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  1. Velrun

    General Custom Cards: The Lab

    Would someone like to help me finish these designs? I have two D&D flavored creatures. -- Card 1: Uncommon rarity creature. Monocolored. Signal card. I am thinking either white, blue or green. Whenever you cast an Adventure, create a Food token. Whenever you venture into the dungeon, create...
  2. Velrun

    General Why the hell are you cubing anyways?

    Yeah we had anything between 8 and 16 players for each tournament running once a month with a few exceptions. And there were at least 2 new players at each tournament. It was some amazing years and everyone seemed so involved in the cube. After each session we had a small 15 minute talk with...
  3. Velrun

    General Why the hell are you cubing anyways?

    I was lucky to witness this <3 I hope your marriage goes the distance my friend <3 Uff ouch, I feel hurt haha :)
  4. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    In my experience 3-color cards have to be really powerful to be considered. Otherwise players will only play the cards (and pick the cards during drafting) if they already are in the 3 colors which doesn’t happen very often. Furthermore a 3-color card is also difficult to cast during the games...
  5. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    Brokers Ascendancy Maybe?
  6. Velrun

    General Fight Club

    Make Key to the City an Artifact - Treasure and you have yourself a pretty cool card.
  7. Velrun

    Card/Deck Low Power Card Spotlight

    One mana to draw a card is pretty cheap. Repeatedly. There is only the down investment of 2 mana. But that also gives you a free scry every time one of your creatures die. Including tokens. There are many cards that create more than one creature on the battlefield.
  8. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    Turns out the format is made for it to be easier to trigger than average. Who knew?
  9. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    When sarcasm backfires because one hasn’t played with the card but evaluated it from a distance on the internet.
  10. Velrun

    General CBS

    This is what I hate most about the Modern Horizons products. Lazy design made to upgrade and therefore obsolete iconic designs simply to sell packs in a lore-free set. There’s nothing creative about these designs. And they add nothing to the game except power creep.
  11. Velrun

    General CBS

    Thank you for the suggestions. I might try out Invasion of Tarkir on Level 2 which is quite late in the draft. It's too powerful to go in earlier I would say. The others are too much of a dragon-or-nothing kind of card which is not what I am looking for. The Dragon tribal is a subtheme with only...
  12. Velrun

    General Fight Club

    For a combo deck that utilizes the graveyard or needs to dig for their combo pieces fast I would go with Thrill of Posibility. It digs deeper into the unknown cards. For a madness aggro or midrange I would go with Merchant of the Vale. It has a cheaper enabler and a recursive enabler.
  13. Velrun

    General Custom Cards: The Lab

    @Brad The Alchemy A would be preferable. I have the same situation going on with many D&D cards that take initiative (errata to dungeon venturing.) If that is not possible I would go with @Phone ’s suggestion and only use a single * and never use anything else. Do this for all cards that have a...
  14. Velrun

    General CBS

    And by not being a charm (3 options)
  15. Velrun

    General CBS

    I am not certain it will cost 2 or 3 mana. At first we had Throne of Eldraine and Charming Prince. At that point we thought it would either be a standalone card or part of a mono-colored cycle of 2 cost creatures expanding over several sets. But then we later got 3 cost creatures. So now we are...
  16. Velrun

    General CBS

    I hadn’t thought about that one! Maybe the drafting phase is a little too complicated with the party mechanic in there. However it worked for Zendikar Rising. I will have to keep an eye on this during the next tournament. Inform the players beforehand and ask them to also keep an eye on the...
  17. Velrun

    General CBS

    I think party is interesting for several reasons. One is that it is actually four different creature types instead of one. And it is classes instead of races which is also a bit different from what we are use to. This has no actual implications in Magic but it does create a situation where you...
  18. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    I was thinking something like this too. If there JUST was a way to get rid of that Wicked token hmmmmmmm..
  19. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    Nice read @MilesOfficial I really don’t want to add a Role variant I don’t already run for a single card but after your writing I will maaaaaybe want Charming Scoundrel. It is a Rogue after all. So what’s the deal with the art on The Huntman’s Redemption? We have The Chain Veil and Garruk...
  20. Velrun

    General CBS

    I’m turning away from Human tribal for my cube. It’s not a very interesting creature type in my opinion. Not anymore. I like party.
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