<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	
	xmlns:georss="http://www.georss.org/georss"
	xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#"
	>

<channel>
	<title>Riptide Labmagic &#8211; Riptide Lab</title>
	<atom:link href="https://riptidelab.com/tag/magic/feed/" rel="self" type="application/rss+xml" />
	<link>https://riptidelab.com</link>
	<description>Magic the Gathering Cube Draft Blog & Podcast</description>
	<lastBuildDate>Sun, 21 Feb 2021 13:29:10 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=5.8.12</generator>
<site xmlns="com-wordpress:feed-additions:1">196653521</site>		<item>
		<title>10 Simple Changes to Improve the Card Kingdom Starter Cube (v3)</title>
		<link>https://riptidelab.com/10-simple-changes-to-improve-the-card-kingdom-starter-cube-v3/</link>
		<comments>https://riptidelab.com/10-simple-changes-to-improve-the-card-kingdom-starter-cube-v3/#comments</comments>
		<pubDate>Tue, 26 Jun 2018 12:45:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Kirblinx]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1833</guid>
		<description><![CDATA[Around the start of this year CardKingdom came up with the idea to release a self-contained cube product that you could buy for US$100. It would come pre-sleeved and in a nice couple of cardboard boxes. This would be a great way for people to get started on a cube without the hours and hours [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/10-simple-changes-to-improve-the-card-kingdom-starter-cube-v3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1833</post-id>	</item>
		<item>
		<title>Rethinking &#8216;Rethinking Red&#8217;</title>
		<link>https://riptidelab.com/rethinking-rethinking-red/</link>
		<comments>https://riptidelab.com/rethinking-rethinking-red/#respond</comments>
		<pubDate>Wed, 25 May 2016 03:08:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Dom Harvey]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1793</guid>
		<description><![CDATA[By: Dom Harvey Three years ago, frustrated with red&#8217;s lack of depth in Cube and in general, I wrote an article for Riptide Lab exploring off-the-wall themes that could give our red sections a few more options than burn and beatdown (with the occasional ). My solution &#8211; turn red into a pure combo colour &#8211; was [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/rethinking-rethinking-red/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1793</post-id>	</item>
		<item>
		<title>Deckbuilding and Play Patterns with Ancestral Vision</title>
		<link>https://riptidelab.com/deckbuilding-and-play-patterns-with-ancestral-vision/</link>
		<comments>https://riptidelab.com/deckbuilding-and-play-patterns-with-ancestral-vision/#respond</comments>
		<pubDate>Sun, 01 May 2016 03:02:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Dom Harvey]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1785</guid>
		<description><![CDATA[By Dom Harvey Hello! We all saw the Eye of Ugin ban coming; most of us were dancing on its grave long before the announcement came. Almost nobody expected what came with it: the introduction of Ancestral Vision and Sword of the Meek into Modern. Both were fixtures of the Extended format that most resembled Modern and were banned from the start [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/deckbuilding-and-play-patterns-with-ancestral-vision/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1785</post-id>	</item>
		<item>
		<title>Pro Tour OGW Report</title>
		<link>https://riptidelab.com/pro-tour-ogw-report/</link>
		<comments>https://riptidelab.com/pro-tour-ogw-report/#respond</comments>
		<pubDate>Tue, 12 Apr 2016 22:26:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Dom Harvey]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1760</guid>
		<description><![CDATA[By Dom Harvey I was fortunate enough to have a front row seat for the Eldrazi invasion at Pro Tour Oath of the Gatewatch. I&#8217;m staying true to my preparation style by writing this hurriedly two months later; by now, the takeover is complete and we mortals can only wait for Aaron Forsythe, the highest [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/pro-tour-ogw-report/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1760</post-id>	</item>
		<item>
		<title>Learning From Pauper—A Study in Aggression</title>
		<link>https://riptidelab.com/learning-from-pauper-a-study-in-aggression/</link>
		<comments>https://riptidelab.com/learning-from-pauper-a-study-in-aggression/#respond</comments>
		<pubDate>Thu, 31 Dec 2015 21:16:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Grillo Parlante]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1711</guid>
