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	<title>Riptide Labreviews &#8211; Riptide Lab</title>
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		<title>Paprika [Book Review]</title>
		<link>https://riptidelab.com/paprika-book-review/</link>
		<comments>https://riptidelab.com/paprika-book-review/#respond</comments>
		<pubDate>Fri, 13 Dec 2013 04:14:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[books]]></category>
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		<guid isPermaLink="false">http://riptidelab.com/?p=1265</guid>
		<description><![CDATA[by: Jason Waddell I&#8217;ve long regarded as Haruki Murakami my favorite author, ever since my high school English teacher assigned as to read Wind-Up Bird Chronicles, a novel with a heady mixture of magical realism, disturbing imagery and sexuality. I spent the summer plowing through his works, including the overly protracted IQ84, coming of age tale Norwegian Wood and [&#8230;]]]></description>
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	<post-id xmlns="com-wordpress:feed-additions:1">1265</post-id>	</item>
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		<title>The End of Candy Crush: A View From the Top</title>
		<link>https://riptidelab.com/the-end-of-candy-crush-a-view-from-the-top/</link>
		<comments>https://riptidelab.com/the-end-of-candy-crush-a-view-from-the-top/#respond</comments>
		<pubDate>Thu, 14 Nov 2013 13:18:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=1120</guid>
		<description><![CDATA[by: Jason Waddell Last night, after returning home from a screening of the terrible-but-not-sufficiently-atrocious-enough-to-be-a-classic Syfy (really?) film Sharknado, I booted up my phone for my new bedtime ritual: swiping candies while listening to Arcade Fire&#8217;s latest album. I polished off a few levels and was met with an unusual message. The end. When I first [&#8230;]]]></description>
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	<post-id xmlns="com-wordpress:feed-additions:1">1120</post-id>	</item>
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		<title>A Steaming Pile: Ready Player One</title>
		<link>https://riptidelab.com/a-steaming-pile-ready-player-one/</link>
		<comments>https://riptidelab.com/a-steaming-pile-ready-player-one/#respond</comments>
		<pubDate>Thu, 17 Oct 2013 12:11:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
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		<guid isPermaLink="false">http://riptidelab.com/?p=934</guid>
		<description><![CDATA[By: Jason Waddell Ernest Cline&#8217;s Ready Player One is unequivocally the worst novel I have ever read. Let&#8217;s start with flimsy premise: the year is 2044, and the world has fallen into economic decline at the hands of the (not so) creatively named &#8220;Great Recession&#8221;. Worldwide, people escape from their dreary realities by immersing themselves in [&#8230;]]]></description>
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	<post-id xmlns="com-wordpress:feed-additions:1">934</post-id>	</item>
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		<title>Review: How to be Black (Book)</title>
		<link>https://riptidelab.com/review-how-to-be-black-book/</link>
		<comments>https://riptidelab.com/review-how-to-be-black-book/#respond</comments>
		<pubDate>Sun, 06 Oct 2013 09:33:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
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		<guid isPermaLink="false">http://riptidelab.com/?p=926</guid>
		<description><![CDATA[By: Jason Waddell &#8220;Ya&#8217;ll don&#8217;t know what it&#8217;s like, being male, middle class and white.&#8221; &#8211; Ben Folds I first discovered discovered Baratunde Thurston&#8217;s How to be Black while doing one of the whitest activities imaginable: listening to an NPR podcast at a bed and breakfast. Thurston, former Director of Digital at TheOnion, was an [&#8230;]]]></description>
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	<post-id xmlns="com-wordpress:feed-additions:1">926</post-id>	</item>
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		<title>Microreview: The Road (Book)</title>
		<link>https://riptidelab.com/microreview-the-road-book/</link>
		<comments>https://riptidelab.com/microreview-the-road-book/#respond</comments>
		<pubDate>Sat, 05 Oct 2013 23:40:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[life]]></category>
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		<guid isPermaLink="false">http://riptidelab.com/?p=921</guid>
		<description><![CDATA[by: Jason Waddell Cormac McCarthy&#8217;s Pulitzer Prize winning novel The Road occupies arguably the most cliched setting in modern fiction: the post-apocalypse. The world has burned to a crisp, and the remaining survivors live on by scavenging for canned goods among long-abandoned houses and grocery stores. Violence rules the land, and just as Ned Stark [&#8230;]]]></description>
