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  1. xyz

    xyz's PokeMTG Cube

    Yoooooo thanks for the love yall!! I had resigned myself to never getting any responses because there's less of a "play along with the designer" factor than the other Pokemon cubes have. (And the too much text :p) I'll update the first post to make the card file more obvious!
  2. xyz

    xyz's PokeMTG Cube

    RW Dragon My original mechanical interpretation of worshipping dragons was to have one big creature attacking while the others supported it. In other words, exalted. Or, Kamigawa: Neon Dynasty's RW theme... which fell a little flat. (I think that it didn't pan out more because red was weak and...
  3. xyz

    xyz's PokeMTG Cube

    UR Electric The only guild that will maintain a "spell" based playstyle. I have no idea how strong it will be. I nerfed Assist payoffs across the board, but I also added a lot cantrips. I also buffed a lot of UR cards towards a "storm-esque" playstyle. UR rares Zapdos I added reminder text on...
  4. xyz

    xyz's PokeMTG Cube

    GU Psychic My original idea was for this guild to be Flash themed. All the Psychic Pokemon could evolve at instant speed and the Alakzam line would provide a payoff. Alakazam Kadabra Abra Just like with WU and RB, I had mechanic and not a fully fleshed out archetype. The other half of the...
  5. xyz

    xyz's PokeMTG Cube

    BG Poison A -1/-1 counter and proliferate themed guild since the beginning. Largely the same as before, except for one new twist we'll see soon. BG rares (+ signpost uncommon + hybrid common) Beedrill Kakuna Weedle Were these what you expected? Butterfree Kakuna Weedle For reference Not...
  6. xyz

    xyz's PokeMTG Cube

    WB Flying The driving force for these themes was a desire to have the Flying guild do more than just kill the opponent with flyers. Mew's undisputable design encouraged the guild to be about activated abilities. Then it clicked that tapping creatures for activated abilities would be a reason...
  7. xyz

    xyz's PokeMTG Cube

    GW Bug This has been a +1/+1 counter/go wide deck since the beginning. I've done some tuning, but for the most part things hit the mark pretty well the first time around. GW rares Venusaur Ivysaur Bulbasaur Mostly unchanged! Wow, so good! Except that in practice, these were the second attempts...
  8. xyz

    xyz's PokeMTG Cube

    RG Fighting I've already said a lot about the theme this guild, but originally it was more focused on evolving creatures. A sort of RG monsters archetype. This had the opposite problem to WU and BR---an overarching purpose, but not enough mechanical cohesion. I haven't added an overwhelming...
  9. xyz

    xyz's PokeMTG Cube

    BR Ground This had the same problem my initial WU idea had---it identified a mechanic for the guild without defining a whole archetype or purpose to the deck. This was awkwardly compounded by Moltres largely invalidating the work of a lot of the other cards. For instance... old Nidoking...
  10. xyz

    xyz's PokeMTG Cube

    UB Rock The supporting cast for this guild was already solid. There was a cohesive theme of defense, artifacts, and sacrifice that just needed the marquee evolution lines to better support and incentivize it. We'll start there to set up the context. Omanyte Omastar Kabuto Kabutops Fossil...
  11. xyz

    xyz's PokeMTG Cube

    WU Ice This analysis foreshadowed my approaches--past and present--to this guild. Originally, I envisioned tapping + freezing to be the guild theme, intending for it to be used flexibly for both tempo aggression and lockdown control. But I didn't design for it well. I put in various kinds of...
  12. xyz

    xyz's PokeMTG Cube

    Rare Allocation At some point, I noticed that with 16 Stage 2 evolutions, 3 Legendary Birds, Mewtwo, and Mew I was close to having 24 Pokemon that would work well as rares. Or... we could go to 25 rares for an even two rares per guild and one rare per color. For the other four rares I went with...
  13. xyz

    xyz's PokeMTG Cube

    Color-Type Allocation Now for the fun part, where you at home can play along! Assigning colors to the various Pokemon types! The cool thing about OG Pokemon is that there are 15 types... which lines up perfectly with into 5 colors + 10 guild pairs. How would you divvy them up? (Normal, Fire...
  14. xyz

    xyz's PokeMTG Cube

    Initial Design Framework One thing WotC did to break up the monotony of only creatures was the Gempalm cycle---creatures that cycled to provide a spell-like effect. That sounded a lot like Pokemon using abilities to me! However, every "instant" drawing a card seemed like a lot of card flow...
  15. xyz

    xyz's PokeMTG Cube

    ...Do we really need another PokeMTG thread?!?!? Yes. Of course we do. However, this is slightly different. This is a complete cube I put together in late 2016--back in the days when I posted on these forums with more frequency. I played a ton of it 1v1 with my roommate at the time. But...
  16. xyz

    General We Make The Cube

    Inspiring Statuary Honoring this tag, but generally too busy to participate more. @Sheltem @VincePendrell
  17. xyz

    Card/Deck Low Power Card Spotlight

    I like it a lot, but it's very environment specific. Originally, I had it in my cube for a 1.5-2.5 year (?) stretch 5ish years ago when I wanted access to more sac outlets. This was before the influx of better sac outlets like Ayli, Eternal Pilgrim, Hidden Stockpile, and Yahenni, Undying...
  18. xyz

    General Other News

    Wait, are people not more excited by these two? :( I'm so so hyped for them!!! I run Winding Constrictor and enjoy it, but never pulled the trigger on Hardened Scales like others have, for fear that sometimes it may be completely blank and you'd be down a card. At first blush, I get that a 3...
  19. xyz

    General Integrated Storm/Combo

    Here's a recent one we had in a 1v1 draft: Ones 1 Arbor Elf 1 Utopia Sprawl 1 Sensei's Divining Top Twos 1 Lotus Cobra 1 Sakura-Tribe Elder Threes 1 Vendilion Clique 1 Yavimaya Dryad 1 Edric, Spymaster of Trest 1 Jori En, Ruin Diver Fours 1 Aetherflux Reservoir Fives 1 Mystic...
  20. xyz

    General Fight Club

    Aether Searcher My roommate and I are huge fans of AEther Searcher. I would go so far as to say it's the quintessential expensive fatty for cube, colorless or not. It ticks almost all of the fatty boxes; effective to reanimate, is an artifact, reasonable to hard cast, and somewhat resilient to...
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