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  1. Rowan_CB

    General 15 cards, 3x, out of 360

    I may have been overly declarative :).
  2. Rowan_CB

    General 15 cards, 3x, out of 360

    I think it's important to consider that 3 * 15 for 8 drafters is not exactly arbitrary, in that it is mathematically connected to 360 cards, which is the most common cube size. Now, the 360 card cube size is itself based on the 3 * 15 retail draft experience, so there's a...
  3. Rowan_CB

    General 15 cards, 3x, out of 360

    I explored "optimal" draft variants in this thread: https://riptidelab.com/forum/threads/optimal-draft-variants-for-less-than-8-players.1881/ But I'm not sure this is entirely relevant to your line of questioning, because my baseline assumption was that 3 packs of 15 for 8 players was optimal...
  4. Rowan_CB

    RCB's Cube

    Got a 6-man draft in this past weekend. Had a ton of fun, and it gave me lots of food for thought for how to continue to improve this cube. A few housekeeping details: 1. We did 4 packs of 14, then burned the last 3 cards in each pack. This is in accordance with the system I developed and...
  5. Rowan_CB

    General [GRN] Guilds of Ravnica

    For real. Not only are the jump-start cards weak, there are... just not that many of them. I may have missed some, but scanning the spoiler page I only counted 10 jump-start cards. Compare that to 27 cards that surveil or care specifically about surveilling. It seems odd that jump-start got so...
  6. Rowan_CB

    General [GRN] Guilds of Ravnica

    Full spoiler is up. This one immediately stands out: Severed Strands Is this better than Vicious Offering in most riptide cubes? Edit: I'm starting to think not. -2/-2 hits a really high percentage of creatures in most cubes. 2nd Edit: just realized this is sorcery and Vicious...
  7. Rowan_CB

    General [GRN] Guilds of Ravnica

    Took the words out of my mouth. This is an auto-include for me. Here's another one I'm excited about: When 'Plaguespreader' enters the battlefield, each player sacrifices a creature or planeswalker. Each player that can't, discards a card
  8. Rowan_CB

    General Gruul Aggro-Madness

    That's very useful, thanks. This is exciting because I feel like I was already 90% of the way toward supporting this archetype without ever even considering it. Makes me feel like I can significantly add to the depth of this color pair pretty painlessly.
  9. Rowan_CB

    General [GRN] Guilds of Ravnica

    This card feels kind of like what I might design if I was parodying this forum. "What's the worst card we can make that riptide cube designers will put in their cube?" A trinket, that self-mills, but only self-mills, and "enables" baron decks? Obv, I'm thinking about running it.
  10. Rowan_CB

    General Gruul Aggro-Madness

    I'm intrigued by what's being talked about here because I'm looking for a secondary archetype in Gruul and I happen to already run a bunch of the cards that have been listed here. But I've never seen this deck come together in my cube, and I'm wondering why. I think the issues are, and some...
  11. Rowan_CB

    Card/Deck Single Card Spotlight

    Good to hear it gets maindecked. I will sleeve it up for the next draft.
  12. Rowan_CB

    Card/Deck Single Card Spotlight

    Have an open spot in my colorless section and one of these lying around: Mishra's Bauble Can people who have run this report on how it plays out in cube? I'm thinking of it as just sort of a flexible deck smoother that has a few other niche upsides that might be fun when/if they come up. Is...
  13. Rowan_CB

    General Fight Club

    I prefer Pridemate and Cradle over the other two. I'm biased against the lifegain payoffs that require you to gain a specific amount of life in a turn because they are harder to trigger and therefore make the lifegain archetype less consistent.
  14. Rowan_CB

    General Speculation-Thread

    Now I'm getting my hopes up for a Cloudblazer variant that investigates twice.
  15. Rowan_CB

    Inscho's Graveyard Combo Cube

    Every card in the cube can be cast face down as a Mesmeric Orb.
  16. Rowan_CB

    General [GRN] Guilds of Ravnica

    I think it's just still not clear exactly what the mechanic will do. Caring about creature cards in your graveyard is pretty well-trodden (and, like you mentioned, beloved!) territory for Golgari, so I'm curious if it will still be a variety of already existing effects--such as the token making...
  17. Rowan_CB

    Inscho's Graveyard Combo Cube

    I sort of agree about Teshar. Historic's clunkiness is underrated. Especially in cube, where it's an artifact trigger 90+% of the time but will trigger randomly off of a legendary creature here or there.
  18. Rowan_CB

    General Custom Cards: The Lab

    Hmm, it could be interesting if it was the opposite of my first suggestion, i.e., it would exile after you cast it, but if you milled or discarded it, it would keep returning to your hand. That way it's super versatile but not repetitive in the effect itself. You can use it to fuel those...
  19. Rowan_CB

    General Custom Cards: The Lab

    I'm not a big constructed guy, but it doesn't strike me that this would be problematic from a power level point of view. On the other hand, repeatable card draw that's difficult to interact with, even if fairly costed, doesn't make for the most dynamic gameplay. What if it had sort of a modified...
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