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  1. KeithCubes

    General Alchemy nonsense / "Seek" mechanic

    yeah ... you're spot on with that. It is a slippery slope and Alchemy was my gateway drug. Go down that route at your own peril as you'll start looking at your cube in a very different way!
  2. KeithCubes

    General Alchemy nonsense / "Seek" mechanic

    I'm turned off by the majority of alchemy designs that are just absurd card advantage on a stick, but I think there are some diamonds in the rough, especially if you're willing to work for them. As it stands I'm probably running more in my cube than 99% of people already. As you've pointed out...
  3. KeithCubes

    General CBS

    Well we did get the art drop today ... I'd say go out and live your truth: (I agree that half the fun comes from having to parse it yourself without a cheat-sheet in front of you. There are plenty of simpler draw spells / other versions of the same card if that's what you're after instead.)
  4. KeithCubes

    General CBS

    Never ending spoiler season continues! :rolleyes: I'm thinking this is a pretty solid cube card though, right? Pretty neatly does a lot of what Golgari is after; saccing things, gaining life, putting counters on stuff. She makes combat really tough for your opponent since you can always sac...
  5. KeithCubes

    General [ECL] Lorwyn Eclipsed

    The Grand Goatnapper I get why this one can't see print, but this would actually be pretty easy to play in person if you brought some spare Goatnap's. You could even rewrite it to use 'Goat' counters like Omo, Queen of Vesuva's 'everything' counters, but I think it's clearer without that. What...
  6. KeithCubes

    General [TMT] Teenage Mutant Ninja Turtles

    I'm a sucker for Ninjutsu so I might be overvaluing this, but this looks like a fun card! Reminds me a lot of Archpriest of Shadows, but can be a lot more explosive the turn it comes down. Hitting your opponent's graveyard is interesting, and synergies well with Black playing a lot of discard...
  7. KeithCubes

    General [ECL/ECC] Lorwyn Eclipsed Testing/Includes

    Finished my edits today, and for a set with a lot of kinda parasitic mechanics, I came away with a lot more additions than I thought I would! Lluwen, Imperfect Naturalist is the one I'm most on the fence about, but I plan to errata him to make 1/1 insects for some added synergy, and to avoid...
  8. KeithCubes

    General [ECL] Lorwyn Eclipsed

    This is a cool one. I think of it as a Skyknight Squire in green, that has trample and ward {2} to begin with, but can only scale to a 6/6. Seems like a good trade to me! I like how it supports the obvious green 'go-wide' theme, but also slots really well into simic flash since you can grow it...
  9. KeithCubes

    General Custom Cards: The Lab

    I'm with you 100%, which is why I got these. Quality isn't exactly what a normal sleeve would be, but you aren't really shuffling them so it's not as big a deal. They're just good for tokens in general too, since you can have say a knight with vigilance on the front and knight without vigilance...
  10. KeithCubes

    General Custom Cards: The Lab

    This is maybe more work than you're looking to do, but a trick with tokens I'm trying is to print the card's corresponding token on it's back (or just put both in a single sleeve), and have it in a clear sleeve for draft, so they then have to grab your second copy from the 'token' box to put in...
  11. KeithCubes

    General "Looking for a card"-Thread

    Biotech Specialist Tannuk, Memorial Ensign Both great cards from EOE. The specialist might be your only source of lander tokens, but they're great for smoothing out mana-screw, and he synergies super well with anything that creates treasure or blood (which plays into your madness theme)...
  12. KeithCubes

    General Fight Club

    Good call-out! I can definitely see this punching above it's weight, but I would have loved for it to trigger on attack (ala Pip-Boy 3000) I can't believe I've forgotten about this card, and I'm surprised I don't see more people running this! Maybe it's because it generally gets pushed out by...
  13. KeithCubes

    General Fight Club

    I'm in the market for an equipment that makes creatures unblockable. Unfortunately all the good options are UB (I'm aware of Trailblazer's Boots ) and all discussion of them online revolves around commander, so was hoping to get some cuber's insight. Silver Shroud CostumePsychic...
  14. KeithCubes

    General Custom Cards: The Lab

    It's the indicator I'm trying to use now for real cards that I've modified. I'm also starting to use a different font for where I've changed text, but for big changes like Nissa's I really don't want them to go unnoticed. I've also played around with these 'doodle' and 'gem' style icons, but I...
  15. KeithCubes

    General Custom Cards: The Lab

    Thanks @LadyMapi for all your help on the last one! Super excited to get to play around with it, and I'm going to print with the version you suggested. I did have one other crazy idea I'd love to get some other options on: I love what Nissa of Shadowed Boughs does with the Golgari pair, but...
  16. KeithCubes

    General CBS

    Do you think you'll try it out in place of Alpha Deathclaw? It's a good deal weaker I think, but you make a good point on story equity. What I meant by signaling is how cards like the Deathclaw at least have some extra synergistic hooks with counters and ramp (which Golgari might want to be...
  17. KeithCubes

    General CBS

    I like this more than I should. Obviously not for power-maxers, and probably not worth a guild slot, but this just looks fun and brings a sense of doom if you can't deal with it right away. You really want a way to give the token haste, (or proliferate the saga?) but the floor of just take...
  18. KeithCubes

    General Custom Cards: The Lab

    Oh this is very clever! Having to hit double lands drops to earthbend is probably the right balance so it doesn't get totally out of hand. I also like how if you have no other creatures you can at least store the counters on a land for later (kind of like Black Panther, Wakandan King, which as a...
  19. KeithCubes

    General Custom Cards: The Lab

    I think I'll yoink this and retire Fiery Temper (or just run them both?) I prefer the higher floor on this one though, so more than just the discard deck will run it. Maybe you'll be interested in some alt art? (I can adjust the frames as desired) You might also be interested in my Strangle...
  20. KeithCubes

    General Custom Cards: The Lab

    Totally agree. I'm probably trying to gas it up too much, I'd just prefer a MDFC that drafters get as excited about the front as much the back. I might pick Disciple of Freyalise pretty highly because I have a lot of sac synergies alongside cards like Monoist Sentry, or Stump Stomp or your...
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