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  1. TrainmasterGT

    General (SOS) Secrets of Strixhaven

    I think the design is sweet! 7 mana is just so much for a card that wants you to combo off after you play it, you know? I feel like the best use case is in cheating it out somehow and then trying to combo off, which doesn't necessarily feel worthwhile. It's kind of hard to imagine a Cube where...
  2. TrainmasterGT

    General (SOS) Secrets of Strixhaven

    I think this is a fake render, but I can't say for sure. The resolution doesn't seem consistent across the image, but that could be due to compression weirdness. The post for this on the main subreddit was also removed, leading me to beleive this whole thing was just a fake leak or April Fools...
  3. TrainmasterGT

    General (SOS) Secrets of Strixhaven

    Tanazir always felt like he had too many words for a card that tends to eat Doom Blades fairly often. I feel like he loses the cool factor when a regular old Baneslayer Angel is has similar play patterns while also not being a short novel's worth of text. But that's just me...
  4. TrainmasterGT

    General (SOS) Secrets of Strixhaven

    Prismari, the InspirationLorehold, the HistorianQuandrix, the ProofWitherbloom, the BalancerSilverquill, the Disputant I like the idea for the cycle! Each member grants instant and sorcery spells a unique returning mechanic. These cards definitely feel a lot more functional than their original...
  5. TrainmasterGT

    General (SOS) Secrets of Strixhaven

    "Giving Train ideas is a bad idea..."
  6. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    Ready to have your mind blown? Fear of Surveillance It has vigilance and an additional relevant type! You lose out on a couple of those tapping synergies but in return you get a more flexible card overall.
  7. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    I had the opportunity to play this card a couple of times in Dominaria Remastered limited. I do not think it is very fun.
  8. TrainmasterGT

    General CBS

    Like, Like, Love, Meh, No, Meh, Minecraft
  9. TrainmasterGT

    General [DFT/DRC] Aetherdrift Testing/Includes Thread!

    I think the model they wanted to use for Master's sets ($15 regular booster packs with mostly chaffy cards) just was not selling to players anymore. A lot of the high-impact cards that used to need reprints have been printed multiple times already, so the only "big ticket" cards that are really...
  10. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    Drake Haven is no Drake Haven in all honesty. Turns out Tarland Gang was right and he's the closest version of this effect to being awesome.
  11. TrainmasterGT

    General Fight Club

    I think Frontline Rush is a cool option here. Cool pump spells are rare, and Frontline Rush has additional style points for having a unique pump value. Additionally, it can be an early game Raise the Alarm effect that makes fun Goblins!
  12. TrainmasterGT

    General [TMT] Teenage Mutant Ninja Turtles

    I'm surprised you tried these but not the Spicy Oatmeal Pizza...
  13. TrainmasterGT

    Card/Deck Single Card Spotlight

    No, I don't think so unfortunately. If you are playing Pack Rat, you are almost always either all in on activating it repeatedly or you are not activating it at all and just chumping with it or something along those lines. While Pack Rat is relatively less powerful than it used to be, the issue...
  14. TrainmasterGT

    Card/Deck Single Card Spotlight

    Yes, there are just lots of things that outclass it now.
  15. TrainmasterGT

    General Fight Club

    Still Helping Hand. Honor is cool but has fewer practical applications imo. Insight is cool if you want to try and make the first ability relevant, but I think Wayfinder is the clear winner otherwise. Also, it is hard to tell what is going on in Dredger's Insight's art, which is a negative in...
  16. TrainmasterGT

    General Fight Club

    I would go: Both>Sevinne's Reclamation>Helping Hand. I think if you want this to be a deck the effect redundancy is very important. Sevinne's Reclamation is a more playable and more interesting card by itself. Helping Hand is awesome if you have good things to reanimate with it, but it's...
  17. TrainmasterGT

    Sets (TMT/TMC) Teenage Mutant Ninja Turtles Testing/Includes Thread

    This is a testing/includes thread. Post pictures using /ci or a text list using /c with what cards you plan to include and what cards you plan to test. Main Cube: Might test if Accessable: Triceraton Commander Leonardo, Leader in Blue Shredder's Technique Casey Jones, Jury-Rig Justicar Ravenous...
  18. TrainmasterGT

    General [TMT] Teenage Mutant Ninja Turtles

    I kinda feel the opposite about this, Spider-Man not only had no cool or interesting mechanical designs, but it also had nothing flavorfully interesting if you didn't like Spider-Man comics. This set actually has a number of cool designs, including a ton of stuff which isn't explicitly...
  19. TrainmasterGT

    General [TMT] Teenage Mutant Ninja Turtles

    The best part of Universes Beyond is the food.
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