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  1. Watermelon

    Card/Deck Red Delirium Rush

    With Duskmourn came gruul aggro delirium, intruducing enough early drops to consider putting in a small Red Rush Delirium synergy/Madness package Let's look atthe payoffs Dragon's Rage Channeler Powerhouse and enabler Pyrogoyf Stupid card Unholy heat Always good, other decks will fight over...
  2. Watermelon

    General Underexplored Horizons- a custom set

    I'm trying my hands at creating a draft format from the scratch, including the cards themselves. I will try to update you guys through the design process in my mind and decisions both broad and small, like Maro does with his articles, but I'm one guy and this is gonna be a slow and long...
  3. Watermelon

    How low can we go?

    Cube list: https://cubecobra.com/cube/list/40806826-30cd-4ab7-bdec-ccb816b97e4e Often I see a weak card I find cool and ask myself in what kind of draft environment would this thing be considered playable? I already made a Retail Horizons cube including a lot of those cards, but there are those...
  4. Watermelon

    Retail Horizons- tight gameplay with retail limited level cards

    link to the list: https://cubecobra.com/cube/list/701c65f1-827c-48b0-978a-8b7b8a7af1ad "if we made a common card with a mechanic, for example, it had to feel like a common card in a set that had that mechanic. The one difference with this set, though, was we weren't limiting ourselves to a...
  5. Watermelon

    General Incidental Tribal/Theme Support Cards

    Hello there. I don't know if this thread is already somewhere. This is aimed to be filled with incidental support cards that are playable on their own but can make players value future cards slightly differently. For example these are some Incidental Faerie Tribal cards And this is the opposite...
  6. Watermelon

    The 4 Land Max cube

    Link to the list: https://cubecobra.com/cube/list/d14aa119-4011-406d-a045-bc043401582c cube ID in Cube Cobra: d14aa119-4011-406d-a045-bc043401582c The design goal of this cube is to make a very fast, highly interactive and diruptive environemt, in which • the strategies I find very fun to...
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