After having my eyes opened to the wonders of the gold-bordered world (thanks!), I placed an order on, among other things, a Chrome Mox. Now I'm curious as to how you would rank the different Moxen, as well as general thoughts about them.
I don't want to include the proper Moxen; however, we've played with Jack-in-the-Mox for a while. Specifically, I'm wondering how you would rank that compared to stuff like Diamond/Chrome. Is the blow chance along with practically tapping for a colorless enough to keep it in check, or is it better? It might soon reach the point where the novelty has worn off for us, and it's going out. I mean, variance and power disparity is the reason why I won't include the original five, and I'm not sure having additional variance in the opposite direction really tackles any of those concerns.
This came to mind after a game which went: land, jack-in-the-mox, signet -> land, signet, tinker for battlesphere. This is not very likely, but completely off par for an unpowered cube (although it was readily answered by doom blade -> animate dead).
I don't want to include the proper Moxen; however, we've played with Jack-in-the-Mox for a while. Specifically, I'm wondering how you would rank that compared to stuff like Diamond/Chrome. Is the blow chance along with practically tapping for a colorless enough to keep it in check, or is it better? It might soon reach the point where the novelty has worn off for us, and it's going out. I mean, variance and power disparity is the reason why I won't include the original five, and I'm not sure having additional variance in the opposite direction really tackles any of those concerns.
This came to mind after a game which went: land, jack-in-the-mox, signet -> land, signet, tinker for battlesphere. This is not very likely, but completely off par for an unpowered cube (although it was readily answered by doom blade -> animate dead).