Recent content by OlegKlishin

  1. OlegKlishin

    General Life gain as an archetype

    This is interesting. Some payoffs are surprising, as I never really paid attention to lifegain cards, so I don't know them. My main gripes with lifegain as a concept: 1. It elongates the game. If both players have life gain, it's just a slog. I like when 20 life feel like they matter as a clock...
  2. OlegKlishin

    Sets The Hobbit

    Now this is a cube card! I decided to not include sagas, because my cube is already very complex, and I also try to maximize instants, sorceries and artifacts instead of enchantments. But this is making me reconsider. Everything about it interacts with stuff I already do: - draw your second...
  3. OlegKlishin

    General [TRK] Star Trek

    It's a very card slot efficient way of fanservice towards that long multi step story that happened in that favorite show. They certainly don't have time to make a proper representative environment, especially when they have to cram decades of a franchise into a single set. Sadly, that is true...
  4. OlegKlishin

    General Embrace the Chaos / Cube Occasionals

    Full disclosure: I haven't had experience with implementing occasionals in my cube. But I'm seriously considering it. I've read all of the discussions, including your experience, and I like what I see. I can compare it to retail draft rares that aren't format defining bombs. A lot of them are...
  5. OlegKlishin

    Card/Deck Low Power Card Spotlight

    Memory unlocked. I've had this exact card when I was a child. It prompted me to think of ceilings and floors. 4/4 haste overrun seems great, right? Yet nobody played it, and I though it must be bad then, since the floor isn't good in constructed. I didn't grasp the concept of draft back then...
  6. OlegKlishin

    Card/Deck The Selesnya Conclave (GW)

    This might actually make more sense than my convoluted plan. I already have half of these on my shortlist. I'm considering my different options, thanks!
  7. OlegKlishin

    General Fight Club

    I've played Abbot some time before, and impulse draw was so awkward for his place in mana curve. I also don't like keyword tokens in paper. Counterpoint. I've played these and loved them in my low power cube. Scry is surprisingly handy: Burning Prophet Heartfire Immolator Now I'll be trying...
  8. OlegKlishin

    Card/Deck The Selesnya Conclave (GW)

    In my first cube I've tried to be cute with Selesnya with heavy-handed enchantment theme, and in the end found it workable, but a little boring. I could push it up a power level, but honestly just not feeling it. That's a big reason I switched to a whole new cube instead, because of damn...
  9. OlegKlishin

    Goblin Game

    Super cool project! I also love the deck box. I'm certain you've thought about cycling lands. I'm curious why not smooth the issue of some players drafting too many of them? Unless aesthetic is the issue. Smoldering Crater Forgotten Cave Desert of the Fervent Blasted Landscape
  10. OlegKlishin

    [180] Dying Earth

    I love your preamble and justification. Having a flavor basis is cool. I also appreciate your taste in cards. I like small resource denial games, but I'm too much of a coward to design for them. I'm so Riptide-pilled, that half of these cards are either in my cube, or were considered...
  11. OlegKlishin

    General [MSH] Marvel Super Heroes

    Contrary to what I said earlier, they still find mechanical niches to explore. Maybe precisely because of top-down design with new unfamiliar lore instead of Magic canon. I love white prowess, especially with according color pie effects. Some more heroic is also interesting. I was pondering...
  12. OlegKlishin

    General [MSH] Marvel Super Heroes

    I've recently had a thought. They might've finally strip mined Magic's potential to its limits over 30+ years. There are no new cards to make, because everything has been done. That's why we get weird twists on mechanics that were perfectly fine, just to present it as new. Sneak in place of...
  13. OlegKlishin

    General CBS

    I played around a bit with my old cube and my WIP cube. Tried 100, 300 and 1000 drafts. At 1000 there are ton of extraneous data, like 4 same WR weenie archetypes. Also, bots obviously can't figure more niche archetypes. They figured out enchantments as WG midrange, but completely ignored BG and...
  14. OlegKlishin

    Lower power Riptide cube

    I guess that depends on how you view "graveyard aggro" strategy. You probably mean to discard selected things like Anger or madness cards, then you need more enablers. I can share my first cube experience, with which I'm reasonably happy. Mind, it was catered toward non-Magic players, so no...
  15. OlegKlishin

    Lower power Riptide cube

    Love all your stuff! I've read so much before, that most of these turned out already present on my shortlist. I want pretty much everything here, except maybe discard/madness. I worry it takes too much space. Just added berserkers back in a few days ago, they look so sweet! That also means I'll...
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