reason I want to bring it in. I'm lacking in aggressive bodies in that slot...everything is very midrange. It's more to do with not wanting to cut any of my other 3s to make room for it: Eternal Witness Loaming Shaman Ramunap Excavator Tireless Tracker...
  13. inscho

    General Ixlan Spoiler

    I really like Deathgorge Scavenger, but I'm not sure if I can squeeze it in next to my Loaming Shaman in the 3 slot. I see Deathgorge as a fair alternative to Scavenging Ooze which is mows downs graveyards a little too efficiently for my tastes.
  14. inscho

    The Penny Pincher Cube 2.0--Inventors' Fair

    Fan Bearer Condemn Valorous Stance Exile Farm // Market Journey to Nowhere Oblivion Ring Cast Out Faith's Fetters Waterfront Bouncer Snap Commit // Memory Silent Departure Aether Spellbomb Graveblade Marauder Slaughter Murderous Cut Never // Return Sinister Concoction Seal of Doom Executioner's...
  15. inscho

    The Penny Pincher Cube 2.0--Inventors' Fair

    God-pharaoh's Gift Metalwork Colossus
  16. inscho

    Retro Combo Cube

    Rule #7: Always Duress their Necropotence
  17. inscho

    General CBS

    I've been thinking about freebooter vs mesmeric fiend. Grabbing a creature is a pretty big plus for fiend. It's a common scenario to grab a creature, killing tempo for your opponent, and forcing them to waste premium removal on it to maintain any pressure. I like the flexibility, and also...
  18. inscho

    General CBS

    My current favorites are Asylum Visitor Scrapheap Scrounger Apprentice Necromancer Mesmeric Fiend Mesmeric Fiend has been a dark horse for me, and fits perfectly in the curve of what a lot of my black decks want to be doing. Visitor and Scrounger are my flavorful alternatives to Dark...
  19. inscho

    Card/Deck Single Card Spotlight

    In all the time I've hunted for good Academy Rector & Show and Tell targets, I've always dismissed Form of the Dragon as not being worth the slot. I think that's largely due to feeling like it turns a blind-eye to any real strategy in your deck. It warps play the second it lands by setting up an...
  20. inscho

    RESURRECT DEAD ON PLANET JUPITER

    I'm not a big fan of tribal synergies, but some other fun cards with Symbiote: Nissa, Vastwood Seer Caller of the Claw Priest of Titania
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