I really like the Modern Horizons set! I went to a GP with my GF when the first one came out and we played all the 2-Headed Giant events that we could. We couldn't do the same with MH2, but since I really like these sets, I decided to just mash them together and call it a cube!
CubeCobra Link
: Graveyard / Discard matters
: Madness
: Storm / Lands-in-Graveyard
: Counters / Proliferate
: Reanimation
: Graveyard / Sacrifice / Squirrels
: Snow / Tokens
: Delirium / Drawing
: Modular
: (Snow) Domain
: Slivers
CubeCobra Link
The Design
- Mostly cards from the Modern Horizons sets. Some cards from other sets are added to make the format more interesting.
- Archetypes are almost the same as MH and MH2 sets. Tribal archetypes (goblin, slivers, ninjas, changelings) have been toned down.
- Using rarities to simulate the MH draft environment. Some cards have a shifted rarity. Commons show up twice in the list.
- To be drafted 1v1 or 2HG. Or whatever the group is on the mood for.
The Archetypes
: Blinking /Affinity: Graveyard / Discard matters
: Madness
: Storm / Lands-in-Graveyard
: Counters / Proliferate
: Reanimation
: Graveyard / Sacrifice / Squirrels
: Snow / Tokens
: Delirium / Drawing
: Modular
: (Snow) Domain
: Slivers
The Boosters
Each booster has:- 1 Rare/Mythic
- 3 Uncommons
- 10 Commons
- 1 Land Slot
- The first booster has +1 uncommon and -1 common
- The last booster has -1 common and +1 land slot
- 24 Rares/Mythics (48% chance of inclusion for any individual rare/mythic card)
- 80 Uncommons (88% chance of inclusion)
- 226 Commons (77% 2 copies included, 98% at least 1 included, 1% 0 included)
- 32 Lands (66% chance for lands with 1 copy, though most have duplicates)
Future developments
- More commons? To create more variety.
- More rares or mythics? Not sure. MH1 has 69 rares/mythics, and MH2 has 105 rares. I'm at 55. I guess it will depend on how much play I'll get out of this.
- Reprint slot? A slot to add cards from outside of the MH environment. So far, I'm just shoving them in the regular draft.
- Tighter RB, UB, UR themes? I'm thinking of adding more ninjas and goblins. The UB discard is odd. No idea about UR yet.
- More micro-themes and less overarching themes? Maybe it could be neat with adding things like Ayula, Queen Among Bears, Cordial Vampire, Sythis, Harvest's Hand, etc.
- More cards from Time Spiral? It kinda fits the nostalgia/complexity theme. So far, it's where most good theme/mechanic fits came from (besides the snow stuff).