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  1. Jason Waddell

    General Too Many Lands

    It's not really an idea that's gained any traction (but I still have fun using it), but part of the original motivation of the polycubing idea was that I could have different spells everytime but not fuck with my manabase. Shuffling up a 540 and having all your dual lands of a given color...
  2. Jason Waddell

    General Too Many Lands

    Okay, I see an interesting argument here. Say I'm in an :u::r: deck. I will take a Steam Vents over Ral Zarek pretty much every time, unless I already have something like a Volcanic Island. The cost of missing out of an on-color dual is too large. And I think I've just accepted that as good...
  3. Jason Waddell

    General Too Many Lands

    I've been kind of sitting this thread out, but I think most of you know where I stand on this issue. Cube has long been the home of "constructed quality cards, limited quality manabases". I play a ton of lands, and an ULD. Yet, drafting is still chock-full of choices. In the two forum-drafts...
  4. Jason Waddell

    Sets [KLD] Kaladesh Spoilers Thread

    Sounds kinda packratty.
  5. Jason Waddell

    Sets [KLD] Kaladesh Spoilers Thread

    I mean, that elephant is trained.
  6. Jason Waddell

    General Hobo Wars [working title]

    (super rough concept) Basics I've had a concept for a game kicking around my head for a while. Basically, it's a 2-player game (30-60 minutes?) based around grid drafting. The idea is that you draft cards while playing the game. Priorities evolve based on the board state. Each turn has two...
  7. Jason Waddell

    Sets [KLD] Kaladesh Spoilers Thread

    I dunno, I think we'll have to see it in play to get an appreciation for it. One of the biggest things I learned is that ramp decks already have to tool around with their proportions to get things functioning properly. Saving 2 mana likely isn't worth the hoop of having to have 6 things hit the...
  8. Jason Waddell

    Card/Deck Low Power Card Spotlight

    I started playing during Scars of Mirodin *ducks*
  9. Jason Waddell

    General MTGO You Make The Cube

    Sorry I've been a bit AWOL recently. An illness in the family has kind of drained my energy for hobbie-time as of late. I submitted my entry today (thanks Kirb for the reminder). Fingers crossed!
  10. Jason Waddell

    Sets [KLD] Kaladesh Spoilers Thread

    I don't know, I think Energy seems super sweet for a low-level cube. The mechanic really intrigues me. Resource management in Netrunner was phenomenal, and this appears to borrow some of that. The design is at its most interesting through when you have a variety of energy sinks in your deck, as...
  11. Jason Waddell

    Sets [KLD] Kaladesh Spoilers Thread

    The thing people don't realize, about the Gearhulk, is that it was was never really about the gears at all.
  12. Jason Waddell

    Card/Deck Single Card Spotlight

    Yeah, but also, a big part of playing ramp is making it so your opponents have to exhaust some of their removal before you drop your bigger dudes. I think Tracker is the right kind of "good stuff" here.
  13. Jason Waddell

    Sets [KLD] Kaladesh Spoilers Thread

    Only a matter of time until I build an incestuous Vehicle - Inspired - Clue - Metalcraft cube.
  14. Jason Waddell

    Sets [KLD] Kaladesh Spoilers Thread

    Am I stupid? What is the point of being able to tap any number of creatures? Flavor?
  15. Jason Waddell

    Card/Deck Single Card Spotlight

    Yeah, I considered it, but for that type of slot I liked Evolutionary Leap and Birthing Pod better. I know why the "nontoken" is there on Mysteries, but it makes me like Leap a lot more.
  16. Jason Waddell

    Card/Deck Single Card Spotlight

    Love Tracker. So many synergies, solid power level, rewards tight sequencing and resource allocation. I can see it being too powerful for some cubes, but if that's not the case for yours, I think it's a really fun card. Don't really see it ever leaving either of my cubes.
  17. Jason Waddell

    Card/Deck Single Card Spotlight

    Oh, I thought Soul of Ravnica was a 5cmc activation. Should I take it out of E Domain?
  18. Jason Waddell

    General Eldrazi Domain CubeTutor decks

    I've thought about it, but it doesn't seem super necessary. Pod seems more fun, and I don't really have room for both. To be honest, I think there's a ton of ramp, so I'm fairly surprised you didn't see any. When I draft it I feel like it's just about putting together the right proportions of...
  19. Jason Waddell

    General Eldrazi Domain CubeTutor decks

    True or false, this cube needs a Greater Gargadon.
  20. Jason Waddell

    General Eldrazi Domain CubeTutor decks

    Yeah, what I'm finding is that these ramp decks often have pretty interesting sequencing decisions, and taking a suboptimal line can really snowball. From playtesting, it really feels like aggro, ramp, midrange and control all are viable, and each seems really powerful with a coherently...
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