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  1. Erik Twice

    Sets [ELD] Throne of Eldraine

    I did use it and I think it's pretty bad. There are a lot of issues that aren't apparent at first glance. 1) This is a very mana-intensive format. You have more spells than usual thanks to the Adventure mechanic. Spending two mana and then one mana to active is more of a tempo loss than it...
  2. Erik Twice

    Sets [ELD] Throne of Eldraine

    I just won 7-1 on Arena with a food-based deck. It took me a while to build it, but the goal is simple: Get Trail of Crumbs in play, start sacrificing food to draw 2 cards and gain 3 life a turn. And then you win because your opponent can't face the card advantage. After a couple games I added...
  3. Erik Twice

    Sets [ELD] Throne of Eldraine

    My experience in Sealed so far has been dull. My matches have been decided by mythics, colour screw and not having enough removal. Either by me or my opponents, mind you. Games go long and cards are worth slighty more than they do in a normal set so I'm sure it's heavily tainted by my...
  4. Erik Twice

    Sets [ELD] Throne of Eldraine

    Ultimately, Wizards is working with a 25 year-old game that was the first of its kind. There are a lot of flaws and design issues that aren't done away with because they would require a schism, would go against audience expectation's or would affect older cards. After all, Wizards could fold...
  5. Erik Twice

    General The Draft Exchange

    Wow, add a couple counterspells and you have the perfect Upheaval deck! It does seem very strong, even if the win conditioni s wonky. Upheaval is kind of a test re-addition. It's stronger and easier to build than Wildfire so it might get cut again. That said, I don't think it's off when it comes...
  6. Erik Twice

    General The Draft Exchange

    I got a couple picks for WR and decided to draft aggro. I had trouble getting 2-drops and considered pivoting into UR but I didn't find any particular reason to get into it other than "it's open". I would have splashed blue for a couple cards but I only had one WR dual so I didn't see myself...
  7. Erik Twice

    Card/Deck Single Card Spotlight

    I just think Balance is not that hard to abuse and a 2-mana card that ranges from a bad Smallpox to one-sided Wrath, Armaggedon and Mind Twist is not something I like very much. If the card were more expensive, say, four mana it might be an interesting build-around. I would rather run Cataclysm...
  8. Erik Twice

    General CBS

    I doubt anyone involved with Cube Cobra is launching DDoS attacks. Magic's community is extremely toxic and many hold a grudge against Cubetutor for the Patron/lack of updates fiasco.
  9. Erik Twice

    Card/Deck Single Card Spotlight

    I'm afraid it isn't. Even at its most fair Skullclamp can make repeateble trades a 3 for 1. It's very easy to use and will turn any mana dork, utility creature and token into a Divination. I like Standstill. It's a skill-testing card that requires some build-around and boosts non-control...
  10. Erik Twice

    General Fight Club

    I think Bishop is significantly better than Mentor of the Meek, both in power level and for cube. The difference is larger than it appears because Mentor of the Meek is surprisingly weak. 1) Being a 2/2, Mentor won't be able to attack very often. It can do it in a pinch, but those situations...
  11. Erik Twice

    Erik's "The cool side of Magic" cube

    Who hasn't? ;) Nah, I do like what White offers. I'm just a bit uninspired and busy with writing. I mean, white is already supporting blink, artifact aggro, aristocrats, hatebears and control. That's great! Could it be better? Sure, but my frustration mostly comes from not being able to fill...
  12. Erik Twice

    Erik's "The cool side of Magic" cube

    I couldn't sleep tonight and I ended up discovering a treasure trove of information: The MTGS Extended archives. Man, what a format. Aggro-Loam, Kiki-Jikki Oppossition, Madness, Balancing Act, Mind's Desire combo, Cephalid Breakfast, Gifts Rock...Looking back, I don't think it's notalgia, it was...
  13. Erik Twice

    Sets [ELD] Throne of Eldraine

    I'm sure Wizards, being the company who makes D&D, has banned any and all Monty Python references in their own work under penalty of death.
  14. Erik Twice

    Sets [ELD] Throne of Eldraine

    Magic's frames are very old-fashioned in that there are several borders. There's the black (or white, or silver) border around the edge and then another border around the picture and the text box. Compare with the cards in a typical FFG game, which use no outer frames, minor inner frames and...
  15. Erik Twice

    Card/Deck Single Card Spotlight

    I really dislike that card. There's no play or trick to it. If you have removal, you must use it on her. If you don't, you lose. I would rather run Noxious Gearhulk, as strong as he is, because it's a one-time thing and not a constant ever-increasing advantage.
  16. Erik Twice

    Sets [ELD] Throne of Eldraine

    Ultimately, one should remember "Legendary" is awkard from a design perspective because it implies a thematic element yet it's also a drawback.
  17. Erik Twice

    Card/Deck Single Card Spotlight

    I don't think it leads to highly repetitive sequences nor a feeling of helpness. The card is a repeteable tutor but a tutor that requires both tempo and mana and which requires you to discard other cards. Ah, and it's card disadvatange until you get an engine going! This means it's far from a...
  18. Erik Twice

    General CBS

    You can always steal pictures from L5R, though I think the Dragon clan which has the most monks is green-coded so they might not fit!
  19. Erik Twice

    Card/Deck Single Card Spotlight

    I've played with the card in draft quite a bit and it's both fun and strong. It's much better for cube than, say, the Goblin that deals 2 points of damage to the opponent when you cast an instant or sorcery.
  20. Erik Twice

    Card/Deck Single Card Spotlight

    Is Force of Will a trap? Force of Will I'm rusty but it seems to me that it's difficult to have enough blue cards to reliably support it and not suffer the card disadvantage. It's good in aggressive decks (but worse than Daze) and allows control to tap out to play their big finisher but I...
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