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  1. Erik Twice

    Erik's "The cool side of Magic" cube

    I added a bunch of cards so it's time to make cuts: Jeskai Ascendancy Pacification Array Alhammarret's Archive Hollow One Triskelion Phyrexian Revoker These cards were not played very often and were not earning their spot. Jeskai was played, but it simply slotted into any spells-based deck...
  2. Erik Twice

    Erik's "The cool side of Magic" cube

    I've finished my intership so I now have time again to work on my cube and write. I've been thinking of making some changes and cutting some "maybes" and then add back to the archetype as a whole. Cloudfin Raptor -> Spectral Sailor Creature-heavy blue decks need draw, not a slighty more...
  3. Erik Twice

    Erik's "The cool side of Magic" cube

    UB Discard is not really there. I mean, I just added Drake Haven because I had a free slot. I haven't actually worked out the archetype or anything. I do want to work on UBR reanimator/discard, though.
  4. Erik Twice

    Erik's "The cool side of Magic" cube

    Given the size of Magic's card pool, it's always a bit surprising to find the selection lacking. I was working on improving GR and noticed how lacking red three-drops are. You have good options, sure, but the actual depth of the card pool is low. I actually went and read every single red 3-drop...
  5. Erik Twice

    Erik's "The cool side of Magic" cube

    That's a great post Nanonox! I'm going to read it carefully and see how my cube falls. At a glance, it seems I'm split between several similar but not equal archetypes. Anyways, I got bored on the way to work and wrote down my whole green section in order to revise it. It had been leaning very...
  6. Erik Twice

    Erik's "The cool side of Magic" cube

    I forgot Braids doesn't hit enchantments. Makes sense given she's black but I always forget she's not "smokestack on stick". Anyways, some small tweaks. First, I'm adding some of the adventure cards I've mentioned: Murderous Rider Order of Midnight Student of Warfare -> Giant Killer...
  7. Erik Twice

    General Fight Club

    Renegade Rallier vs Voice of Resurgence Discuss.
  8. Erik Twice

    Erik's "The cool side of Magic" cube

    Oh it's not. What I meant to say is: If it doesn't make it in this kind of hatebear decks, is it really worth the space? Consider the following. Imagine instead of Charming Prince we had Kor Skyfisher for a total of four removal options (Collective Defiance, Kor Skyfisher, Smokestack, Braids)...
  9. Erik Twice

    Erik's "The cool side of Magic" cube

    Today I had a perfect change to roll out my cube with a friend but I couldn't because it doesn't exist in reality. We played Sherlock Holmes Consulting Detective, so it was still great but I wanted to give the cube a whirl. Anyways, small tweaks and changes: OUT Elvish Reclaimer Vessel of...
  10. Erik Twice

    Erik's "The cool side of Magic" cube

    What's worse than having to work? Having to work for free. Woo, interships! Forunately, I could take some cube notes on the train back home. Like I mentioned, I've decided to run 4 guild cards and see how things work out. One of the reasons is that 3 felt a bit short. With 4 cards I can give...
  11. Erik Twice

    General Community cuts thread

    First, Suifococ's cube. Your cube is similar to mine in many ways and it's quite streamlined so I don't have much to suggest. Restoration Gearsmith This is a card I keep coming back, only to end up cutting it again. It's fine and it reads well but I keep walking away unhappy because it's a...
  12. Erik Twice

    Erik's "The cool side of Magic" cube

    It's time for MASSIVE TWEAKS OUT Collected Company All Suns' Dawn Countless Gears Renegade Trade Routes Collected Company and All Suns' Dawn seem two of the easiest cuts as far as green support goes. The latter is kind of greedy and the former is nice, but not needed for any deck to...
  13. Erik Twice

    Card/Deck Single Card Spotlight

    What can you tell me about Goblin Trenches? Goblin Trenches
  14. Erik Twice

    General Fight Club

    A weird comparison. WHich one would you choose alongside Talrand, Sky Summoner to support URW spells? Crow Storm Jhessian Thief
  15. Erik Twice

    Erik's "The cool side of Magic" cube

    Let's keep working! I've been thinking and comparing about my cube with other cubes and I've come to the conclusion it needs some streamlining. It's not bad, but it does not flow as smoothly as I had hoped. While I'm not sure of the exact reasons, I can picture a couple: - Too many...
  16. Erik Twice

    General Mystery Booster

    I really like Wrath of Sod. What an interesting design! It would need tons of development, though.
  17. Erik Twice

    General Mystery Booster

    I really, really love these cards. They feel so much like something out of Cosmic Encounter more than Magic. Love them :)
  18. Erik Twice

    Erik's "The cool side of Magic" cube

    All right, so I'm taking Nanonox' advice to heart and making some changes. OUT Quicksmith Rebel Burning-Tree Emissary Lightning Mauler Gravecrawler Anje's Ravager Quicksmith Rebel has been dissapointing. He's solid, but he has too much competition to shine. First, if you are into artifacts...
  19. Erik Twice

    General New Format: Pioneer

    I didn't play back then, but getting your creatures repeatedly Submerged must have not been very fun. I mean, free hate-spells sounds...painful. Massacre is brutal, dropping a sweeper and keeping a counterspell up must be a hard move! By the way, playing Stasis and seeing your opponent...
  20. Erik Twice

    General New Format: Pioneer

    Sure. I do not think highly of the whole Leyline mechanic. The whole idea behind it is that you can get a enduring effect for free if you have it in your initial hand. Free spells are already questionable but making them free based on the luck of the draw is kind of dumb. In practice, they...
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