Some assumptions are commonly made about fantasy that bother me. These assumptions may be made by the author, or by the packagers of the book, or both, and they bother me both as a writer and as a reader of fantasy. They involve who the characters are, when and where they are, and what they do. Put crudely, it’s like this: in fantasy, 1) the characters are white, 2) they live sort of in the Middle Ages, and 3) they’re fighting in a Battle Between Good and Evil.
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Immature people crave and demand moral certainty: This is bad, this is good. Kids and adolescents struggle to find a sure moral foothold in this bewildering world; they long to feel they’re on the winning side, or at least a member of the team. To them, heroic fantasy may offer a vision of moral clarity. Unfortunately, the pretended Battle Between (unquestioned) Good and (unexamined) Evil obscures instead of clarifying, serving as a mere excuse for violence — as brainless, useless, and base as aggressive war in the real world.
I hope that teenagers find the real heroic fantasies, like Tolkien’s. I know such fantasies continue to be written. And I hope the publishers and packagers and promoters and sellers of fantasy honor them as such. While fantasy can indeed be mere escapism, wish-fulfillment, indulgence in empty heroics, and brainless violence, it isn’t so by definition — and shouldn’t be treated as if it were.