Set Boosters are discontinued.
Draft Boosters are discontinued.
Instead is a new booster pack introduced. It is called
Play Booster
https://magic.wizards.com/en/news/making-magic/what-are-play-boosters
Here is the breakdown
Slots #1–6: Commons
These are all common cards from the main set.
Slot #7: Common/The List Card
Most of the time (7 out of 8, or 87.5%), this slot will be a seventh common, but an eighth of the time (12.5%), you will get a card from The List.
Slot #8–10: Uncommon Cards
These dedicated uncommon slots are exactly as they were in the Set Booster. They will always be uncommons from the main set.
Slot #11: Rare/Mythic Rare
This slot appeared in both Set and Draft Boosters. This is your guaranteed rare or mythic rare from the main set.
Slot #12: Land
This slot will always hold a basic or common land from the main set.
Slot #13: Non-Foil Wildcard Slot
This card can be almost anything from the main set.
Slot #14: Traditional Foil Wildcard
This is just like the last slot except that the card is guaranteed to be traditional foil.
Slot #15: Non-Playable Slot
This slot can have a variety of possibilities. It can be a token, a play aide, an ad card, or an art card.
We are actually down to 12 playable cards for drafting I believe. Sometimes 13 if the land is a Guildgate or something like that. I could be wrong if The List card is playable in the draft. Is it? I think this is going to give some very March of the Machine styles of drafting to each set with all that variety.
Draft Boosters are discontinued.
Instead is a new booster pack introduced. It is called
Play Booster
https://magic.wizards.com/en/news/making-magic/what-are-play-boosters
Here is the breakdown
Slots #1–6: Commons
These are all common cards from the main set.
Slot #7: Common/The List Card
Most of the time (7 out of 8, or 87.5%), this slot will be a seventh common, but an eighth of the time (12.5%), you will get a card from The List.
Slot #8–10: Uncommon Cards
These dedicated uncommon slots are exactly as they were in the Set Booster. They will always be uncommons from the main set.
Slot #11: Rare/Mythic Rare
This slot appeared in both Set and Draft Boosters. This is your guaranteed rare or mythic rare from the main set.
Slot #12: Land
This slot will always hold a basic or common land from the main set.
Slot #13: Non-Foil Wildcard Slot
This card can be almost anything from the main set.
Slot #14: Traditional Foil Wildcard
This is just like the last slot except that the card is guaranteed to be traditional foil.
Slot #15: Non-Playable Slot
This slot can have a variety of possibilities. It can be a token, a play aide, an ad card, or an art card.
We are actually down to 12 playable cards for drafting I believe. Sometimes 13 if the land is a Guildgate or something like that. I could be wrong if The List card is playable in the draft. Is it? I think this is going to give some very March of the Machine styles of drafting to each set with all that variety.