The commander set had some surprising hits for
Welder's Workshop, my graveyard-artifact-token cube.
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Skrelv's Hive
This is simply a delightful card for my cube, rewarding all token strategies and providing the kind of fun value engine I enjoy. Skrelv's Hive has the benefit of creating an
artifact creature token, but this comes at the cost of including Toxic, which is not ideal. It's likely all the Toxic cards will soon be cut.
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Sly Requisitioner
I totally missed this guy during spoiler season, and I love him. Blood tokens are hugely appealing to me, and although I like the Requisitioner for her cheatable mana cost, she can't quite compete with this creepy bat.
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Hoarding Dragon
Hoarding Dragon was once among the most exciting cards in my Feldon commander deck (the deck that inspired this entire cube), but he's long since been replaced by more aggressive threats and less mana-expensive tutors. Pyreswipe Hawk is a much scarier threat and changes the game with its ability to steal shit. The only thing I don't like about it is the name, which has major "Magic card named by a randomly generated table" flavor.
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Ruinous Intrusion
This is still a strong disruption spell that can blast 3 artifacts off your opponent's board. It sacrifices target control for a huge amount of versatility, and I really love all the modes. Being able to pick the same mode three times is awesome.
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You Happen On a Glade
This cube continues to accumulate cool 2-mana dorks. This guy does a bunch of the same work as You Happen On a Glade, but in a much different way, and I just like it more, especially for
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cheaper. I am very close to adding
Tender Wildguide too, just to make this a running theme in the green section.
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Progenitor Mimic
What a wonderful Magic card. Art: 10/10. "Gift an octopus": iconic, moisturized, thriving. "Create a token that's a copy of target creature token": please, stop. I can only enjoy a card so much in public.
The main set has some nice pieces, too. I expected to like Offspring more, since it seems like a perfect fit for a cube that loves tokens. But I didn't end up loving any of the Offspring cards enough to include them.
Zinnia, Valley's Voice would have been a slam-dunk Jeskai commander if it weren't for the recent printing of
Cayth, Famed Mechanist, who will remain the grumpy-faced queen of that slot until further notice.
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Beacon of Unrest
I guess this is
kind of an Offspring card? Anyway: I love the way this card works, and I love double-dipping on my ETB's, and I absolutely ADORE the art on Coiling Rebirth. Beacon of Unrest is a classic in my group, but I can't say no to that spooky snakey skeleton.
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Wreck Hunter
Powerstone tokens just haven't been as thrilling to me as I thought they would be. Wreck Hunter has mostly been hanging around because she fits the theme, but I don't find the card all that exciting and compared to this Necro-squirrel she's simply outclassed. I've been looking at more reanimation tech for Black, and now I've got some.
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Dross Skullbomb
This card is pure technology within this environment. Lots of neat little inputs and outputs, generating value, etc. And I like having a new Food source to complement the Osteomancer.
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Split the Spoils
I want to cast this for 5 and get two Tarmogoyf tokens!
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Search for Tomorrow
Search for Tomorrow is an old favorite of mine, and I like running it alongside some of Green's other suspend cards. But I just can't resist a ramp spell that's also an artifact in this environment.
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Foundry of the Consuls
Trading Post on a land? Sure! There's nothing wrong with Foundry of the Consuls, I'm just cutting it because it's the least interesting land here. But
Mirrex needs to watch its back because I just remembered I need to put
Lazotep Quarry on my shopping list. DAMN there's a lot of cool lands in this cube.