The Commander Cube is a format for 3 players
Win condition: Collect more cards in Hall of Fame than your opponents to win the tournament!
Before the tournament begins, each player gains
- 10 Random spells of each mono color
- 3 Random colorless spells
- 3 Random nonbasic lands
- 3 Random Commanders
All games are 1 vs. 1 games with 40 cards decks + 1 Commander.
Players begin the games with 8 cards in hand and put 1 on the bottom of their library.
Whenever a card is banned, it is moved into Hall of Fame as a victory point.
At the end of the tournament, the winner will be the player with the most cards in Hall of Fame.
After each game
- The winner keeps their seat and will play against the next opponent. The winner will keep their Commander until they lose a game. When they lose a game, any Commander that won a game previously is banned and moved into Hall of Face as a victory point. When the Commander is banned, the player gains a new random Commander.
- The loser chooses to ban a card from the winner's deck. The banned card is moved into Hall of Fame as a victory point. The winner gains a new random card of the same type (There are two types: Spells and nonbasic lands) to their sideboard. They also gain a temporary Blasted Landscape to replace the banned card in the 40 card deck until the player loses a game. This is done to not have a player with 39 or 38 cards in their deck.
- The loser creates two face up piles. To each pile they add 1 random Commander, 6 random spells and 2 random nonbasic lands. The player drafts one of the piles of 9 cards. The loser reconstructs their deck and gets ready for the next game.
Link to the Commanders:
https://cubecobra.com/cube/list/5fa71b2e00b06b0fe8484510?view=spoiler
Link to the Spells:
https://cubecobra.com/cube/list/5fa6f24700b06b0fe8462ebd?view=spoiler
Link to the Non-basic Lands:
https://cubecobra.com/cube/list/5fba3842ab2759105727a6ca?view=spoiler
Link to the Basic Lands:
https://cubecobra.com/cube/list/5fbd58b45132cb1052dab23e?view=spoiler
Win condition: Collect more cards in Hall of Fame than your opponents to win the tournament!
Before the tournament begins, each player gains
- 10 Random spells of each mono color
- 3 Random colorless spells
- 3 Random nonbasic lands
- 3 Random Commanders
All games are 1 vs. 1 games with 40 cards decks + 1 Commander.
Players begin the games with 8 cards in hand and put 1 on the bottom of their library.
Whenever a card is banned, it is moved into Hall of Fame as a victory point.
At the end of the tournament, the winner will be the player with the most cards in Hall of Fame.
After each game
- The winner keeps their seat and will play against the next opponent. The winner will keep their Commander until they lose a game. When they lose a game, any Commander that won a game previously is banned and moved into Hall of Face as a victory point. When the Commander is banned, the player gains a new random Commander.
- The loser chooses to ban a card from the winner's deck. The banned card is moved into Hall of Fame as a victory point. The winner gains a new random card of the same type (There are two types: Spells and nonbasic lands) to their sideboard. They also gain a temporary Blasted Landscape to replace the banned card in the 40 card deck until the player loses a game. This is done to not have a player with 39 or 38 cards in their deck.
- The loser creates two face up piles. To each pile they add 1 random Commander, 6 random spells and 2 random nonbasic lands. The player drafts one of the piles of 9 cards. The loser reconstructs their deck and gets ready for the next game.
Link to the Commanders:
https://cubecobra.com/cube/list/5fa71b2e00b06b0fe8484510?view=spoiler
Link to the Spells:
https://cubecobra.com/cube/list/5fa6f24700b06b0fe8462ebd?view=spoiler
Link to the Non-basic Lands:
https://cubecobra.com/cube/list/5fba3842ab2759105727a6ca?view=spoiler
Link to the Basic Lands:
https://cubecobra.com/cube/list/5fbd58b45132cb1052dab23e?view=spoiler