Recent content by KeithCubes

  1. KeithCubes

    General [MSH/MSC] Marvel Super Heroes Testing/Includes

    I've already made space for 23 includes in my 720 card cube, which for the largest MTG set ever, is honestly pretty conservative. Due to the wonky spoiler season, I keep finding new cards, so there might be even more before all's said and done! Instead of belaboring the obvious hits, I'll try...
  2. KeithCubes

    General Card Theft

    I try to avoid these cards in my cube too, which is a bummer since they make up like half the enablers for the whole Grixis 'play from exile' strategy. Card theft is obviously frustrating, but from a synergy perspective, I don't see why I would want a card from my opponent's deck to begin with...
  3. KeithCubes

    Card/Deck The Selesnya Conclave (GW)

    Trying to make Selesnya's theme 'attacks alone' feels a little heavy handed, similar to what you described happening with enchantments. I'm also a little thrown off by you saying you were let down by Kutzil, Malamet Exemplar, which is a known peasant all-star and real contributor to this kind...
  4. KeithCubes

    General [MSH] Marvel Super Heroes

    Seems we've known about the scene box cards for a while now, but they're worth another look now that we have a better idea of hero / villain density. Nothing's jumping out at a me, which to echo your feelings I'm a little thankful for with all the new cards we've been getting! The Wakanda...
  5. KeithCubes

    The California Premiership Cube: 720 Cards of

    Care to speak at all to the Maester Seymour -> Arwen, Weaver of Hope change? I was thinking about making this same swap but in the opposite direction, but I've admittedly never played with Seymour. Case against Arwen: • Being a 2/1 (that you really don't want to trade with) she has the least...
  6. KeithCubes

    General Custom Cards: The Lab

    I'm a big fan of all of these. Creative, synergistic designs low on the mana curve are the best, as that's where it's hardest to balance, but they also get so much more play. Would love to see more!
  7. KeithCubes

    General [TMT] Teenage Mutant Ninja Turtles

    I'm upset how much I'm liking some of these cards. I'm committed to making UW versions of a few, but I think it's a losing battle. One more that excites mechanically: Irma, Part-Time Mutant 3 mana clone is isn't bad. Being able to change your target every turn is cool. Growing every turn is...
  8. KeithCubes

    General "Looking for a card"-Thread

    Oh no it's the alchemy demon on your shoulder again. Artillery Enthusiast ➤ (without seek) It's really just the perfect card for Mako, Ivora, Inti & friends. Removing seek definitely makes it wordy though. I've been thinking of shortening it to 'reveal ... until you reveal a card with equal...
  9. KeithCubes

    General CBS

    CubeCon was (and still is?) partially sponsored by WotC, hence the ban. From what I’ve heard it didn’t sound like a lot, but I’m sure organizing an event like that is a money sink so every bit helps. Real refreshing to see Shoebox eschew the corporate influence though. I do think it’s pretty...
  10. KeithCubes

    General [ECL] Lorwyn Eclipsed

    Yeah ... it could have just been 'when you next cast an instant or instant or sorcery, copy it ... This ability triggers only once.' ala Acrobatic Cheerleader and would still have the blink synergy and everything. It would also give your opponent some chance to interact with it, compared to...
  11. KeithCubes

    General Custom Cards: The Lab

    Love this. I feel like the black effect could be -3/-3, and creature be a 3/3 itself, but I assume this is tuned to your environment. Well done!
  12. KeithCubes

    General Alchemy nonsense / "Seek" mechanic

    yeah ... you're spot on with that. It is a slippery slope and Alchemy was my gateway drug. Go down that route at your own peril as you'll start looking at your cube in a very different way!
  13. KeithCubes

    General Alchemy nonsense / "Seek" mechanic

    I'm turned off by the majority of alchemy designs that are just absurd card advantage on a stick, but I think there are some diamonds in the rough, especially if you're willing to work for them. As it stands I'm probably running more in my cube than 99% of people already. As you've pointed out...
  14. KeithCubes

    General CBS

    Well we did get the art drop today ... I'd say go out and live your truth: (I agree that half the fun comes from having to parse it yourself without a cheat-sheet in front of you. There are plenty of simpler draw spells / other versions of the same card if that's what you're after instead.)
  15. KeithCubes

    General CBS

    Never ending spoiler season continues! :rolleyes: I'm thinking this is a pretty solid cube card though, right? Pretty neatly does a lot of what Golgari is after; saccing things, gaining life, putting counters on stuff. She makes combat really tough for your opponent since you can always sac...
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