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	<post-id xmlns="com-wordpress:feed-additions:1">921</post-id>	</item>
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		<title>Rogue Legacy Review: A Skill Grind</title>
		<link>https://riptidelab.com/rogue-legacy-review-a-skill-grind/</link>
		<comments>https://riptidelab.com/rogue-legacy-review-a-skill-grind/#comments</comments>
		<pubDate>Sun, 15 Sep 2013 19:55:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=832</guid>
		<description><![CDATA[By: Jason Waddell I don&#8217;t have time for bullshit. Games with superfluous filler to be disrespectful to me, the player. It didn&#8217;t used to be this way. Back in the day you found yourself in World 1 &#8211; 1 and ran to the right, and didn&#8217;t stop running. The industry has changed. 22 years after [&#8230;]]]></description>
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		<slash:comments>2</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">832</post-id>	</item>
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		<title>We need to talk about the Crush</title>
		<link>https://riptidelab.com/candy-crush-saga-review/</link>
		<comments>https://riptidelab.com/candy-crush-saga-review/#respond</comments>
		<pubDate>Mon, 09 Sep 2013 11:57:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[games]]></category>
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		<guid isPermaLink="false">http://riptidelab.com/?p=813</guid>
		<description><![CDATA[We need to talk about the Crush: A Candy Crush Saga Review by: Jason Waddell My untested mental image of obscenely popular freemium Facebook games is intrinsically linked with the consumer exploitation: addictive systems with restrictive content access mechanics and a pay-to-progress business model. Creating an addicting progressed-based experience is relatively trivial in the gaming [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">813</post-id>	</item>
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		<title>Android: Netrunner Full Review</title>
		<link>https://riptidelab.com/android-netrunner-full-review/</link>
		<comments>https://riptidelab.com/android-netrunner-full-review/#respond</comments>
		<pubDate>Sun, 16 Jun 2013 21:30:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=287</guid>
		<description><![CDATA[By: Jason Waddell Last month I gave my initial impressions of Android: Netrunner, wherein I introduced the basic ideas of Android: Netrunner and gave my thoughts after my inaugural 90 minutes with the game. Since then I&#8217;ve had the opportunity to play against a variety of opponents both on- and offline, and can now offer [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">287</post-id>	</item>
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		<title>Emotional Design: Catan Dice Game Plus Review</title>
		<link>https://riptidelab.com/emotional-design-catan-dice-game-plus/</link>
		<comments>https://riptidelab.com/emotional-design-catan-dice-game-plus/#respond</comments>
		<pubDate>Mon, 20 May 2013 11:55:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://riptidelab.com/?p=138</guid>
		<description><![CDATA[By: Jason Waddell Catan Dice Game Plus (CDGP) is a game that I wanted to like. I&#8217;m constantly on the lookout for light two-player games to play with my wife. CDGP is billed as a marriage of two of my wife&#8217;s favorite games, Settlers of Catan and Yahtzee, yet somehow manages to capture the magic [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
	<post-id xmlns="com-wordpress:feed-additions:1">138</post-id>	</item>
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		<title>Android: Netrunner, First Impressions</title>
		<link>https://riptidelab.com/android-netrunner-first-impressions/</link>
		<comments>https://riptidelab.com/android-netrunner-first-impressions/#respond</comments>
		<pubDate>Sat, 18 May 2013 16:54:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jason Waddell]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://riptidelab.com/wp/?p=85</guid>
		<description><![CDATA[By: Jason Waddell Today I had my first hands-on session with Android: Netrunner, a revamping of a two-player card game originally designed by Richard Garfield in 1996. The game&#8217;s &#8220;cyberpunk dystopian future&#8221; setting is hardly original, but is one that I have a personal affinity for. Neil Stephenson&#8217;s &#8220;Snow Crash&#8221; ranks among my favorite works [&#8230;]]]></description>
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	<post-id xmlns="com-wordpress:feed-additions:1">85</post-id>	</item>
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