		<description><![CDATA[By: Grillo_Parlante As it&#8217;s been several months since I last wrote about my evidently favorite magic topic—pauper aggro decks—I figured it was about time I returned to the well. I would like to do a more theoretical breakdown of how these decks function, and how some of their dynamics can help guide aggro design in [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/learning-from-pauper-a-study-in-aggression/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1711</post-id>	</item>
		<item>
		<title>December 5th 8-man Cube Draft</title>
		<link>https://riptidelab.com/december-5th-8-man-cube-draft/</link>
		<comments>https://riptidelab.com/december-5th-8-man-cube-draft/#respond</comments>
		<pubDate>Mon, 07 Dec 2015 10:01:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1698</guid>
		<description><![CDATA[by: Jason Waddell Last month riptidelab.com purchased its first MTGO cube(s), and while as a community we are still in our infancy in terms of online drafting organization and video content production, things are moving in a positive direction. Community members are firing Grid Drafts a couple times a week, and we&#8217;ve organized several 8-man [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/december-5th-8-man-cube-draft/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1698</post-id>	</item>
		<item>
		<title>Learning From Pauper—The Aristocrats</title>
		<link>https://riptidelab.com/learning-from-pauper-the-aristocrats/</link>
		<comments>https://riptidelab.com/learning-from-pauper-the-aristocrats/#respond</comments>
		<pubDate>Fri, 19 Jun 2015 01:54:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Grillo Parlante]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1664</guid>
		<description><![CDATA[By: Grillo_Parlante In my last article I discussed blurring archetypes, using as a centerpiece example pauper goblins for an aggro-control deck, and providing a number of low-power examples of this principle being applied. Not unreasonably, a number of readers pointed out that it would have been nice to have some higher power examples, and I’m [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/learning-from-pauper-the-aristocrats/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1664</post-id>	</item>
		<item>
		<title>Learning From Pauper – Rethinking Archetype Design</title>
		<link>https://riptidelab.com/learning-from-pauper-rethinking-archetype-design/</link>
		<comments>https://riptidelab.com/learning-from-pauper-rethinking-archetype-design/#comments</comments>
		<pubDate>Wed, 22 Apr 2015 05:26:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Grillo Parlante]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1626</guid>
		<description><![CDATA[By: Grillo_Parlante When I woke up this morning I intended to do actually work, but instead found myself browsing pauper content, eventually stumbling across a series of articles by an Italian blogger who goes by the name Near. Pauper is an interesting format in the sense that even though it would be accurate to say that it’s [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/learning-from-pauper-rethinking-archetype-design/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1626</post-id>	</item>
		<item>
		<title>Turbo Living End in Modern</title>
		<link>https://riptidelab.com/turbo-living-end-in-modern/</link>
		<comments>https://riptidelab.com/turbo-living-end-in-modern/#respond</comments>
		<pubDate>Wed, 17 Sep 2014 03:28:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Dom Harvey]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1532</guid>
		<description><![CDATA[By: Dom Harvey Now that the Modern PTQ season is over, it&#8217;s a great time to explore some more decks that I can&#8217;t be tempted to waste a PTQ shot on for another 8 months now! Let&#8217;s set the stage first: With the release of Alara Reborn, players quickly found ways to exploit cascade by using [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/turbo-living-end-in-modern/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1532</post-id>	</item>
		<item>
		<title>UW Tron in Modern</title>
		<link>https://riptidelab.com/uw-tron-in-modern/</link>
		<comments>https://riptidelab.com/uw-tron-in-modern/#comments</comments>
		<pubDate>Fri, 25 Apr 2014 00:58:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Dom Harvey]]></category>
		<category><![CDATA[magic]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1467</guid>
		<description><![CDATA[By: Dom Harvey Blue-based Urzatron decks have been fan favourites in Standard and Extended for years now, putting up many pilots into GP and PT Top 8s. They also made their voices heard in Modern, where UW’s most high-profile finish came in the hands of LSV and Gerry Thompson at Grand Prix Lincoln eons ago: As [&#8230;]]]></description>
		<wfw:commentRss>https://riptidelab.com/uw-tron-in-modern/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">1467</post-id>	</item>
	</channel>
</rss>
