What would a Necrotic Ooze-centered cube look like?
EDIT: Perhaps like this?
Taking some inspiration from the 100 Ornithopters Cube, the goal would be to curate a draft experience in which Necrotic Ooze is the main star. To which a couple of rules: you must draft the copies of Necrotic Ooze and add them to your deck and winning the game should, excluding corner cases, involve the Ooze in some way.
I can think of five main categories for cards in such a cube:
1) Ways to get cards in the graveyard (discard, mill, etc.);
2) Ways to manipulate the graveyard and disrupt the opponent's combos: Scrabbling Claws, Purify the Grave, Rag Dealer, etc.
3) Ways to get more oozes – aside from the obvious ones, and taking advantage of the fact they're all the same: Infernal Tutor, Pack Hunt, Thrumming Stone, Mimeofacture, etc.;
4) Ways to destroy opposing oozes (interesting if dramatically symmetrical): Echoing Truth, Bile Blight, Maelstrom Pulse, etc.;
5) Finally, of course, the creatures to discard and fuel your ooze combo dreams.
Being a creature-centric cube, I suppose there would need to some restrictions so that you can't just draft good creatures with good activated abilities and have an ooze-less victory. Keeping casting costs exorbitant, value and color wise, is a natural way to both discourage this while also accessing interesting and unique abilities. However, many of the classic ooze-combo creatures can be found at lower or accessible costs, such as Pili-Pala, Devoted Druid, Walking Ballista... Thus, I wonder if restricting colored mana itself is another way to avoid most such decks: a la desert cube, you must draft your lands and colored multicolored mana sources, and are free to add swamps only. I'm leaning to this option, as it also fits with the general theme of Ooze only...
So, what would such a cube look like? What interesting and unique activated abilities would make for varied draft experience?
EDIT: Forgot to mention that one of the main factors that could make games very chaotic and unparsable is the fact that Necrotic Ooze checks both graveyards. The more I think about this, the more I wonder if it would be better with an errata, from "all graveyards" to "your graveyard."
EDIT: Perhaps like this?
Taking some inspiration from the 100 Ornithopters Cube, the goal would be to curate a draft experience in which Necrotic Ooze is the main star. To which a couple of rules: you must draft the copies of Necrotic Ooze and add them to your deck and winning the game should, excluding corner cases, involve the Ooze in some way.
I can think of five main categories for cards in such a cube:
1) Ways to get cards in the graveyard (discard, mill, etc.);
2) Ways to manipulate the graveyard and disrupt the opponent's combos: Scrabbling Claws, Purify the Grave, Rag Dealer, etc.
3) Ways to get more oozes – aside from the obvious ones, and taking advantage of the fact they're all the same: Infernal Tutor, Pack Hunt, Thrumming Stone, Mimeofacture, etc.;
4) Ways to destroy opposing oozes (interesting if dramatically symmetrical): Echoing Truth, Bile Blight, Maelstrom Pulse, etc.;
5) Finally, of course, the creatures to discard and fuel your ooze combo dreams.
Being a creature-centric cube, I suppose there would need to some restrictions so that you can't just draft good creatures with good activated abilities and have an ooze-less victory. Keeping casting costs exorbitant, value and color wise, is a natural way to both discourage this while also accessing interesting and unique abilities. However, many of the classic ooze-combo creatures can be found at lower or accessible costs, such as Pili-Pala, Devoted Druid, Walking Ballista... Thus, I wonder if restricting colored mana itself is another way to avoid most such decks: a la desert cube, you must draft your lands and colored multicolored mana sources, and are free to add swamps only. I'm leaning to this option, as it also fits with the general theme of Ooze only...
So, what would such a cube look like? What interesting and unique activated abilities would make for varied draft experience?
EDIT: Forgot to mention that one of the main factors that could make games very chaotic and unparsable is the fact that Necrotic Ooze checks both graveyards. The more I think about this, the more I wonder if it would be better with an errata, from "all graveyards" to "your graveyard."
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